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About Stevie754

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  1. Horrors split ability

    But it has been ruled in tournaments that rippers can't place their toad, so the answer is expanding beyond the original question asked. Otherwise the ripperdactyl toad would still be allowed as it's not affecting any other units until the rippers hit the table. By the logic of they can use abilities even from reinforcement points and not in the starting list then for example; if I was to play seraphon not set up a model but instead set aside reinforcement points for it. I could use its abilities from the warscroll as it isn't setup yet similar to the blues. So I can start a game with 200pts aside and use the starseer's 'cosmic herald' ability.
  2. Horrors split ability

    But the blue horror ability to split from pinks is just that an ability. It isn't a spell so they aren't being summoned in. The using an ability while off the table the question in the faq asked about affecting other units. But the answer has expanded on this to stop all abilities for units off the table. Similar to the ripperdactyl nerf that stops them placing a blot toad if they are in the shadowstrike battalion as they are set up in the sky and not brought down until after the toad should have been placed. The fact that blues aren't in the list and coming from reinforcement points makes using their abilities even more against the RAW.
  3. Horrors split ability

    Hi, With the faq stating that you can't use abilities while not setup on the table. Does that now mean that Tzeentch horrors can no longer use their split ability without a unit already on the table? So pinks don't get to split unless there's blue horrors on the board to since the ability is on the blue warscroll not the pinks.
  4. Stacking Bless Weapons Prayer

    If you look at the Ripperdactyl warscroll, it says "Each time a model from this unit attacks with it's Beak and scores a hit." It has been written that the ability will trigger for each model on their own. Going by the FAQ and the wording of any, it does look like if ANY of the models hit, that unit has triggered the ability and that's their 1 extra hit added.
  5. Behemoths: the best

    I've only started out playing AOS but from what I've seen around the local GW, the bastiladon does seem to be an absolute champion. You get the right buffs to hit on that thing plus its ignore to rend and 4+ ignore mortal wounds, it's an attention grabber and something your opponent needs to deal with in a game or else get shot to bits.
  6. Hi everyone. I'm new to all things Warhammer after getting into AOS through a friend a few months back. I am starting out with Seraphon because who doesn't love lizards riding dinosaurs. I've only played a few games so far and am looking to get better and build my army moving forward.