annarborhawk

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About annarborhawk

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    Liberator
  1. So, If it's my turn, I retreat them out of combat and towards (w/6") an enemy unit engaged with another one of my units. Wait for that enemy unit to complete its attacks. Then do the 6" pile in and attack without reprisal! Does this allow that Yhetees one free combat phase w/o being attacked back? Or is there a way to make it more?
  2. Man, I wished I thought of that
  3. Thanks for the input. FWIW I'm putting the smallest dab of gorilla glue on the arm connections for the horrors, so I can change out to Flayers if this doesn't work out. I'm still quite a bit away from assembly, but I'll post impressions of list as I get some games in. (maybe about two weeks from now).
  4. I like the idea behind the Deadwake abilities. Using your Zombies as some kind of perverse death-ammo.
  5. [So again I only have the start collecting and King Whateverhisnameis box sets to draw models from] Heroes: Crypt Haunter Courtier (General - which is unfortunate necessity to make Horrors Battleine) Crypt Haunter Courtier (Abbatoir) Varghulf Courtier Ghoul King on Terrorgiest Ghoul King on Zombie Dragon Battleline: 30x Crypt Ghouls (abbatoir) 6x Crypt Horrors (abbatoir 3x Crypt Horrors (abbatoir) Battalion - Abbatoir That's 1980 pts. I thought two Crypt Haunters and a Varghulf to keep the Horror units up to strength Plan to put the extra 5+ save from the GK on TG on the larger horror unit (or perhaps on self). Plan to position the GK on ZD in close to the larger horror unit as well to give the re-roll Wounds (and Hits) Plan to charge the GK on TG dowfield and in their face to draw fire from Courtiers I thought (especially w/o a crypt ghast courtier, I'm better off with 1 big unit of ghouls so I get at least one turn of +1 attacks before they go below 20. ****** So this means I'll be modeling 11/12 big bodies as Horrors rather than Flayers. I'm a bit scared to lock myself in this way. Mistake? Also, what would be the next logical expansion? A GK on foot for a +1 attack? More Horror? I think I'm ruling out the necromancer and vampire lord on foot - I like their abilities, but I don't want to give up FEC allegiance. Lastly, as regards using the old battlescroll for the GK on foot, it looks like that's a no-go at my store. (Insane ability anyway)
  6. I thought the Ghoul king in the FEC book replaced the old one. It's like that too on the Warhammer app.
  7. Thanks, that's quite helpful. Since my other army is Beastclaw Raiders (which plays more of a blitz style) I think I might just go with Horrors for the variety in playstyle. Sure wish they molded these differently so I could reasonably magnatize them.
  8. ? I don't understand where the +2 to hit and wound come from.
  9. So I got the start playing box and the King Vlagorescu box. That gives me 12x Crypt Flayer/Horrors. Both the Abbatoir and Dead Watch Battalions looks pretty good to me. The question is how to model these. Do I make 9x Flayers and a Flayer Courtier for the Dead Watch. Or do I go with Horrors? My plan was to magnetize them, but the arm connections look pretty tricky for it.