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Black_Fortress_Immortal

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About Black_Fortress_Immortal

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  1. Black_Fortress_Immortal

    Legion Of Azgorh Mega-Thread

    I understand. You can play what you like, and if you're dead-set on playing them I would: -Max out the plaguebearer unit -Max out an Ironsworn unit -Drop the Plague Ogors for something else like Chaos Knights marked Nurgle -Maybe grab a Nurgle Hero?
  2. Black_Fortress_Immortal

    Legion Of Azgorh Mega-Thread

    Yes, I saw. Cunning Deceiver is where you get a command point on a 5+, and Unbridled Malice is a buffed up Unpredictable Destruction.
  3. Black_Fortress_Immortal

    Legion Of Azgorh Mega-Thread

    We're unsure of exactly what we're getting in a few weeks, except that their warscrolls are getting updated. I've been playing them since they've had warscrolls and they've been balanced appropriately so far - I just hope that it continues, haha.
  4. Black_Fortress_Immortal

    Legion Of Azgorh Mega-Thread

    Good game! Hm, a few things I'd recommend: -Rerolls. If you're going to take something like a Dreadquake Mortar that can hit very hard, you should have some sort of reroll support. I suggest the BSB hero. -Mobility. You're taking large amounts of infantry. I'd bundle them up into massive regiments of Ironsworn, and keep the Fireglaives in units of 10 for more Naptha. Drazhoath, Bull Centaurs, Skullcracker, or Iron Daemon can make up for this. Ironsworn 4" + d6" + 1" run is good for a dwarf, but not as a striker. -Target Priority. The ghouls don't hit too hard if they're smashing into Ironsworn and their heroes are dead. I'd kill their heroes. Cunning Deceiver will help keep you a little bit alive if they force you to go first and you advance the line. -Magma Cannons. I'd take more than 1. The Deathshriekers are nice, but not good without reroll support. When you roll a 1 or a 2 it hurts, but if you have 2-3 more cannons rolling, you're going to kill stuff. -Synergy. If you're going to go all infantry, take a Standard Bearer. The Battalion MAY be worth it if you can max out the units for 120 models. Make the Castellan your general in this case for the +1 to wound rolls, and watch your Fireglaives do some work with the reroll 1's to wound effect as well. You'll suffer versus high-save armies like Stormcast though.
  5. Black_Fortress_Immortal

    Legion Of Azgorh Mega-Thread

    Thanks bud, keep it stunty If you ever want to venture onto the dark-side, you can give them a spin. I plan on heading down to the shop there sometime in the future. Was just fun to roll some dice and see all the armies.
  6. Black_Fortress_Immortal

    Legion Of Azgorh Mega-Thread

    I don't think that this is a good setup for a few reasons: 1. Gigantic Chaos Spawn doesn't synergize with the rest of the army 2. Sayl the Faithless is overcosted for what he can offer your army, and his trademark spell won't be able to teleport anything in your army 3. Chaos Sorcerer Lord would be nice to buff up your Taur'ruk 4. Plague Ogors, Plague Drones, and Plaguebearers have no synergy with the rest of your army and are lackluster compared to what else you can run. *If you are taking Plaguebearers, then take a maximum-sized unit for their special ability . When combined with Cunning Deceiver and their Disgustingly Resilient, they're not going to be doing much to them in the first round. 30 Ironsworn are much cheaper, more killy, but less resilient.
  7. Black_Fortress_Immortal

    Legion Of Azgorh Mega-Thread

    It depends. I use the magma cannons on the biggest threat. Versus units like Bloodletter hordes, I throw the magma into them, along with some Iron Daemon shots, since they'll have no save, and then charge some Bull Centaur/Taur'ruk to further whittle them down. Sometimes you may have to hero snipe. Against most heroes, (5 wound), you have a 33% chance to kill them, basically.
  8. Black_Fortress_Immortal

    Legion Of Azgorh Mega-Thread

    Went 4-1 at an east coast GT here in the US (NJ) hosted by Mythicos Gaming (Triumph GT). I believe there were around 40 players. It was a very well put together event and the staff were great. Round 1 (Major Victory): Border War - Ironjawz Round 2 (Minor Victory): Knife to the Heart - Tzeentch Changehost Round 3 (Major Victory): Starstrike - Blades of Khorne Round 4 (Major Loss): Three Places of Power - Stormcast Vanguard Wing Round 5 (Major Victory): Scorched Earth - Sylvaneth Gnarlroot Wargrove In summation: I believe that our army is in a very good place balance-wise, but we do lack many tools to deal with some combos. I think we rely on proper deployment, magma cannons, and cunning deceiver. Without those three, we can't win versus top combos like Tzeentch Changehost or Stormcast Vanguard Wing. Against Vanguard Wing, me winning came down to Drazhoath's run roll to seize a key position, where I needed a 2+, but rolled a 1. Such is life, but had a blast, and the psychological effect of a sinister looking army is nothing to sneer at. I welcome any changes to bring us in line with other factions.
  9. Black_Fortress_Immortal

    Legion Of Azgorh Mega-Thread

    I agree on most counts, but with the ability for the enemy to deepstrike or summon/spawn units more reliably in the hero-phase, it'll be easier for them to tie-up the artillery. Tankiest artillery in the game means nothing if you can't shoot down the field while taking hits. I've had no problems letting the Magma Cannons or Mortar tank hits.
  10. Black_Fortress_Immortal

    Legion Of Azgorh Mega-Thread

    Typhus Corrosion technical paint, different washes/mixes, stippling and streaking bronzes and silvers.
  11. Black_Fortress_Immortal

    Legion Of Azgorh Mega-Thread

    Yep, it's just WiP photos, I added glow on the coals, blood and gore splattered on the front of the engine and its blades as well.
  12. Black_Fortress_Immortal

    Legion Of Azgorh Mega-Thread

    Going full steam ahead on finishing these guys up. They'll be my main in 2nd edition, come hell or high water.
  13. Black_Fortress_Immortal

    Let's chat: Daughters of Khaine

    For the most part, she was before anyways.
  14. Black_Fortress_Immortal

    Let's chat: Daughters of Khaine

    Yes, pretty brutal! Only thing I may do would be to get a little bit more support, dropping a khinerai unit down to 5 or so, and nab a Medusa with Shadow Stone or Crystal Heart, and another Hag Queen for Witch Brew, and prayers are legit. Possibly give the Sigil to the Slaughter Queen General so she can cast additional prayers. Aim for Catechism of Murder, Blessing of Khaine, Martyr's Sacrifice, Sacrament of Blood. Not an optimal list, and up to you how you build it, but if I went Hag Narr Slaughter Troupe, I'd go: Allegiance: Daughters Of Khaine- Temple: Hagg NarSlaughter Queen on Cauldron Of Blood (330)- General- Trait: Devoted Desciples - Artefact: Blood Sigil - Catechism of Murder - Prayer: Blessing of KhaineHag Queen (60)- Prayer: Martyr's SacrificeHag Queen (60)- Prayer: Sacrament of BloodHag Queen (60)- Prayer: Crimson RejuvenationBloodwrack Shrine (220)- Artefact: Crystal Heart - Lore of Shadows: Mindrazor30 x Sisters Of Slaughter (300)- Barbed Whips and Sacrificial Knives30 x Sisters Of Slaughter (300)- Barbed Whips and Sacrificial Knives30 x Witch Aelves (270)- Sacrificial Knives and Blade Bucklers10 x Khinerai Heartrenders (160)10 x Khinerai Heartrenders (160)Slaughter Troupe (80)Total: 2000 / 2000Allies: 0 / 400Wounds: 151 A Witchbrew for every x 30 unit, and a variety of prayers so that your army will stay buffed. Bloodwrack Shrine for spellcasting options and for Mindrazor Buff and Mortal Wound output/anti-horde if needed. Deepstrike Khinerai. I think this would be a 6 drop list, but that won't be as important in a few weeks time. Martyr's Sacrifice on your sacrificial Witch Aelves with Bucklers will offer some mortal wound output, and your Sisters are going to be very mobile, being able to retreat, charge, and pile in 6", while being fully buffed. With Catechism of Murder, Mindrazor, and Orgy of Slaughter, I'm thinking that many things will die. Just keep your girls in range of the cauldron for the 5+ save, and pop BoK on what you want to survive.
  15. Black_Fortress_Immortal

    Darkling Covens - 2018 Year of War

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