for sure, there's way more synergies for them than with flayers and horrors imo, but tbh, with hitting on 4s and wounding on 4s, no rend, 1 damage, you are going to need all 240+ attacks to get through even a unit of 60 gits. any -1 to hit screws this army up big time. almost nothing in the army hits on better than 4s (except GK)