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Rid

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30 Lord Celestant

About Rid

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    Prosecutor
  1. Lets Chat: Flesh Eater Courts

    Cheers guys! i think a full ghoul grind would be laborious to use, 120 is beyond me for now but 40-10-10 could be doable tho in a more mixed force. Flayers/Horrors will certainly be the quickest to build and paint tho out of the three styles.
  2. Lets Chat: Flesh Eater Courts

    Looking at adding fec to my collection, which of the following list archetypes is the most fun to use? Ghoul Patrol based horde Royal Menagerie based alpha Horror/Flayer based elites
  3. Let's Chat: Nighthaunt

    Cheers Chris ta
  4. Let's Chat: Nighthaunt

    Played in a local tourney today, came 5/10th with 2 majors and a major loss. i faced stormcast at starstrike, my Mourngul were able to tank his hammerstike force and celestant prime, then my two small Spirit Hosts deepstriked on to the comet shards for a comprehensive win. i faced sylvaneth at scorched earth, held my three objectives turn 1, got to his flanking objectives and raised them for 3vp each and his raising of two of mine later only netted 1 each. final game of battle for the pass was against Khorne, a Mourngul killed the exposed bloodsecrator but then died to blood boils, my other chewed thru 40 reavers and 10 warriors unwounded but then the mortal wound output of a brass stampede did him in. I couldn't keep the Khorne away from my objectives with those juggers mortal wounding me to my doom! so overall I'm very happy with how the force plays, two Mourngul are situational, one is good but the other will be best replaced by more spirit hosts and another Banshee. i ran the 10 Hexwraiths as one unit, but I think they would be better as 2x5 and dash about for objectives.
  5. Let's Chat: Nighthaunt

    Let us know how you get on :-D
  6. Let's Chat: Nighthaunt

    Aye I have another 5 Hexwraiths and 3 Spirit Hosts hopefully arriving this week, and I can always pick up a 6th hero hehe
  7. Let's Chat: Nighthaunt

    Okay so I finished painting my 2000pt list for a tourney on Saturday in 9 days haha 3 Banshees 2 wraiths 2 x 6 Spirit Hosts 2 x 5 Hexwraiths 2 Mourngul i might have time to drop a mourngul for more troops at troops at this rate!
  8. Let's Chat: Nighthaunt

    How many wraiths and Banshees will be enough? 3/4 of each?
  9. Let's Chat: Nighthaunt

    They would be my go to ally/summoning models too, would be pretty easy to tie them into my paint scheme with all the spectral parts.
  10. Let's Chat: Nighthaunt

    Aye defo, I have 10 Hexwraiths at the mo but will be bumping up to 20 for fielding two blocks of them. When I have them done I will try a 15 yep
  11. Let's Chat: Nighthaunt

    I like the idea of 15 Hexwraiths in a unit, but I imagine it would be quite difficult to get them all into attacking positions tho?
  12. Let's Chat: Nighthaunt

    Nice one, two Mourngul at the moment for speed of painting but would rather have more little guys to spread out for objectives when time allows.
  13. Let's Chat: Nighthaunt

    The only thing niggling me about a black coach general is that it's a big target... a big model compared to a wraith/banshee, and it lacks ethereal so those 7 wounds will melt under shooting. But you are right that at 120pts it's not breaking the bank to field one or two, especially down the line when I have got more models available. A big unit of Hexwraiths does look interesting, getting 10/15 mortal wound rolls on a target could be fun!
  14. Let's Chat: Nighthaunt

    Place to consolidate and discuss tactics and army selection for the Nighthaunt Army! Im just starting off with this force, I've played a tonne of AoS since it was released with Khorne, nurgle and ironjawz but fancied a change of pace and painting style. My first list is as follows: 2 Tomb Banshee 160 2 Cairn Wraith 120 2x 6 Spirit Hosts 480 2x 5 Hexwraiths 320 2 Mourngul 800 This leaves me with 120 to play with that will be one of the following: 2 Cairn Wraith 1 Tomb Banshee & Triumph Roll 3 Spirit Hosts 1 Black Coach Im aiming to get the whole force painted for a tourney on the 16th so the black coach isn't likely at this stage! With the new allegiance abilities and traits available to us I plan to put "ruler of the spirt hosts" on one wraith, and the "midnight tomb" on the other. My reasoning is that the wraiths are very cheap and just as survivable as the banshees but they lack the good range attack to expose themselves so I'm not missing out by hiding them away from danger. Having the rr on the underworld deep strike will be very handing for playing to scenario and being able to put mystic shield on a Mourngul or big spirit host tarpit could be invaluable.
  15. 4tk Gaming Presents : Essex FURY

    Defo, out with the old and in with the new! All the new errata and FAQ will be in effect
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