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Malakithe

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Malakithe last won the day on September 10 2016

Malakithe had the most liked content!

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247 Celestant-Prime

About Malakithe

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    Lord Celestant
  • Birthday 09/13/1983

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  1. Let's chat Disciples of Tzeentch

    Made some changes Allegiance: TzeentchLeadersLord Of Change (300)- General- Trait: Incorporeal Form - Artefact: Phantasmal Weapons - Lore of Change: Arcane TransformationLord Of Change (300)- Lore of Change: Bolt of TzeentchTzaangor Shaman (160)- Lore of Fate: Shield of FateGaunt Summoner (120)- Lore of Fate: Treacherous BondBattleline10 x Pink Horrors Of Tzeentch (120)- Lore of Change: Treason of Tzeentch30 x Tzaangors (450)10 x Chaos Marauders (60)- Axes & Shields- Mark of Chaos: TzeentchUnits10 x Blue Horrors Of Tzeentch (50)10 x Brimstone Horrors Of Tzeentch (40)6 x Tzaangor Skyfires (400)Total: 2000/2000
  2. Let's chat Disciples of Tzeentch

    Haha im working on something similar...still refining it Allegiance: TzeentchLeadersTzaangor Shaman (160)- Lore of Fate: Shield of FateGaunt Summoner (120)- Lore of Fate: Treacherous BondOgroid Thaumaturge (160)- General- Artefact: Wicked Shard - Lore of Fate: Infusion ArcanumCurseling, Eye of Tzeentch (140)- Lore of Fate: Glimpse the FutureChaos Sorcerer Lord (160)Battleline10 x Pink Horrors Of Tzeentch (120)30 x Tzaangors (450)40 x Chaos Marauders (200)Units10 x Blue Horrors Of Tzeentch (50)10 x Brimstone Horrors Of Tzeentch (40)6 x Tzaangor Skyfires (400)Total: 2000/2000
  3. Let's chat Disciples of Tzeentch

    Thats actually similar to a list i was thinking minus the enlightened. That list did well then?
  4. GH2017 - Ironjawz Review & Discussion

    What did you want to know? Im guessing the part of his CA wording about the 'charge phase'
  5. GH2017 - Ironjawz Review & Discussion

    You mean his command ability working with the hero phase charge?
  6. Let's chat Disciples of Tzeentch

    Is there any viable lists outside of running the same lame changehost that everyone else plays?
  7. GH2017 - Ironjawz Review & Discussion

    While I agree with most of this taking archers would never work in a Ironjawz army...especially wasting so many points on Ardboys. Those 2 units are 810pts and you get nothing from it. A backfield unit then another unit to protect it? And for a no rend blob that has no bonuses, buffs, or synergies
  8. Let's chat Fyreslayers

    I put in the AH just to have options. Depending on the oppentent the tunneling unit can change. Vulkites to block charges or rear charge and the AH for taking out heroes hiding in the back or artillery crews...that was my thought process anyway. I want to fit in a battalion to get another item but I don't think I can and be happy with the list
  9. Let's chat Fyreslayers

    How does this look? Allegiance: Fyreslayers Leaders Auric Runefather on Magmadroth (260) - General - Trait: Iron of the Guardian - Artefact: Obsidian Coronet Auric Runesmiter on Magmadroth (200) Battlesmith (80) Auric Runesmiter (80) Battleline 30 x Hearthguard Berzerkers (480) - Fyreslayer Battleline (Runefather General) 30 x Vulkite Berzerkers (330) - Pairs of Handaxes 30 x Vulkite Berzerkers (330) - War-Picks & Slingshields 10 x Auric Hearthguard (200) Total: 1960 / 2000
  10. Daemons of Tzeentch Competetive roster

    One Gaunt is enough. 3 is a waste
  11. GH2017 - Ironjawz Review & Discussion

    Okay new list...looks kinda boring though Allegiance: IronjawzLeadersMegaboss on Maw-Krusha (460)- General- Trait: Ironclad Orruk Warchanter (80)Orruk Weirdnob Shaman (120)Battleline10 x Orruk Brutes (360)5 x Orruk Brutes (180)5 x Orruk Brutes (180)5 x Orruk Brutes (180)6 x Orruk Gore Gruntas (280)BattalionsIronfist (160)Total: 2000/2000
  12. GH2017 - Ironjawz Review & Discussion

    Yeah I could work. I was thinking for banner bearers. Snatch up those Death banner bearer guys or daemon banner guys or musicians
  13. GH2017 - Ironjawz Review & Discussion

    Hmm...got some thinking to do now
  14. GH2017 - Ironjawz Review & Discussion

    Yeah I can see the downside to that. But still my purpose of them with Ironjawz is to be a arrow magnet. To force the opponent to think carefully about either shooting a MK flying at you, a unit of 10 Brutes about to slam into your line, or one of 2 Gargants coming at the flanks
  15. GH2017 - Ironjawz Review & Discussion

    And? They can charge things just as well or not well as anything else...they can put out some good hurt, and will be a huge target/distraction. My current list runs 2 Gargants plus a MK then Brutes...target saturation that will make your opponent really have think carefully about what to shoot when your line is stomping forward
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