Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Welcome Guest!

Join us now to get access to all our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, and so, so much more. It's also quick and totally free, so what are you waiting for?

Walkirriox

Members
  • Content count

    23
  • Joined

  • Last visited

Community Reputation

6 Judicator

About Walkirriox

  • Rank
    Liberator

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Walkirriox

    Let's Chat Sylvaneth

    I would go for the 2nd list, I think is more solid than the first one. As you said all your damage come from one model, and thats too risky. Treelord ancient also has his amazing command ability, that makes your army very resistant. You can use kurnoth to increase its range and cover the whole army. If you finally decide to go with the first one, I would add a gryph hound, I think it’s 40p.
  2. Walkirriox

    Let's Chat Sylvaneth

    Hi @cranc ! In my opinion 250p for a batalion is too much at this point range, at 2k that list could work well. At 1.5k, this list have worked well for me: TLA, drycha, bw, 20 dryads, 10 dryads, 5 tree rev, 2x3 kurnoth. Talking about your list and your doubts: 1) As you have 1 drop, I would give the 1st turn to them, so if you fail the cast, you can compensate that with a 50% chance double turn. 2) It's perfect like this, 2x5 tree rev are better than 1x10, as you will have 2 scion and 2 reroll dice. Dryads better in a unit of 20 for the +1 save. 3) I have the same problem, my SCE friend always plays heraldors. You can try to snipe it with durthu, kurnoth or TLA, but he can protect him and it's hard to snipe if buffed. Instead, I always try to outplay him: if you can, give him the first wyldwood or set it up in the center, so he will have units there too. Set up the next wyldwoods out of range from him but next to you, so you can use them to teleport your units and not have them in risk. Spread your units wisely, don't put all of them in the same wyldwood. Drycha is also a good option, flitterfuries+arcane bolt double turn (statistically: 1,5+1,5+2=5 mortal wounds), it worked for me last game I faced him. I'm not either an experienced or competitive player, but my friends are hard to beat and I have to build good lists and strategies. I hope my advice can help you!
  3. Walkirriox

    Let's Chat Sylvaneth

    If each disembark action count as “set up” I think it works as you said. But I wouldn’t build a strategy around that. Maybe a better deployment protecting key units would help.
  4. Walkirriox

    Let's Chat Sylvaneth

    As I said before, I can kill one per turn (if I’m lucky), but then I still get a bunch of mortal wounds. I thought about playing dreadwood alpha strike, but I have never played that before. What do you think about that? 1. I will propose to reveal the enemy you are facing just before the battle, instead of the last day we play, as it will be close to a tournament match. 2. You said it well, it will start a counter-counter meta, and that’s not enjoyable, not for me at least. I’ve been playing and trying many playstyles, not to counter that, just to try new things. But I’m a bit tired about that, that’s why I asked for advice. 3. I thought about that, but I’m not that kind of person. I’m a competitive player and I like to win, but not at all costs. 4. That’s what I’ve done since now, but it’s tiring... 5. Ofc that’s not an option but that’s true that I prefer to play with other friends. I will try the first option, the problem is that we play to enjoy and there is no trouble with the other players... It was fine like this until he started to build tailor lists. I still want to build a strategy to beat him, just in case.
  5. Walkirriox

    Let's Chat Sylvaneth

    Just move them, and they are protected. He is indeed a Warhammer fantasy player... I don’t think I’m gonna change his mind, as it is something legal to play and he always wants to win by all means.
  6. Walkirriox

    Let's Chat Sylvaneth

    He plays them next to the general, for a +1 save. I can kill one with 6 kurnoth hunters, but last game for example, he wiped my drycha having a double turn ( 2 of them 2 turns means 4d3 to all units in that wyldwood) plus some shooting... that’s nothing to laugh about.
  7. Walkirriox

    Let's Chat Sylvaneth

    Hi guys! One of my friends plays Stormcast Eternals, and when he has to play against me, he always pick 2-3 knight Heraldor (it shakes a terrain feature within 15" and all the units within that terrain suffer d3 mortal wounds). I can't take advantage of wyldwoods because sylvaneth are specially weak to mortal wounds, and without the woods I can't play the basic mechanics of the army... What should I do to counter that? Anyone has found himself in a similar situation?
  8. Walkirriox

    Let's Chat Sylvaneth

    I’m glad it helped you! All the wyldwoods are free if you play under sylvaneth allegiance.
  9. Walkirriox

    Let's Chat Sylvaneth

    Well, at 1000p 30 dryads is overkill, but it’s true that 10 are only usefull to hold an objective taken. I agree that bow hunters are the worst option, unless you have 6 of them to snipe heroes.
  10. Walkirriox

    Let's Chat Sylvaneth

    I usually play something like that: -Treelord Ancient (Regrowth, oaken armour, tha trait that avoids -1 rend) -branchwych (verdant blessing) -20 dryads -10 dryads -3 kurnoth hunter -5 tree rev 980p I hope it helps you.
  11. Walkirriox

    Let's Chat Sylvaneth

    For 1000p I don’t think it’s worth it to buy battalions. Your list is pretty solid, actually at those points I play almost the same list and it works for me. Good luck with the match!
  12. Walkirriox

    Let's Chat Sylvaneth

    He had herald but didn't have vortex (we think that vortex is a bit unbalanced, and none of us play it). Is it worth it to snipe him first turn but giving him the chance to get double turn? Congratulations!! I think it would be a good idea, I played 3 units of bow hunters and I think it's enough for sniping purposes. Drycha has the anti-horde potential that this list needs. I don't know why she underperformed for you, but almost every game I played her, she was the MVP! Thank you again for your reports, keep us informed about your next tournaments! Good luck!
  13. Walkirriox

    Let's Chat Sylvaneth

    Hi! Thank you very much! Your list worked perfect! I was lucky and got damned terrain, so I had the 3 units of kurnoth +1 to hit buff almost every turn (and healed them using gnarlroot spell). First turn I sniped blue scribes, herald and wounded LOC. Then I created a wyldwood screen, so he had to choose to cast inside the woods or try to avoid them and give me more turns to snipe. He decided the second choice so in turn 3 I killed LOC (damned terrain is just GODLIKE) and forced him to burn almost all of the destiny dices. After that, all his army fell like a house of cards. Something interesting that worked very well: As I had the first turn, I let him play first, and kept like this every turn, so when I won the dice roll, I let him go first. That way he couldn’t have double turn, and I could react to his moves. Ofc, when he won the roll, never gave me the double turn. I also kept my army 18” from his LOC, he wasn’t able to touch me even once. I can’t wait your next report about this list! Good luck in your next tournament!
  14. Walkirriox

    Let's Chat Sylvaneth

    Maths are just theory... But in a tournament you are facing a lot of units and heroes that negates -1 rend (Seraphon is an example), that’s why it’s “safer” to make a tournament list with scytes, because you don’t know who will you face. If you know who you play against, for sure swords are mathematically better.
  15. Walkirriox

    Let's Chat Sylvaneth

    Hi! Congratulations about the tournament! Thank you for sharing your experience, it really help us to learn different lists and strategies! I'm really interested on your list, as I have a match this weekend against a tzeentch player (daemon list). We are playing a firestorm campaing and I have 1800p to build a list. Would you recommend me playing your list but without one unit of kurnoth hunters? Could you explain more details about your tzeentch match? I would like to read some strategies, tips and "what/what not to do" about playing against tzeentch daemons. Thank you very much!
×