Smashed out the majority of a Path to Glory campaign last night. My mate Liam ran Ironjawz, with a Megaboss as his Champion, while I took a Spirit of Durthu. After watching the Rerolling Ones video series, we decided to randomly roll for everything. I got Gift of Ghyran for my Command Trait, the Jade Diadem for my Relic, and 5 Spite-Revenants. He got Brutish Cunning, Metalrippa’s Klaw, 2 x 5 Ardboyz and 5 Brutes.
GAME 1 - ALTARS OF THE GODS
With only 2 units, I knew I couldn’t auto-win by holding 3 altars, so I set up my 2-base Wyldwood between two of the altars. Durthu advanced pretty aggressively near said woods, and I kept my Spite-Revenants in the back, purely for Whispers in the Dark. Turns out they weren’t even required - Durthu is one scary ****** in combat! He single-handedly wiped out Liam’s whole force in a couple of rounds! 6 damage on that sword is just nuts (though mine is modelled with a spear).
POSTGAME: I rolled a Branchwych with Verdant Blessing, and Liam rolled Extra-heavy Armour for his Megaboss.
GLORY: Cail 3, Liam 1.
GAME 2 - THE SACRIFICE
Being an Order army, I had to pick a model to save from the sacrificial altar. My newly acquired Branchwych was the best candidate, so I had to go an extra game before using her! Once again, Durthu single-handedly wiped Liam’s force to a man, saving my Branchwych. Brutal.
POSTGAME: I rolled a unit of 5 Tree-Revenants, and Liam rolled the Intoxicating Rhythm reward for his Brutes (though he had no Warchanter yet to benefit from this buff).
GLORY: Cail 5, Liam 2.
GAME 3 - THE VENDETTA
After seeing Durthu’s destructive rampage in the last 2 games, Liam chose to sit back and make me come to him (away from my Wyldwood). Worked pretty well, until he rolled a double-1 for his Brutes’ charge (in hindsight, I realise that we forgot about his Eager for Battle Allegiance Ability). Durthu took advantage of this and wiped his army out. I must admit, by this point I was feeling super-guilty about his performance.
POSTGAME: I rolled the Overcome by Fury reward for Durthu, and he rolled the Intractable reward for his Megaboss.
GLORY: Cail 8, Liam 3.
GAME 4 - CORNERED!
Powering through the games! This time Liam had to get his Megaboss off the board before Death-Dealer Durthu put him in the ground... again. After a lucky double-turn, he succeeded in escaping! Durthu still smashed his Brutes to pieces as a matter of course.
POSTGAME: I rolled the Unnaturally Swift reward for Durthu, and he rolled a new unit - a Warchanter!
GLORY: Cail 9, Liam 5.
GAME 5 - THE MONOLITH
We decided that Liam’s Megaboss Gorbash wanted to create an effigy to Gork, so we played The Monolith. He castled up, rolled high for his monolith construction and prepared for the almighty destruction that was Durthu. The walking death machine went in and smashed a unit of Ardboyz. Liam charged with his Brutes and knocked Durthu down a few levels, who then fluffed all his attacks. He rolled a double-turn and got to 20 for his monolith, winning again!
POSTGAME: I rolled the Awakened Fury reward for my Tree-Revenants, and Liam rolled another unit of 5 Ardboyz.
GLORY: Cail 10, Liam 9.
At this point, we’re very close, so I don’t feel quite so bad about Durthu’s heinous butchering. Really solid unit, especially if you can buff him! Here’s a photo of him - I plan on utilising spears throughout the army!