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heywoah_twitch

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About heywoah_twitch

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  1. heywoah_twitch

    Lets chat: Beastclaw Raiders

    The test game was good fun. I ended up playing against Bloodmarked Warband Khorne led by Archaon, and played the following list: "The Svnvaldez Special" BCR Allegiance, Ulgu Realm 140 - Icebrow Hunter, General, Everwinter's Master 120 - 6x Frost Sabers 1,680 - 4x Frostlord on Stonehorn, one with Betrayer's Crown 50 - Command Point 1990pts We rolled up Gift From The Heavens from ghb16. I was going to use Doppelganger Cloak (to basically always attack with two big bois first), but in a sudden fit of idiocy I changed to the Crown at the last minute, and this was a huge mistake. He out dropped me, and that awful battalion rule is still the way 1st turn is chosen, so he got to pick, and so I got 1st turn. -Round 1- Rolled everwinter into fortifying hoarfrost, spread out the cats to be able to scoop up turn 2 meteor on my side. Frostlords run and charge up, two succeed at charges and two don't after rerolls fishing for 8, 9, 9, 10. Left one crashes into bloodsecrator/slaughterpriest/chaos lord man and does 1 mortal wound, the other lord tags 40 blood reavers and 5 wrathmongers and does 6mws, killing 2 mongers (in charge phase so we're safe). I activate the lord fighting his heroes and do 3 damage, missing almost every attack. Wrathmongers attack other lord and do 1 damage. I perform the brand new rotational pile-in to be able to attack reavers and with wrathmonger's extra attacks buff deal 21 damage. He attacks back with everything and puts 8 wounds on left lord and 2 on right lord. He spends a command point to not lose the remaining reavers to shock. -Round 2- I absolutely can not afford to lose this priority roll. I lose the priority roll. Hero Phase he finishes off left lord, jumps Archaon over the line and charges frostlord with artefact and instantly kills him from full life with the slayer of kings. He got within 3" of the 4th lord with pile-in and I swing back missing almost everything and do 4 damage to Archaon. Wrathmongers put 4 damage on other lord so he's taken 6. He swings back at the reavers and kills the rest. The meteor lands on top of his leftmost unit of 40 reavers and he scores 2 points. My turn the meteor falls onto my left cats (across from his left 40 reavers on their own meteor. I swing at archaon and miss a lot doing 6 damage. Wrathmongers do 2 damage to right lord, who misses with almost everything and does 6 damage, failing to kill the unit, so he attacks himself and andrew suggests I roll attacks against myself and so I miss with almost everything and do 3 to myself (take that, my bad luck power has become my strength!). Tied on points, basically whoever can kill the other's guarding unit (40 reavers or 2 cats and a hunter) wins. In that respect it doesn't look good. -Round 3- I win priority, roll within expected outcomes for the frostlord and overkill archaon by like 5 damage, but I'm still in combat with a chaos lord. Right frostlord retreats with a command point for 6 to run. His turn he charges that frostlord and kills him exacties. He charges final frostlord with random heroes and does some damage and I kill one of them but splitting attacks robs me of enough damage that two live. He uses damned to kill his bloodsecrator on purpose and then charges all his heroes over deadly and kills another for 8 blood tithe and summons a bloodthirster 9" away from the hunter and 2 frost sabers on their meteor and charges them. Could this be it? No, luckily bloodthirsters suck so in total he does one damage to the frost sabers and puts 6 wounds on the hunter (thanks, new mystical terrain!). Still technically in this. -Round 4- I win priority again, retreat with the frostlord with a 5 to run, and retreat with both the hunter and the 2 cats in two different directions but still 5.999" away from the meteor, scoring points. His turn he charges frostlord with two heroes and kills it after I roll a bunch of 2s, bloodthirster charges the hunter and I roll a million 6s to mystical, but fail one so he's dead. The demon is now within 6" of the meteor so GG. -Major Defeat- Thoughts: My last minute artefact switch was simply foolish and cost me dearly. Archaon took damage easily when I actually succeeded on hit and wound rolls because mystic shield is poop now. I lost a crucial, classic turn 2 double that deleted a frostlord entirely and tied up another one for the whole game, and rolled pathetically in all but 2 combats, though opponent was starved for blood tithe due to my constant missing, and had I been killing stuff the summon could've happened earlier which would have got him the win a turn earlier, so the outlook isn't good most ways you slice it. That being said if I had the Cloak and rolled normally it's quite possible they could have just killed everything. I had fun, which is more than I can say for playing beastclaw in the past like 7 months.
  2. heywoah_twitch

    Points Changes

    Hold on to those big bois for another 2 weeks or so to discover whether they're included in the rumored warscroll/allegiance changes. It really could fix everything.
  3. heywoah_twitch

    Chaos/Everchosen/Tzeentch Fatesworn Warband Battalion Question

    No, those are separate requirements. In essence, you need 10 total mortal tzeentch units with at least 1 being a mortal tzeentch hero.
  4. heywoah_twitch

    Lets chat: Beastclaw Raiders

    Test game tomorrow, am I going the snvaldez special or blizzard-bois?
  5. heywoah_twitch

    Points Changes

    *quote censored on this family friendly forum 😂
  6. heywoah_twitch

    Points Changes

    As a non-death player I agree with most of this. I was expecting neferata to be 340 and the palanquin to be heavily discounted as well. At the very least blood knight battleline for LoB. My only disagreement is the vampire lord on foot feels right at 140 now that you can actually use his command ability.
  7. heywoah_twitch

    Points Changes

    I must apologize that I was adding humorous interpretation and it was not a quote, more reflecting on what seems like most people's sentiments. Edit: @Deathmaster Snikch comment for instance. Although having went back to re-watch it - the actual quotes are pure comedy gold: "Beastclaw raiders is actually just sitting right on the cusp of being awesome. What I mean is: it's awesome. In the current meta especially - if you're playing matched play, beastclaw raiders is a sorta hidden gem." The last year we've been regularly absent from tournaments, and when there is representation, they have done worse on average than nearly any other faction, even those without battletomes. It's aggravating to hear something so untrue about the current GHB17 meta to be honest. He goes on to say "There was a build that did really well but then that's kinda gone away." It's true. It was a mixed list that used bcr monsters, so not exactly BCR. It went away when d6 hero move, artefacts working on mount attacks, and stone skeleton were all nerfed, which took away our reach, consistent damage, and our ability to survive past early turn 3. It left us, essentially, an army without the bodies to win objectives, and both without good offense nor defense. The meta shifted as well, and people started realizing that thundertusks weren't actually very good against balanced armies and were easy to cripple on turn 1. "You can get a lot of -1 to hit in a beastclaw raider army. [he talks about how good frost-wreathed ice is here]. What I think, is what we'll see, actually, is a resurgence of beastclaw raiders." Is he referring to a thundertusk-led yeti-spam list like the one that came in 101st out of 104 players at the Cancon 2018? Or the yeti list in 145th place at Adepticon? Those are the only two notable tries at yeti lists that I know of and their results aren't encouraging. Everyone hated playing against beastclaw when it was good (but not the best). This is no reason to leave them in the dumpster. Change the abilities people hate (frost-wreathed ice), and give us viable stuff to play with in exchange. Apologies for the mini-rant.
  8. heywoah_twitch

    Ironjawz AOS2 2018 Help Me Be Positive

    My mixed order list got hugely buffed, but us mixed order players are a secretive bunch...
  9. heywoah_twitch

    Lets chat: Beastclaw Raiders

    Everything is changing at this exact moment, and we won't have full disclosure until closer to the 30th of this month. My advice is to wait the 2 weeks and find a youtube tutorial about magnetizing our behemoths - it's not actually that difficult and you'll be thankful you did (unlike me).
  10. heywoah_twitch

    Lets chat: Beastclaw Raiders

    So if my "Just Play Better" thread is any indication, I'm not the type to skim over something that looks real bad without at least giving it some solid testing (even if it tragically proved to be correct). -40 on stonehorns is pretty close to the 50 artefacts cost, so maybe we can build-a-bear fix their warscrolls with realm artefacts that are way better than ours? Let's build a list, then: Realm: Chamon 140 -General: Icebrow Hunter, Everwinter 420 - Frostlord on Stonehorn, Hydrox Skin Cloak (can fly and units you pass over take d3mw on a 3+) 420 - Frostlord on Stonehorn, Rune Blade (frostspear becomes -3 rend) 340 - Huskard on Stonehorn, Argent Armor (-1 to get hit in melee) 120 - 3x2 frost sabers 400 - 12x Ogor Allies, Bellower, Great Beast Skull, Tribal Banner, Lookout Grot, Clubs and Blades (no ironfists unless they're changed to work vs rend -1) 100 - 2x more artefacts 50 - command point 1990 No butchers or magic? Emerald Lifeswarm seems cool until you realize it essentially costs 200 points and heals as much as the Pelt, except needs to be summoned, not unbinded, not dispelled, and your opponent gets to move it. At this point we need to I think pick which problem to solve: no bodies or no synergy/magic, and I went with 48 wounds on the table that rr1s to hit and rr failed wounds otc. Gutbuster allegiance with 3 butchers is probably the ogor army to play if you want endless spells and stuff. All in on synergy over bodies Version: 340 - Huskard General, Everwinter, Hydrox Skin 140 - butcher ally, Chamonite Darts 140 - butcher ally 320 - 4 mournfang 320 - 4 mournfang 160 - 2 mournfang 320 - stonehorn beastriders 170 - Eurlbad 1910pts, extras for endless/command Shyish is also a real good realm. Ethereal on a frostlord that rolls fortifying hoarfrost might be the real deal, and I like wraithbow on a thundertusk probably more than I should.
  11. heywoah_twitch

    Ironjawz AOS2 2018 Help Me Be Positive

    That one scene from Willow comes to mind...
  12. heywoah_twitch

    Ironjawz AOS2 2018 Help Me Be Positive

    I can't help you stay positive: I play beastclaw. What's our last final lifeline of hope? The eluded to warscroll changes I guess?
  13. heywoah_twitch

    Lets chat: Beastclaw Raiders

    Two of the battalions we just mocked above for being garbage have gone up in points. One of them by a lot. This was the opportunity to really help out one of the most downtrodden and unrepresented factions. Genuinely confused.
  14. heywoah_twitch

    Age of Sigmar: Second Edition

    Sorry didn't see that one
  15. heywoah_twitch

    Age of Sigmar: Second Edition

    So we have english and german clear on rolling vs polish and video clear on drops. For the game's sake I hope it's a roll, as it'd suck for privileged factions to be able to list-build into automatically choosing who goes first for another few years.
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