scrubyandwells

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Everything posted by scrubyandwells

  1. Played with 6 at Nashcon a couple weekends ago. Often would've loved to have 1 more, but 6-7 seems plenty.
  2. A brief recap of my games playing sylvaneth at the Nashcon Age of Sigmar GT, a fantastic first-time event organized by David Griffin. Show Notes: 1) Battleshock Bash AoS GT (6/23-25): http://gatewayopen.com 2) Battleshock Bash Event Pack: http://goo.gl/IHAqcx 3) Nashcon AoS GT Event Pack: http://goo.gl/oKsQG3 4) Nashcon Results: http://goo.gl/6JDya5 5) Gamemat.eu (10% off with code: SW2017): http://gamemat.eu View the full article
  3. Hi all, Hoping to start a conversation here looking at the Sylvaneth in theory and in practice using Matched Play, especially for tournies and Pitched Battles. Would love to hear about your own views and experiences. After a first-look through the battletome, here's initial impressions: Overall: The Sylvaneth are a landmark for AoS. Arguably for the first time, GW has hit for the cycle: the lore, characters, models, and rules are all strong. I hope this release reflects a new level of integrated (and growing) quality for AoS across those four components. Gnarlroot Wargrove Battalion stands out. With 2,000pts, it could be common to see 7-9 unique spells casted per round from a pool of 9-11 choices. This battalion also allows you to take an Order Wizard. A Loremaster is a good buy at 100pts to cast Hand of Glory on, e.g., Alarielle, Drycha, or a Spirit of Durthu. I love the Tree-Revenant models. If you're trying to optimize, though, Dryads seem distinctly better. Two factors stand out: Large model counts are important for Pitched Battle scenarios, given the role of model count for controlling objectives/winning. Sylvaneth Battleline units are both fragile and susceptible to battleshock (although buffs exist to improve bravery). In light of those factors and others, 10 Dryads for 120pts seems a better buy than 5 Tree-Revenants for 100pts. With the help of Wyldwoods scenery, Sylvaneth have multiple ways to "teleport." The effectiveness, though, will be affected by having to "teleport" 9" away from enemy models. At 9"+ away, charges will fail ~75% of the time, or ~66% with a +1 buff. Another value of large model counts: To better protect your "teleporting" heroes from charges and enable them to counter charge. At the same time, after scenery has been setup at the start of the game, Wyldwood Groves (a Sylvaneth Battle Trait) allows you to place 1 Wyldwoods warscroll anywhere on the table more than 1" from any other scenery. Specifically, a Wyldwoods warscroll lets you place up to 3 citadel woods up to 1" from each other. (Each citadel wood is 11" x 8".) I suspect this means that it'll be difficult for your opponent to stop you from "teleporting" within 3" of a citadel wood and within the general vicinity of where you want to go. This is especially important for Dryads. Hit rolls against them are at -1 if they are within 3" of a Wyldwood. Sylvaneth have 5 ways to generate Wyldwoods. Tournies may want to limit 1 Wyldwood warscroll to 1 or 2 citadel woods, and set a maximum overall cap. My initial, untested sense: Limit 1 Wyldwood warscroll to up to 2 citadel woods, and set the citadel wood overall cap at 6. Allowing only 1 citadel wood per Wyldwood warscroll could make it very difficult for Sylvaneth to "teleport." 9/4/16 Update: Playtesting so far has shown how important Wyldwoods usually are re: competing w/ Sylvaneth. At the moment, I probably wouldn't set a Wyldwood limit in Matched Play, but would play on a 4x6 with 10+ terrain pieces (ideally 12) to create a more inherent limit (when combined with the restrictions from enemy movement). GW has done an outstanding job designing distinct sub-armies within the Sylvaneth, even with a relatively small model range. Drycha and the Spite-Revenants especially reflect a distinct army within an army. Dreadwood Grove Battalion is a strong alphastrike for Sylvaneth. Check it out. In particular, it's Ambush ability: At the start of your first round, one of your units can be redeployed anywhere 6" or more from enemy units. This battalion also allows Spite-Revenants to re-roll wound rolls of 1. A Gnarlroot-Wargrove build that seems intriguing (2,000pts): Treelord Ancient (300) Spirit of Durthu (400) Branchwych (100) 20 Dryads (240) 10 Dryads (120) 5 Tree-Revenants (100) 5 Tree-Revenants (100) 3 Kurnoth Hunters with scythes (180) 3 Kurnoth Hunters with greatswords (180) 3 Kurnoth Hunters with greatbows (180) Gnarlroot Wargrove Battalion (80) Household Battalion (20) A walk-and-chew-gum list: shooting, magic, Wyldwoods, combat, and objective capturing. A Dreadwood-Wargrove build (1,960pts): Treelord Ancient (300) Branchwych (100) 20 Dryads (240) 10 Dryads (120) 10 Dryads (120) 5 Spite-Revenants (100) 5 Spite-Revenants (100) 5 Spite-Revenants (100) 5 Spite-Revenants (100) 9 Kurnoth Hunters with scythes (540) Dreadwood Wargrove Battalion (100) Outcasts Battalion (40) This list is especially built around alphastriking 9 Kurnoth Hunters with scythes (or greatswords) on your first turn, and controlling/contesting objectives with your other units. The list would probably struggle in Three Places of Power since it only has two heroes; but otherwise, 71 models is a good # for model-count-oriented Pitched Battles. Thanks for reading. Would love to hear your thoughts on the Sylvaneth!
  4. Kenny Lull from the Combat Phase podcast stops by to chat about the new points for everyone's favorite naked duardin in Age of Sigmar. Show Notes: 1) Combat Phase Podcast: http://combatphase.com 2) Kenny on Twitter: http://twitter.com/kennylull 3) Fyreslayers Facebook Group: http://goo.gl/TpY82W 4) Nashcon AoS GT (June 2-4): http://nashcon.org 5) Gamemat.eu (10% off with code: SW2017): http://gamemat.eu View the full article
  5. Yeah, any SYLVANETH WIZARD or ORDER WIZARD in a Gnarlroot Wargrove battalion gain access to the Verdurous Harmony spell.
  6. A command trait is an allegiance ability, so the same rule applies as before: If a warscroll doesn't have the SYLVANETH keyword, it can't benefit from any Sylvaneth allegiance abilities. See key paragraph below (key part in bold) from GH FAQ. In terms of the Forest Spirits battle trait, the same principle applies: Any warscrolls/models/units without the SYLVANETH keyword can't benefit from any Sylvaneth allegiance abilities, even if they're in a Sylvaneth allegiance battalion, so you wouldn't be able to deploy, say, a Gnarlroot Wargrove Hurricanum via Forest Spirits. In that example, as one initial drop, you could deploy all or some of the battalion's SYLVANETH keyword warscrolls in the hidden enclaves (via Forest Spirits), and then deploy the Hurricanum and any remaining SYLVANETH units as individual drops (and of course the SYLVANETH units could still be deployed, as individual drops, in the hidden enclaves). When picking your army’s allegiance abilities, all units in a warscroll battalion are considered to have the allegiance listed above the title on the warscroll. For example, the Guardians of Alarielle warscroll battalion includes both Sylvaneth and Stormcast Eternals units, and has ‘Sylvaneth’ listed as its allegiance above the battalion’s title. This means that all of the Stormcast Eternals units in the battalion are considered to have the Sylvaneth allegiance when it comes to choosing allegiance abilities. An army otherwise made up of Sylvaneth units which included this battalion could choose the Sylvaneth or Order allegiance abilities, but the Stormcast Eternals from this battalion wouldn’t benefit from the Sylvaneth allegiance abilities, as they don’t have the Sylvaneth keyword.’
  7. Yep, it's only for warscrolls/models that have both the SYLVANETH and HERO keywords, so Solemn Guardian wouldn't work for the Loremaster.
  8. Hey mate, we received clarity on this Q previously: units like the Glade Lord on Forest Dragon do need the SYLVANETH keyword on their own warscroll in order to have access to SYLVANETH artefacts of power. In the example you gave, it's true you can take a Winterleaf Wargrove with 1 ORDER unit and still have a SYLVANETH allegiance army, but the 1 ORDER unit doesn't gain access to any artefacts of power, since they're not a SYLVANETH HERO and the army is SYLVANETH allegiance, which prevents them from accessing ORDER allegiance artefacts. I think GW did this as a tradeoff for gaining access to non-Sylvaneth units via Wargrove battalions, which seems reasonable. The exception is Gnarlroot Wargrove and Ironbark Wargrove: In Gnarlroot Wargrove, each Gnarlroot WIZARD gains access to the Verdurous Harmony spell, so e.g. if you took a Loremaster as your 0-1 ORDER WIZARD in Gnarlroot, the Loremaster would gain access to Verdurous Harmony, but he wouldn't have access to Deepwood Lore spells, because he isn't a SYLVANETH HERO. In Ironbark Wargrove, 1 Ironbark HERO can take the Ironbark Talisman artefact of power, so e.g. if you took a DUARDIN HERO as one of your 0-2 DUARDIN, you could give that DUARDIN HERO the Ironbark Talisman, whereas normally they wouldn't have access to any artefacts in a SYLVANETH allegiance army. I'm hoping they clarify this issue in the next General's Handbook, since it's a little convoluted and non-obvious at the moment.
  9. Yeah, has to be regular Treelord.
  10. David Griffin and Cale Thompson stop by to chat about their Age of Sigmar prep for AdeptiCon and upcoming AoS Grand Tournament at Nashcon on June 3-4, 2017, in Nashville, TN. Hope you can make it! Show Notes: 1) Nashcon AoS GT: goo.gl/bfqUlX 2) Nashcon AoS GT Player Pack: goo.gl/HDe2G8 3) David on Twitter: twitter.com/nashofsigmar 4) Cale on Twitter: twitter.com/southerntrolls 5) Gamemat.eu: http://gamemat.eu Twitter: twitter.com/scrubyandwells Email: tyleremerson@gmail.com View the full article
  11. Scott Reed closes out our coverage of the Las Vegas Open Age of Sigmar Grand Tournament, along with sharing his thoughts on growing the AoS event scene in North America. Show Notes: 1) Scott on Twitter: twitter.com/thelnorn1 2) The Ninth Realm Podcast: frontlinegaming.org/tag/9th-realm 3) Las Vegas Open: lasvegasopen.net 4) SoCal Age of Sigmar: socalaos.com 5) SoCal AoS on Facebook: facebook.com/groups/socalageofsigmar 6) AoS ITC Calendar: goo.gl/TXriL0 7) Broken Egg Games: brokenegggames.com 8) Coalescence Event Organizer Registration: goo.gl/OO7lX8 Twitter: twitter.com/scrubyandwells Email: tyleremerson@gmail.com View the full article
  12. Q: Are Mortal Wounds considered to be "damage" e.g. for the purposes of substituting a Destiny Dice for a "Damage roll" or for adding up the damage inflicted by a unit of Bloodletters attacking a Stonehorn in melee before halving? A: Yes. Hi @Ben Johnson, sorry to pull you in, but the above question ("Can you use Destiny Dice for mortal wounds?") is coming up all the time, and really needs an official answer, especially before AdeptiCon.
  13. Yeah he's such outstanding value at 200pts. And the model is still pretty sweet!
  14. Great post and theories! An updated line of Devoted of Sigmar as the Sacrosanct Chamber...that sounds amazing. Yes, please!
  15. Good lord. Think and do whatever you want dude. For everyone else reading this: I've received first-hand clarification on this issue from the company. And as the person who started this thread, I've also spent a lot of time getting clarification on multiple sylvaneth rules issues from the company and sharing the results here, as others could attest to. It's all in the thread. Play however you want, though, as long as the opponent and/or event organizer are cool with it.
  16. This issue has come up numerous times, including in this thread. The answer to why Teclis / Loremaster / Battlemage / etc. don't get a Deepwood Lore spell is on the 1st and 2nd page of the General's Handbook, and it even calls out Sylvaneth as the example, in particular the bold text: Page 156 – Allegiance Abilities, Allegiance Add the following to the end of the second paragraph: ‘The allegiance abilities you choose will apply for the duration of the battle. When picking your army’s allegiance abilities, all units in a warscroll battalion are considered to have the allegiance listed above the title on the warscroll. For example, the Guardians of Alarielle warscroll battalion includes both Sylvaneth and Stormcast Eternals units, and has ‘Sylvaneth’ listed as its allegiance above the battalion’s title. This means that all of the Stormcast Eternals units in the battalion are considered to have the Sylvaneth allegiance when it comes to choosing allegiance abilities. An army otherwise made up of Sylvaneth units which included this battalion could choose the Sylvaneth or Order allegiance abilities, but the Stormcast Eternals from this battalion wouldn’t benefit from the Sylvaneth allegiance abilities, as they don’t have the Sylvaneth keyword.’
  17. Sorry to bear bad news but warscrolls lacking the Sylvaneth keyword don't get access to Sylvaneth allegiance abilities like the Deepwood Lore spells. While you can of course take Teclis via Gnarlroot, which does give him access to Verdurous Harmony and still allows you to maintain Sylvaneth allegiance for your army overall, it doesn't give Teclis access to a Deepwood Lore spell because he doesn't have the Sylvaneth keyword on his warscroll.
  18. Update: Just learned GW's scoring was different from Best Coast Pairings, so the below were not the official results, which are unknown at the moment. Top 12 standings and lists for LVO 2017 are attached, according to Best Coast Pairings. I believe @swarmofseals will be sharing a google doc soon, compiling most of the LVO lists. Congrats to everyone involved. It looks like it was an excellent event. First Place - Andrew Standiferd: Second Place - Brian Cortese: Third Place - Benjamin Mohlie: Fourth Place - David Rogers: Fifth Place - Austin Morgan: Sixth Place - Olivier Gandouet: Seventh Place - Joseph Urban: Eighth Place - Mathieu Brochu: Ninth Place - Garrett Mulroney: Tenth Place - Tyler Amoy: Eleventh Place - James Tapia: Twelfth Place - Bill Souza:
  19. Austin Morgan joins to talk about his experience playing sylvaneth at the Las Vegas Open Age of Sigmar Grand Tournament. Show Notes: 1) Austin on Twitter: http://twitter.com/austin_theman 2) Las Vegas Open: http://lasvegasopen.net 3) Age of Sigmar EU: http://ageofsigmar.eu 4) AoS Tactics: http://aos-tactics.com and https://goo.gl/ug5Ns4 5) Vince Venturella on YouTube: a. Formats in AoS: https://goo.gl/Vgea2a b. Schemes in AoS: https://goo.gl/zYofHM c. Color Pie in AoS: https://goo.gl/hkyAyd 6) AoS ITC Calendar: https://goo.gl/TXriL0 7) Coalescence Global Narrative Event: https://goo.gl/2asd7e Twitter: http://twitter.com/scrubyandwells Email: tyleremerson@gmail.com View the full article
  20. I'm a fan of that last list, and think it's one of the stronger all-round (and non-sideboard-reliant) lists available right now for sylvaneth. I'd consider Moonstone of the Hidden Ways and Gnarled Warrior to turn the TLA into another threat piece. That artefact still seems a little undervalued.
  21. Scruby is just one "b" Great list Kenny!
  22. In this shorter episode, I take a look at one of the standout battalions in the new Stormcast Eternals Battletome in Age of Sigmar, and run through an initial list that looks incredibly fun to play. I would love to hear what you think about the new prospects for Sigmar's shiniest. Twitter: http://twitter.com/scrubyandwells Email: tyleremerson@gmail.com View the full article
  23. @Mirage8112 gave an outstanding answer, so just to add one thing: My personal preference is to place no more than 6 citadel woods on the table. That's just a personal choice, though. It's cool if someone wants to use more. I just prefer to cap it at 6 citadel woods, which usually fits the following bill: Pre-deployment: 3 woods Acorn of the Ages: 2 woods Silent Communion (if it ever goes off): 1 wood Re: Acorn, I've been taking a Gnarlroot Branchwych with the Acorn and Throne of Vines, where the latter maximizes her odds of casting Verdurous Harmony (you only get +1 to cast on Verdurous with Ranu's Lamentiri).
  24. The Wyldwood you-die-on-a-1 roll only triggers for a run move or a charge move. It doesn't trigger on a regular move, or piling in, or retreating, etc.
  25. Welcome back! You might check out these articles: https://www.warhammer-community.com/2016/12/30/age-of-sigmar-spotlight-sylvaneth-part-1/ https://www.warhammer-community.com/2017/01/17/age-of-sigmar-spotlight-sylvaneth-part-2/ https://www.warhammer-community.com/2017/02/12/age-of-sigmar-spotlight-sylvaneth-part-3/