Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Welcome Guest!

Join us now to get access to all our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, and so, so much more. It's also quick and totally free, so what are you waiting for?

tom_gore

Members
  • Content count

    82
  • Joined

  • Last visited

Community Reputation

76 Celestant-Prime

About tom_gore

  • Rank
    Retributor

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. tom_gore

    AoS 2 - Ironjawz Discussion

    The banner boss is great for sure. Unfortunately I'm still waiting for them to lower the price for the foot version since it makes absolutely no sense in a Matched Play environment that the boar version should be the same price as the foot one.
  2. tom_gore

    AoS 2 - Ironjawz Discussion

    I could also go to this tournament with a super-straightforward triple-waaagh list: Megaboss on foot (ironclad, destroyer) Warchanter (golden toof) Orruk Warboss on Wyvern Orruk Warboss with Great Waaagh Banner 10 Ardboys 10 Ardboys 5 Brutes 3 Gore-Gruntas 4 Ironskull's Boyz Ironfist Battalion Triple-waagh on round 2 should do the trick, eh?
  3. tom_gore

    AoS 2 - Ironjawz Discussion

    A tourney coming up. 1500 points Battlehost game (400 points in allies). The list I've been thinking about is: Megaboss on foot (ironclad, destroyer) Warchanter (golden toof) Weirdnob Shaman 10 Ardboys 10 Ardboys 5 Brutes 5 Gore-Gruntas Grot Spear Chukka Grot Spear Chukka Ironfist Battalion Balewind Vortex Chronomantic Cogs exactly 1500 points As far as models go, I've still got another 10 Ardboys and 5 Brutes which aren't even built yet, and I'm aiming for a fully painted army. I might be able to finish either of them, but not both. I see the biggest problem in this list being quite a lot of points invested in that one Shaman, making it risky if he should fall. My plan is to protect him by killing all that threaten him from range with his spells and the chukkas, and then the rest of the army will keep anything from getting to him in melee. Doable against light shooting/casting armies but definitely a lost cause against heavy shooters/casters. Against these kind of armies I plan to LOS him behind a solid obstacle if possible and just forget about Balewind. Realm artifacts/spells are not used in this tourney. Thoughts?
  4. tom_gore

    Hero Phase sequence shenanigans

    Hello! Since it seems the Hero Phase sequence is not defined in the rules, do we get to determine the sequence ourselves for abilities that just say in "Hero Phase" (instead of "at the start of", "at the end of", etc.)? For example, would this be a legal sequence? 1. Ironjawz Weirdnob Shaman stands at the deployment line and casts Balewind Vortex, placing it the maximum 1" forward and placing himself on the top. 2. Ironjawz player triggers Rampaging Destroyers or Ironfist Battalion extra move, moving some orruks forward to maximize again models around the Weirdnob. 3. Weirdnob casts Foot of Gork (extra spell from the Balewind Vortex), gaining +6 range measured from the Vortex model, reaching almost 27" from the original deployment line and flattens the enemy army!
  5. tom_gore

    A returning warboss (painting blog)

    Grunta fur is a great platform to practice wet blending. Lots of area, but still "sliced" into small enough areas to cover up the worst blunders!
  6. tom_gore

    20180627_185524.jpg

  7. tom_gore

    20180623_162020.jpg

  8. tom_gore

    20180701_203535.jpg

  9. tom_gore

    20180701_203551.jpg

  10. tom_gore

    A returning warboss (painting blog)

    Update time! Been lazy posting, not painting, really. Had a long stint of Warmachine/Hordes and then some Shadespire and then Necromunda, but now I'm working on my Ironjawz again! Brutes are all done at this point, along with a Warchanter and some Ardboyz. Last weekend I also finished up painting the Megaboss and Weirdnob Shaman. Here they are, all at their glory. Note that I've changed my basing style for the Ironjawz. At some point I'll probably retouch the Brutes so they fit in better, but that's secondary to painting the Gore-Gruntas and the rest of the Ardboyz for a tournament happening in end of July.
  11. tom_gore

    New Ironjawz Player Needs Advices

    Duh! I missed that. Good catch!
  12. tom_gore

    New Ironjawz Player Needs Advices

    Warchanter, 10 Ardboys and 3 Gore Gruntas. But yeah, it's still a great starting point.
  13. tom_gore

    The Shadespire News and Rumour Thread

    I'd like that, but I think it's a vain hope. SCE and Chaos are just the favourite childs of GW (not least because they always sell well) and you'll be sure there'll be plenty of both in every wave.
  14. tom_gore

    Knight of Shrouds vs. Wight King

    Yeah not paying the asking price for the fungoid cave-shaman either.
  15. tom_gore

    Painted Shadespire Warbands - Please post

    Thanks! Wanted to avoid using blue for these (for reasons) and just came up with the bright silver-white idea. Gold trims came sort of naturally considering the original colour scheme.
×