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Garxia

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  1. Garxia

    AoS 2 - Nighthaunt Discussion

    This guy seems great, you can teleport him and his friends to 9" and if they fail the charge, they can't be countercharged next turn cause of the Glass. The spell is also great, gives another opportunity to get the +10 charge bonus combat round and movements spells are always good. Unluckily, this doesn't stack with Chainguard battalion as said before, because the spell should be cast by the battalion's own Guardia of Souls, so no double chainrasp regen 😢.
  2. Garxia

    AoS 2 - Nighthaunt Discussion

    Haven't seen any rule in the battletome that doesn't allow to deepstrike the General, maybe in the GHB? Otherwise, fully agree with your spells/items list.
  3. Garxia

    AoS 2 - Nighthaunt Discussion

    True, the power of copy - paste... In list 1 Knight of Shrouds has the Pendant of the Fell Wind and the Dreadblade Harrow has the Midnight Tome, edited it.
  4. Garxia

    AoS 2 - Nighthaunt Discussion

    You're right about this. General strategy more or less is deepstriking the Knight of Shrouds, Spirit Torment and both Bladegheist units where needed. Last deepstriking unit would be Spirit Hosts or Hexwraiths depending or if needed. 3 mages (Soul Trap, Shade Mist and ¿Lifestealer?) because magic will be prevalent in this edition. Dreadblade Harrow is just so useful, needed to pick some far away objectives or to help where needed. Spirits Hosts for mortal wounding and beeing annoying, Hexwraiths for their mobility. And the blob (or blobs) of Chainrasp to hold home objectives. Didn't get any endless spell because I find more useful to have the extra CP for teleporting shenanigans. On another note, what do you all think are the best nighthaunt spells and artefacts?
  5. Garxia

    AoS 2 - Nighthaunt Discussion

    Hello fellow Knights of Shrouds: I'm starting my Nighthaunt Army and I'm thorn between these 2 lists: List 1:LeadersLeadersKnight of Shrouds on Ethereal Steed (140)- General- Trait: Ruler of the Spirit Hosts - Artefact: Pendant of the Fell Wind Dreadblade Harrow (100)- Artefact: Midnight Tome Guardian of Souls with Nightmare Lantern (140)- Infernal Lantern (Artefact): Beacon of NagashizzarGuardian of Souls with Nightmare Lantern (140)Spirit Torment (120)Battleline20 x Chainrasp Horde (160)20 x Chainrasp Horde (160)5 x Hexwraiths (160)6 x Spirit Hosts (240)Units10 x Bladegheist Revenants (180)10 x Bladegheist Revenants (180)BattalionsChainguard (120)Shroudguard (110)Total: 1950 / 2000Extra Command Points: 3 Wounds: 114 PROS: 3 extra command points, 1 extra artifact (Pendant for increased mobility) , Chainguard battalion in (massive ress, albeit on smaller units), really mobile wizard in Dreadblade Harrow with Tome. CONS: 20 chainrasp and 10 bladegheist units, maybe too squishy. List 2: LeadersKnight of Shrouds on Ethereal Steed (140)- General- Trait: Ruler of the Spirit Hosts - Artefact: Midnight Tome Dreadblade Harrow (100)Guardian of Souls with Nightmare Lantern (140)- Infernal Lantern (Artefact): Beacon of NagashizzarGuardian of Souls with Nightmare Lantern (140)Spirit Torment (120)Battleline40 x Chainrasp Horde (280)5 x Hexwraiths (160)6 x Spirit Hosts (240)Units15 x Bladegheist Revenants (270)15 x Bladegheist Revenants (270)BattalionsShroudguard (110)Total: 1970 / 2000Extra Command Points: 1 Wounds: 123 PROS: Bigger Bladegheists units (more resilient), massive chainrasp blob, more wounds in army. CONS: Loses 1 unit, 1 command point and 1 artefact (no pendant ☹️). I really can't decide between List 1 and List 2, they both have their pros and cons, which one would you prefer?
  6. Garxia

    AoS 2 - Ironjawz Discussion

    Directly from the FAQ: - Gordrakk: When using the command ability, the unit should be 24" fully within. - Weirdnob Shaman: Can't hit himself from rolling a double casting/dispelling, it specifies it should be other orruk unit (well deserved buff). - Gore Gruntas: Pigs always do D3 damage on the charge if it's further than 8"" (about time!!). Sadly, still the same just wording clarification. - Ardboys: They cannot use the shield save against mortal wounds (☹️). - Ardfist Battallion: You can use it only once per battle (sad).
  7. Garxia

    AoS 2 - Ironjawz Discussion

    Haven't seen all the leaks yet, but... It's possible to use Ironjawz artefacts + realms artefact on the same list? Not sure about the ruling. If possible, that -3 rend weapon on the Mawkrusha Megaboss is so tasty without losing the boss skewer/ buffed golden toof.
  8. Garxia

    Ironjawz AOS2 2018 Help Me Be Positive

    Fellow Megabosses, it's me or Ironfist will be more valuable than ever? 180 pts, command point, less drops, artefact and movement buff to engage faster and deny them shooting our boyz and undispellable (Cogs). At this point I think that's an autoinclude.
  9. Garxia

    GH2017 - Ironjawz Review & Discussion

    Sounds good! Never played with 20 Ardboyz. You've said they've been your MVP many times, but how are you using them? Sitting on objectives? Buffing the shaman? Shielding brutes?
  10. Garxia

    GH2017 - Ironjawz Review & Discussion

    Why is nobody playing Ardboyz these days? No role in the army? Expensive?
  11. Garxia

    The Rumour Thread

    New Nighhaunts! Black coach fo sure and I’m calling a Damsel of Shrouds for Shadespire 2 nighthaunt band leader.
  12. Garxia

    Let's Chat: Spiteclaw's Swarm

    Looking at the Grand Clash winning deck... - How is Bodyguard for a price working for everyone? Don't really like it, but maybe it's me. If you were going to substitute it from this deck, which card would you use? (Sneaky stab-stab?, Great Fortitude? ). - Haven't played it yet, but are you finding Nervous Scrabbling worth it? - Isn't Acrobatic strictly better than Soultrap in a skaven deck?
  13. Garxia

    Let's Chat: Spiteclaw's Swarm

    I'm going to play the rats for first time this weekend, but can't decide on deck.. Undecided if going objectives, mixed or aggro. Would love to see-see your rats lists!
  14. Garxia

    Board and miniatures deployment tips & tricks

    Really helpful, deffinitely some things to consider.
  15. Garxia

    Let's chat : Maggotkin of Nurgle

    I'm sorry to say that, but GUO's +1 attack command ability only works on NURGLE DAEMONS
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