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Dragobeth

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About Dragobeth

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  • Birthday 06/19/1991

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  1. Dragobeth

    AoS 2 - Seraphon Discussion

    I use it, I really like that giant lizard, and being able to summond it is very cool but my local metal is not competitive at all so take it with a grain of salt.
  2. Yes, but making a new skirmish book with points for every unit that exist right now could help a lot to that format (there is always some people that don't like things if you can find it on official books) But I can see GW "droping" Skirmish in favor of some "kill team like" for AoS if they think it coul sell well... or maybe they can call Skirmish 2nd ed to that "aos kill team". One just need a look to XWing sales some years ago to see that little and fast games can be very profitable and those are great to bring new players too. The only problem that I could see is that "Kill Team AoS"/Skirmish could compete with Shadespire and that's why GW could drop Skirmish for a while but anything prevents you for playing anyway, it just use AoS rules with some little twist like the units with 1 model and all of that.
  3. That version exist, it's called AoS Skirmish. It's a little book but it does his job untill they make a 2nd ed of it (I hope they make it soon, we need points for the new armies and some units that weren't included in the original) There was even boxes for that, at +- 45 € with enough minis for a warband (but it's seems that they discontinued those, sad) so the problem now is that if you want to start and (for example) have 2-3 liberators you have to buy the 10 minis box. But yes, there is a version/game mode of it, you usually start with 1 hero and 1-2 dudes. Reading this topic I got the idea of starting a little league in my group using 500 (house rulling only 1 battleline)/1000 points (maybe 750) Since we all are used to play without points or with 2k points it's interesting to see how we build our lists in such a little games, great times!
  4. 2k points is fine, if you make the "standard" something like 2500 or 3000 it could affect balance and new players (that's just what happend with WFB, we DON'T want to follow that path, trust me) You may say that 500 or 1000 points more will help you with having more things in your list but limitations are a good thing, having a limit amount of points makes you do decisions in list building and 3000 or 2500 could be too loose and make us just have a lot of CPs or batallions, etc. And, as other said already, if the "standard" is bigger, that could make it harder for the new players. Ofc, you can say that the "standard" doesn't force you to play at that points but it makes harder to find games at others levels of points. TL;DR 2k is fine, having limits for list build helps balance, prevents too many models on the table outside horde armies and CP/batallions spam and the bigger you make the "standard", the harder you make it for new players
  5. Dragobeth

    Is AoS cluttered?

    Just remmember that you don't have to like the game itself, you can be in for the paint/collect part of the hobby and that is totally fine (it's a very varied hobby, some like to paint, other to play and even the play group is divided in people who like listbuilding and others that just ike to throw dices and move miniatures) Try to learn one army first, do little games with incator + 1 unit vs 1 NH hero + 1 NH unit and add more units once you get what does those that you use. I won't try to make it look pretty, there are a lot of rules and even the people who have been playing years have to look at the books sometimes while playing, all we can do is help you in your way to learn the rules/warscrolls. Just do little steps, don't mind if you get something wrong sometimes, it's part of the hobby and we all are always learning.
  6. Dragobeth

    Is AoS cluttered?

    While AoS is not my first game, a lot of players from my local group have AoS as their first tabletop game, so I usually see people with this kind of problem. What we usually do is make them start with little games (skirmish size is a good way to start) only with core rules and warscrolls (battletomes, lores of magic, traits, artifacts, batallions and all of that can be added later, when the player is fine with his/hers units) Other little trick is make a list with your unit's abillities and when those abillities triggers (SW Destiny comes with a card explaining what you can do and when in your turn, I used that as a base for AoS) You can use list building to learn your warscrolls too. For Example, one of our players started with Seraphon. He first choose a hero that he liked (Skink Starpriest) and look at his warscroll to look what it does and what units that little precious lizard can help. "Oh, he can buff claws and fangs attacks" that made him buy some saurus and we started to play some skirmish. That's a little example but buying the saurus made him remmember the Skink abillity (sometimes ofc) and he is not the first that starts with some hero + battleline and ends up with 2k points months/years later that he know perfectly how it works thanks to how he collected them. Start with little games, collect the army by reading your warscrolls abillities (an looking for units that can help or be helped by that) and having a little list with what does what and when it does that can help a lot And remmember that even when you have been playing more than 10 years you will still have to look for things in the rules and warscrolls, it's totally normal.
  7. Dragobeth

    AoS 2 - Clan Skyre Discussion

    Since the last MP story I started looking for info about the Skaven and while I have the old skaven vs HE box from WFB I'm not a very fan of those models but I ended up liking Skyre a lot so once I have paint all my new stormcast and IJ I plan to start with Skyre. I'm looking to make a 2k pts list but not really competitive (my local group is very friendly, we usually play narrative ) and I really like the doomwheel model, how is that unit in the tabletop? I'm thinking of usin Stormfiends, Arch-warlock and some cannons (maybe use the mortar since it came with the old WFB box)
  8. Dragobeth

    Age of Sigmar: Second Edition

    It all comes down to what do you want from the hobby and what you can do. One could easily say "well, just buy another army" but not everyone can do that, I know that it's your case and I know what is to be in that situation, I was in that situation too a long time ago. What happend? Well I played other game, not WH. I started playing it with what I could get just before a new edition came out and while the rest of the players could get away using their big collections that wasn't my case and I couldn't buy new things neither. What did I do? I my case I started playing that game becouse my friends played and it was a way to do things and have a good time together so having "the short end of the stick" some time wasn't a problem with me becouse what I wanted from that game was play with my friends, have a good time with games, a couple of drinks and that was all. So what could people do when they army is bad? If you want to play and win at least sometimes just keep playing, sometimes you will win, sometimes you don't and that doesn't comes only from your army, there are a lot of random things in this game that can change anything. If you want to play in competitive and you can't afford new minis or a new army you have 2 options A)suck it up and look/things for ways to counter your local meta with all the minis you have ***, B) wait for another edition/change on your minis If you just want to play keep playing, you just want to play, not to win so who cares if your army is bad? you just want to roll dices and move plastic soldiers around. If you just want to have a good time with your friends just keep playing, your army being bad or good doesn't keep you from playing with them and a friendly group will always try to make games balanced TL;DR: It all depends on your local group and what you want from the hobby, if your local group is very competitive and you just want to win you either suck it up and try or stop playing untill your army is "good", If your local group is friendly (like mine) just keep playing becouse in those types of groups wining/loosing doesn't really matters. Also you should care about KO, you might have to play agaisnt them so knowing if they are in a good or bad spot can help you a lot. For Sigmar's beard I could even say that you should want all the armies to be good so they can give you a good fight! *** This happens A LOT in other games like card games (Magic, YGO) where a player goes to a tournament knowing the meta and making a list/deck centered in counter that meta with just what he have, sometimes they break the meta, sometimes they fail.
  9. Dragobeth

    AoS 2 - Free Cities (Firestorm) Discussion

    They are there becouse...I need those riders to take points early (?) Firestorm cities are legal in matched play (unless you have an TO who doesn't like them but same goes with anything in this game) so if someone is thinking about making an GA Order List I always recommend giving this cities a try since GA Order ability is a little lackluster. In greywater's case I think that Ordinator as a general is a must, grewater's ability + Ordinator's command could make your cannons shoot 3 times in one turn (ouch), even the steamtank can take advantage of that! Free Peoples give you the meatshield you need and wood elves the speed to take points or even magic (but who needs magic when you have 4 pieces or artillery on the table to shoot those silly mages?)
  10. Dragobeth

    AoS 2 - Seraphon Discussion

    FW new pdf up! Dread Saurian is up in points but now summoneable for 40 celestial points.
  11. Dragobeth

    New Forgeworld Points are Out!

    What do you think about the Carmine Dragon? I'm considering using him with my SC as an anti-magic tank unit. (well, I like it becouse is a dragon and i love dragons but that +4 ignore spell/endless spell looks tasty)
  12. Dragobeth

    Age of Sigmar: Second Edition

    Of course in the case of Khorne and other armies the problem resides on the point cst and curren flow of the game (In Khorne's case the big focus on magic makes them a little bad if not builded agaisnt it, of course it all depends on the local meta, on my local group the Khorne player has no problem but again, my local meta is not a very competitive one) In KO case for example, if you unit is "bad" and you only have that option you can solve it by either A) make that unit good B) give them a good unit or C) give them a new unit that makes good that "bad" unit Different problems, different solutions, you can always say "Khorne problem can be solved by giving me an OP unit like in the KO's case" but in a case of an army with such a amount of different models I could suggest points and warscroll changes instead.
  13. Dragobeth

    Age of Sigmar: Second Edition

    With the FW pdfs for AoS2 up Carmine Dragon comes with a +4 ignore spells and endless spells In case that matched play keeps the rule of allies from the core rules instead of the "400 pts top" that we already have I can see that monster has a good ally anti-magic tank (440 points for 14w 3+save, +5 mw save, a ranged weapon with 12" that on 5+ does D6 MW and that +4 ignore spells plus all the melee profile that he comes with) It may not be cheap but it looks like a cool option I'm a little sad becouse Dread Saurian goes up in points but now it's summoneable with 40 celestial points (not sure how many turns generating points is that) About the KO topic, full competitive players usually junmp from army to army looking for the current 'hot' list even if their current amy can give a good fight. I'm not saying KO is in a good spot right now, but high end competitive players changing armies is just a signal that there is something better right now, not that the army is unplayable. I personally think that KO (like some other armies) suffers for having a low option count, a "wave 2" for KO, Sylvaneth, IJ, BCR,etc could do great for the meta and those armies.
  14. Dragobeth

    Age of Sigmar: Second Edition

    From the FAQ: "Q: If I add units to my army after a battle has started, and my army has an allegiance ability that adds a keyword to the units in the army, is that keyword received by eligible units I add to my army after the battle has begun? For example, if I have a Stormcast Eternals army and use the Stormhosts rule to give all Stormcast Eternals units in the army the Hammers of Sigmar keyword, would any new Stormcast Eternals units that I add to my army get the keyword?" Could that confirm Stormhost rules on the new Battletome?
  15. Dragobeth

    Malign Portents

    Time to build a Skaven army just to make my Nagash-fan friend mad. Good thing I still have the old Skaven vs HE box from WFB.
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