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lare2

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Everything posted by lare2

  1. I'm certain they'll update Sacrosanct. One thing at a time though. Think this edition will just be the early stuff. New Sacrosanct in 5.0.
  2. Been a while since I've ran my SCE but took them to a tourney recently. Remembered I'd never posted a full pic of my CV here so... et voila.
  3. lare2

    HOW TO SUBMIT EVENTS.

    Followed link but leads to another event. Help please. Thanks in advance.
  4. Almost a full year since I've posted - oops! I got the army to a playable standard and then got sidetracked by other projects. Finally got round to pushing on to how I originally envisioned my SCE would finish. There isn't really much more to them than what I've described in other posts. First and foremost, the whole model was gloss varnished. This was then followed by a dark brown enamel wash. Areas that I didn't want glossy were then brush varnished with an ultra matt varnish. Gems were then based in leadbelcher and then highlighted with aluminium from vallejo. Blood angels red contrast was then applied before a layer of 'ard coat. Burnt umber pigment was then liberally spread on the base and worked up the legs. Foliage was then randomly placed across the base before a nice black rim finished them off. I'm now officially calling this scheme done.
  5. Let us know how it goes! Good luck!
  6. Nice list. Can't really find any faults with it. Think you'll do well. Suppose it would be nice to have another ST (to rez SH and BGR) but I find you can't have everything with NH... It's not a cheap army. On the coach, I really wish it wasn't so expensive. It's such a fantastic model and a real shame it doesn't get to see much table time. Think I've ran mine just the once since 3rd edition.
  7. Love it. Great list. I'm struggling to come up with new stuff at the minute, not knowing what's gonna happen in January. Who knows what we'll need to focus on. If Bonds of Battle goes, I'm gonna miss my BGR. One thing that's on my mind a lot is Indomitable. More and more I'm thinking it's key for me as there's a lot out there shutting down battleshock immunity. At a tourney the weekend and the only game I lost was against NH. Crucial part of the game was losing my BGR to battleshock. Was gutted... wouldn't have happened if I had the Triumph.
  8. That list is something I'd never have considered. Thanks for the detailed breakdown
  9. It's still not 100% confirmed but it's likely there'll be a new GHB, within which it's likely GV will disappear.
  10. They only really excel in Scarlet Doom, which turns them into GV and allows them to fight in 2 ranks. Shame that's probably disappearing in January.
  11. Anyone got access to a snazzy collection of the new rules in pdf format? As in, has anyone went to the effort of screenshotting man reads book and combining them?
  12. Regarding lack of debate here (and other online forums, e.g., dakkadakka) and it indicating lack of interest in AoS or little to discuss, perhaps it's got something to do with the medium? You ever checked out AoS Discords? Buzzing. For example, there's an entire sub-thread dedicated to the particular list style of SCE I play. The chat never stops. This is just pure speculation but I get the impression online forums aren't something younger generations really engage with.
  13. Just a quick comment on the popularity of the game, statistically (cf. Honest Wargamer) more people are playing it competitively than ever before and the scene continues to expand. It's never been this healthy. That's competitive play though - don't mean to challenge anyone's personal experiences of trying to find a game, etc.
  14. Hammer at 5D with 4 attacks. Plus all have -2 rend and 3" range. Juicy.
  15. Cheers for the detailed feedback. I got the win last night with it. There were a few hairy moments. For example, failed to get Seal 1st turn on the BGR and he got them down to something like 1-2 models. Didn't kill them though and by the end of the game they were max strength. He probably killed their number 3 times over. The resurrection power in the list is nuts. I'm not 100% sold on Naggy mind. He was great fun but I just don't think he's tourney standard. His combat is so weak now as well. I couldn't even kill off a unit of libs with him. Star players, as always, we're Hex. They're just so good. 1 unit spent the game capping objectives, the other adding to WoT.
  16. Sounds like you had a great game! Did you have priority first turn? If you went second, how did you handle it?
  17. Looks solid. Glad to see those hammer dudes get some love'n.
  18. Definitely. That and the 4+ 4++ on the BGR pretty much all but convinces me I'll have to go first. I'm fairly certain he'll want to hit me hard and fast in his first turn as he'll be running SCE dragons.
  19. Cheers for the advice - very much appreciated. I hear a lot about how easily killed he is. Really wish he could access a 6++. Daft that he can't. As it's a one drop, I'll aim to go first to get mystic shield on him. With All Out and finest hour that's a 2+, ignoring -2 rend, against normal damage and a 4++ against mortals. That's pretty good but I could still see something like Grave Guard still deleting him easily enough.
  20. Made my Nagash up the other day so super excited to run him again on Thursday night. The last time I ran him must've been in 2019 back in Legions. Flogged my old one and accidentally bought him again. Anyone have any luck with him in NH? Know he's not the force he once was but always found running him fun. Plus, there'll be another 3 month period where he's OP again and I want to be ready for it. Gonna go for the following: - Army Faction: Nighthaunt - Subfaction: The Scarlet Doom - Grand Strategy: Fright or Flight - Triumph: Bloodthirsty LEADERS Spirit Torment (115)* Krulghast Cruciator (150)* - General - Command Traits: Master of Magic - Artefacts of Power: Arcane Tome - Spells: Lifestealer Nagash (955)* BATTLELINE Bladegheist Revenants (350)* Hexwraiths (160)* Hexwraiths (160)* ENDLESS SPELLS & INVOCATIONS 1 x Chronomantic Cogs (40) 1 x Umbral Spellportal (70) CORE BATTALIONS *Battle Regiment TOTAL POINTS: 2000/2000 Think the list is pretty self-explanatory. The BGR push forward, buffed by all heroes. Horsies to protect the flank.
  21. It's in the NW. Spotted in Blackpool and Morecambe. Stopped checking other locations when I realised it wasn't in the NE.
  22. Mainly for a denial and incantor for his auto-denial. We're so bad at magic though that I don't really guarantee we'll get any spells off. If we do, great. Tbh, I wish GW doubled down on our prayer system and priests. We have to be one of the most religious sects in the setting. That would've been cool.
  23. All this talk of Lady O makes me want to try something else. We're on a trip to Warhammer World Tuesday for a few games so thought I'd bring the following. - Army Faction: Nighthaunt - Subfaction: The Scarlet Doom - Grand Strategy: Pillars of Magic and Belief - Triumph: Bloodthirsty LEADERS Reikenor the Grimhailer (190)** - Spells: Shademist Krulghast Cruciator (150)*** - Artefacts of Power: Arcane Tome - Spells: Soul Cage Guardian of Souls (150)*** - General - Command Traits: Master of Magic - Chill Blade - Artefacts of Power: Pendant of the Fell Wind - Spells: Seal of Shyish Spirit Torment (115)*** BATTLELINE Grimghast Reapers (160)* Grimghast Reapers (160)* Bladegheist Revenants (350)* Hexwraiths (160)** Hexwraiths (160)** Spirit Hosts (125)*** OTHER Myrmourn Banshees (105)** Myrmourn Banshees (105)** ENDLESS SPELLS & INVOCATIONS 1 x Purple Sun of Shyish (70) CORE BATTALIONS *Expert Conquerors **Battle Regiment ***Warlord TOTAL POINTS: 2000/2000 Created with Warhammer Age of Sigmar: The App All heroes support the BGR brick, which moves forward to kill things and dominate. Reikenor's to cast Purple Sun. Either side of this brick are the Banshees, creating a complete null field. Flanking are the Hex, doing whatever they want. The Grimghast are in deepstrike, waiting to score Barge and Desecrate, in whatever order works best. Think it should work well and it fits my play style. Any thoughts?
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