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Fr0

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33 Lord Celestant

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About Fr0

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  1. Slaves - The Good, the bad, the ugly?

    I've amassed a good amount of Chaos in the last few of months. I've got 20 Knights, about 60 Chaos Warriors, three chariots most heroes and 80 or so Marauders along with a Warshrine. Fat blocks of undivided armoured Chaos warriors and Knights supported with chariots are how I've always viewed Chaos armies. However, they all go great with any of my Bloodbound heroes so I can still slip in 400-500 points of them for added buffs, so I just have to mark the units all while keeping that sweet StD allegiance.
  2. Oh, so it's not just me. It was seriously a Tyranid infestation in this office, I've spread it out a bit in the last month or so. Plan on getting cabinets to have them on display but working with just a bookshelf right now.. two desks, an old microwave stand and a closet packed with toolboxes, banker boxes and large Tupperware bins full of hobby stuff. I desperately need to install shelves.
  3. I've frequented many forums in my day, I'm getting to be an old flatulence who was around before internet was much of a thing; I recall the days of Portent and my much loved days at Druchii.net (Ben, Chris T and many others I remember there was a real sense of community back then) Gaz and company from TWF, hell even GW's site had a tiny forum composed of like 15 people. People will complain at some point and there is nothing wrong with raising issues constructively, but whinging for the sake of whinging is just irritating, and not conducive to a healthy community. I'm reminded of the kneejink reactions to AoS when it first came out.. I'm not sure why Ben is being painted as some iron handed fascist, he's saying take your posts to the cesspools they belong in - there are plenty of vitrol laden toxic websites that encourage this behaviour, we don't want it here. Nobody is under scrutiny, you won't be banned for voicing an unpopular opinion in a constructive manner. Just follow the basic rule; DBAD. This site was intended to foster a healthy gaming community, and imagine a new player coming across one of those posts and deciding "nope, guess this game is teh suck". Can we just keep sharing our love, thoughts and passion for the game? *edit hilariously enough f.art and j.erk were censored. lol
  4. Looks like a good change to me, auto-misses aren't fun. I'm okay with not stacking up on artefacts being written, though the only one I liked to stack was the Talisman of Burning Blood Trophy of War for when I took two Bloodstokers; mostly out of laziness and ease of remembrance. As for not modifying the first turn roll, to my knowledge that's a Tzeentch thing and well this isn't 40k so we don't have CP to spend thus, I don't care.
  5. Real Talk about the Double Turn

    It's been quite some time, but I seem to recall an edition of WHFB or 40k that included this. Maybe it was just templates but I agree, there should be some risk or I'd like if they took a page from the new 40k - 1" within enemies means you can't get shot at (unless you have pistols) and you can't snipe heroes with less than x wounds. This might not be possible in AoS though, as much as I hate to lose a 'secrator if the shoes were on my feet I'd want to take it out too.
  6. GHB2017 - No love for grots

    Darkling Coven, STD and Slaanesh... oh my, guess I'll be playing more than Bloodbound.
  7. Real Talk about the Double Turn

    Lube up. How you propose living though one turn of 240 shots, let alone two? Not sure what to tell you there, partner. Hump terrain? Meaning make up a backup plan; caulkblock the unit that's going to charge you in case you can't make the charge next turn. ie. I move up my Skullreapers, hoping they can cut up the Retributors next turn, but just in case I don't get to go first I bubble them with Bloodreavers. I think you're assuming we mean an ace up the sleeve, no you need to cushion the blow. I don't think anyone is suggesting it's perfect, but we've yet to have a game where someone was salty due to going or not going first. It's a dice game, gotta embrace the random or simply house rule no roll off, nothing wrong with that. I go-you go is less interesting to me, I rather enjoy TTG that have dice rolling activations (This Is Not A Test for example).
  8. Real Talk about the Double Turn

    We like it, because it requires contingency plans. This adds more depth, skill and forethought despite being based on a die roll. It's tense during the roll, and certainly a pleasant surprise when you win but still rewarding when you lose it because you've set yourself up as if you expected it.
  9. Lord of Chaos - Glory or Damnation

    Very cool idea man, they look great!
  10. Let's chat : Khorne!

    My view is that the Bloodsecrator adds one to your weapon's attack profile; MotD doubles the attacks of your weapons profile making your Bloodsecrator 100% more effective.
  11. Let's chat : Khorne!

    Nice, found those and a few more today. Can't wait to be be holding the book in my hands.. As much as I love seeing the stuff early, should we be posting unreleased pics? I like the Gore Pilgrim battalion a lot. 'secrator, 2-3 priests, 1-2 BW and 1-2 Bloodreavers. Re-roll prayers and blessings and beef the range by 6" for each priest near the Bloodsecrator when be opens the portal! That's going to be loads of fun, plus I have the models. Too bad we can't give the Warshrine the totems, but it will still work out well. Thinking I'll be slapping a Gorecleaver on the Skullgrinder, and Mark of the Destroyer on an Exalted Deathbringer, bahaha.. oh man. Either the spelltank with 14A, (not a fan of the gouger myself) or my personal favourite the hero slaying Deathviking with 12A and forever wounds. Add 2 more attacks if the portal is open, and another if your Aspiring shouts. *this is assuming they are operating near your general, which mine general are for maximum benefit* This is often my issue as of late. I painted up some cool looking dual wielding Warriors of Khorne, but unless I'm really trying to shave points for some reason, I tell myself I can spend another 20 points on the 10 man squad of BW and ensure they always get to attack. Makes me sad, but the coolness factor is always weighted.
  12. The inner hedonist in my wants Slaanesh to come back in a really big way. The Dark Elf player in me wants it to include Cult of Slaanesh. I doubt that last part will happen, as they've all been plopped under Order.. (currently) but I think it would be good to have some aelven units break off. Mechanically, I think the abilities the daemons have are great. They're disruptive, and fluffy. A mind control sorta mechanic might be interesting, that's very powerful so it would have to be either be tied to a spell or a Bravery test for one model within x" of a specific model with the ability. If not a MC effect, then make it unable to fight that round. Steeds should have their tongue lash, maybe conditional on a 6 to hit the riders auto-hit. A lot of what has existed in the last couple of editions of fantasy and 40k could make some sort of rough translation like immune to battleshock (not all, some), a pile in when charged effect (AsF), and I think Slaanesh not Khorne should have the Slaughterpriest's Blood Bind ability. Similar to that of the old Lash (forget the actual name, but made your unit move or charge). As for bringing them altogether with an allegiance trait, I'm not sure. I think some of their flavour should be making it harder for your opponents to do things they want to do (charge, shoot, attack etc) while still remaining frail for balance. I'd like to think that something similar to Dark Eldar's Power from Pain tokens might work, but might be a bit too similar to Blood Tithes. This is all over the place just some random thoughts based on previous editions. I know we'll see Slaanesh eventually, the question is when?
  13. Damn, site seems to be down I'll have to check it in the morning. Look forward to it though.
  14. Let's chat : Khorne!

    Liking what we're seeing so far, the BT rules are mostly good pretty situational but that's okay. Meteor seems a little underwhelming for the amount of BT required, but I like the rest. Without seeing the actual scroll, looks like the Slaughterpriest lost the d6 sniping and Lash abilities, but we gained quite a bit of utility so I'm happy to have two of them to try out. Huge fan of the old Chaos art, some of this is reminiscent of that and it comes with tokens and the warscrolls I was hoping it did! (Hopefully not as fineprint as the Stormcasts were, but I don't care). Really pumped for this book, sucks I'm leaving the country the day before it's released but the good news is that I've preordered and it will be waiting for me a two weeks later.
  15. What? That's awesome, I loved that from back when I used to go to MTG tournaments. Always thought that would be an interesting addition to WH tournies. Definitely adds flexibility to your list, allowing your list to still flow against whatever is in the meta. As for dual lists, what your R3 opponent sees you playing in R1 might be very different from what he fights so in that sense keeping him on his toes though I'm not sure it should be a different army/faction. However, I think sideboarding is about as far as I'd like to see - set aside like 300 points of models you can swap out.
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