Played a game against my buddy's everchosen list (Archaon, 9 Varanguard, Gaunt Summoner). I brought:
Allegiance: Daughters Of Khaine
- Temple: Hagg Nar
LEADERS
Morathi High Oracle of Khaine (480)
- Lore of Shadows : Mindrazor
Slaughter Queen on Cauldron Of Blood (330)
- General
- Prayer : Catechism of Murder
Bloodwrack Medusa (140)
- Artefact : Shadow Stone
- Lore of Shadows : The Withering
Hag Queen (60)
- Prayer : Blessing of Khaine
Hag Queen (60)
- Prayer : Sacrament of Blood
UNITS
5 x Khinerai Heartrenders (80)
5 x Khinerai Lifetakers (80)
30 x Witch Aelves (270)
-Pairs of Sacrificial Knives
10 x Sisters Of Slaughter (120)
-Barbed Whips and Sacrificial Knives
10 x Sisters Of Slaughter (120)
-Barbed Whips and Sacrificial Knives
5 x Doomfire Warlocks (160)
- Lore of Shadows : Shroud of Despair
Endless Spells
- Chronomantic Cogs (60)
- Geminids of Geminids of Uhl-Gysh (40)
Total Points 2000
Total Wounds 105
I ended up going second. I dropped my Khinerai behind his lines to take out his sorcerer, they left him with 2 wounds remaining but finished him off next turn. I was able to make a charge turn 1 into archaon due to the insane movement bonuses Cogs provide. I ended up going 6" (base) + 6" (run from command point) + 2" (cogs) in the movement phase and another 9" in the charge phase (7" roll + 2" from cogs). They had been buffed fully with mindrazor, catechism of murder, sacrament of blood, and blessing of khaine. I was able to get 15 of them in base to base while using the remaining to conga line back into range of my slaughter queen on cauldron of blood. They managed to deal a total of 12 wounds to archaon and only took 4 back. I was able to finish archaon off in the following command phase using the cauldron of blood's command ability. While that was happening on turn 1 the warlocks shot and managed to do a few wounds do a varanguard unit, morathi followed up with her gaze to finish it off. Then charged into them and cleaned up the remaining 2 with ease. At that point the game was pretty much over and we called it after turn 2. We played the mission that has 3 objectives in the middle of the table, each is worth one point but you roll a d3 at the start of each battle round and the corresponding objective is worth 3 instead of 1 (can't remember the name of the mission). Either way was a fun game (for me at least :P). My friend has a much stronger list ready for next time now that he knows what to expect. I was unable to get the geminids off that game however so I have no commentary on them.
Bonus!
Almost fully painted now, just finished up 5 Khinerai, have 5 left and 10 witch aelves and the endless spells. Will post full army when its ready