Played the five fox army at the weekend and they were used to charge in / retreat 2.9” away and reduce my pile in to 1” so I couldn’t get into melee.
Won by ignoring them, taking out his battle line and playing tactics and objectives.
They can’t touch 2+ saves healing and I was running two dragons and Manny. They had a very low model count for objectives as did I but I had monsters.
I have a question regarding Mannys command ability.
It is triggered in the hero phase and has a bubble of 12”.
Does this mean that everyone in the bubble in the hero phase gains the buff or is the buff bubble measured in the combat phase when the buff would take effect but has to be triggered in the hero phase.
Hope this makes sense.
Thanks
That said it has two generals and all the battle line is wolves so pretty Vyrkos, just with a bit of hit (Ghur) about it.
Good point about the casting.
I think you are right as well, looking at it again. That’s makes it no where near as good as I thought. Will stop unleash hell or movement commands. Thanks
I am running in Vyrkos the following
Prince V
VLOZD General
Radakur the wolf
Manny
10 x wolves
10 x wolves
10 x wolves
10 x wolves
Palisade
Not optimal but I like it 😎
With regards to traits and enhancements I probably won’t get any additional enhancements due to having two regiment battalions only. Does this mean I can choose from the universal lists for spells/ artefacts etc by dropping the battle tomb version?
That’s interesting. As you don t have to declare who you are charging as long as you are within 12” of an enemy unit can you roll and get for instance 30” with Gav as above and then move / charge to another unit further than 12” away?