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Lou_Cypher

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3 Liberator

About Lou_Cypher

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    Liberator
  • Birthday May 31
  1. Lou_Cypher

    Let's chat Disciples of Tzeentch

    I might actually suggest some Enlightened directly behind the Horrors for a scary speedbump if the Horrors get charged. Plus doing double duty for quick objective grabbers.
  2. Lou_Cypher

    Let's chat Disciples of Tzeentch

    Depending on whether or not Kairos' Warscroll changes... the new allies that can be from a different Grand Alliance could be a very good combo with him, yes? Preferably one where a Critical Dice roll is needed to summon or do something big.
  3. Lou_Cypher

    Let's chat Disciples of Tzeentch

    200 points for a unit of wizards that may as well have 50 wounds might not be a bad thing...
  4. Lou_Cypher

    Let's chat Disciples of Tzeentch

    Interesting reveal from the Podcast about summoning. Goes up to 36 points for Tzeentch to get a Lord of Change at that high number. You get a point for every spell cast that isn't Unbound. You also get a point for every spell cast by your enemy. (That should be fun.) I think they also made mention of just casting spells even if you don' have a target just so you can gain points?
  5. Lou_Cypher

    Let's chat Disciples of Tzeentch

    Just wondering... what other abilities in Chaos Grand Alliance do we have that can potentially summon something for free? Screaming Bell comes to mind and with a luck enough 6 in one of the two dice rolls, Fateweaver could influence the other into another 6 for a free Verminlord. The Great Bray Shaman maybe?
  6. Lou_Cypher

    AoS 2e previews

    Heeey.... Mystic Shield works with Nighthaunts now, right?
  7. Lou_Cypher

    Legion of Sacrament 1000 list help?

    Store's having a bit of a Narrative Campaign. Gonna try and see how well this list could do. Vampire Lord on Zombie Dragon (Shroud of Darkness with Dark Acolyte Command Trait) 40 Skeletons w/ Spears. 5 Dire Wolves 2 Morghast Harbingers w/ Spirit Halberds. Main weakness of the list would be the lack of heroes. But I like to think my General is protected by his artifact until he decides to strike someone. Or shoul I switch up artifacts and command Traits?
  8. Lou_Cypher

    How balanced is AoS now?

    Would implementing the character rules of 40k help AoS? The protection part really, where models under 10 wounds are protected from most targettable attacks.
  9. Lou_Cypher

    Competitive Death - Where do we sit?

    What's our gameplan against Daughters of Khaine? They seem to be able to close the gap and buff their infantry to rip their way through skeleton blocks. And their shooting seems designed to pick off our buffers such as Necromancers. We don't have much shooting of our own to put dents in their numbers and other than magic, what do we do?
  10. Lou_Cypher

    Lets Chat: Legions of Nagash

    Thinking of mostly Legion of Night with either Mannfred or Vhordrai I think. Maybe with some Vargheists if I'm going with the Palanquin for anything purposes. I'd imagine it works better with Legion of Blood but eh... not a fan of that one.
  11. Lou_Cypher

    Lets Chat: Legions of Nagash

    Trying to decide between the three variants of Coven Throne, Palanquin, and Mortis Engine. What's the main difference in the assembly of the Coven Throne and the Palanquin? The absence of the other two vampires? And for that matter, is the matched play points worth it for the upgrade from one to the other?
  12. Lou_Cypher

    Lets Chat: Legions of Nagash

    Hmmm, what would be the better weapon to equip a Vampire Lord on Zombie Dragon with? Lance or Sword?
  13. Lou_Cypher

    Let's Discuss the Firestorm Campaign.

    Anyone participated in this? I play a Tzeentch list and there are a lot of fun shenanigans to be had here. On the downside, bringing a Lord of Change in the Magebane Dungeons? Don't do it.
  14. Lou_Cypher

    Let's chat Disciples of Tzeentch

    The Changeling got Nerfed too. Can't copy degrading weapon profiles from Monsters and the like.
  15. Lou_Cypher

    Skirmish: chaos warbands.

    And... Enlightened are really good too. The enemy always has a choice of activating first in combat. If they do that and the Enlightened survive, the rerolls almost guarantee death right bad. If the Enlightened attack first, it's also a descent chance of killing what it comes across. Any Disc Tzaangors are essentially mini-heroes themselves. For only 11 reknown.
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