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mystycalchemy

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Everything posted by mystycalchemy

  1. What are y'all running for heroes in a Knights Excelsior list? Obviously Lord-Relictor with Translocation is a must, I'm just not sure what to do for other heroes. LAoTaur? Knight-Incantor? LCoSD? Stormdrake Guard are great, of course, but for now I'm trying to build lists without them (as I have a feeling they're gonna be pricey $$ wise)
  2. Couldn't you take Averon Stormsire + Stormsire's Cursebreakers for cheaper empower? Its 230 for a Knight-Incantor and an empower battery. So, basically 105 points for Empower. Which seems like a decent deal if you want them just to empower Castigators or such. Is it gonna 5-0 tournaments? No, of course not. But not every list needs to be tournament ready, some of us just want to have a semi-good list that has a chance at our LGS vs whatever may show up. Y'all need to calm down with the "this is never gonna win a tournament"
  3. So I'm trying to figure out a list for Bastian, but I can't seem to come up with anything tbh. (Or at least, no lists besides just throwing him in a dragons list). Mostly I think I'm just unsure of what we've got in the ways of Hammers and Anvils. Hammers: 4x Stormdrake Guard + Knight-Draconis 10x Protectors + Lord-Relictor (Translocation) 4x Fulminators Anvils: Liberators, Sequitors, Vindictors, Protectors in Knights Excelsior (?) Let me know if I missed anything! (I'm sure I did)
  4. Yeah, im disappointed. Im getting vanquishers, they look too cool not to, but the rules are sad why not just take protectors for a higher price to get -2 rend, 5 attacks vs everyone, and an extra wound per model?
  5. Have we seen Gardus? I didn't notice his warscroll anywhere yet.
  6. Clearer Bastian Carthalos as well as... Notable changes to Vandus: his damage got normalized (Heldensen went from 3->2, Calanax claws went from 1->2 and gained a rend), his command ability is just an ability in the Combat Phase and his breath is now an attack.
  7. I wish but it's likely they'll be REDEEMER conclave, hence the mention of them.
  8. Not awful, but i was kinda hoping for more from the LORD COMMANDER of Hammers of Sigmar.
  9. Doubtful. Sequitors already got a unique rule for their shields in the 3.0 faqs, the 5+ ward. I hope they get more than just some extra rend on their basic weapons, but dont be surprised if thats all thats different. Furthermore, don't expect liberators to be any different either. They'll likely consolidate profiles to 3+/3+/-1/1, but i doubt they'll get a 3+ save and theyre probably just keeping their reduce rend rule.
  10. Counterpoint, Praetors have a Pitched Battle Profile in the General's Handbook, and as all units must have a warscroll, the only usable warscroll is the Dominion one. Thus, they are legal. Unrelated to that, Sam Pearson (rules writer for AoS) has been made aware of the After save stacking and 'will discuss it with the team ASAP' Twitter Link to Sam's Response
  11. Nope. Annihilator died, rolled 3 dice and did mortal wounds on a 5+.
  12. I thought he said he was playing scions? Unrelated: rules for all the new thunderstrike infantry in Warcry are up on Warcom. Knight-Judicator is insane, 4 damage on a regular hit, 10 on a crit with his bow??? Even with just one attack thats crazy Edit: been a while since I looked at warcry, but I checked and its actually the same profile as the Vanguard-Raptors with Longstrikes, but with higher range. Could mean that his bow is the same or a similar profile to them, -2 rend 2 damage.
  13. https://imgur.com/a/pBPEkPp Decided to take a crack at coming up with rules for the new units. Left out Krondys and Karazai, as I just couldn't think of much for them besides "big wizard and big beatstick" These aren't meant to all be good, just interesting. I don't play tournaments so these are all probably either terrible or gamebreaking. But isn't that the fun part?
  14. Was that confirmed that they're easy to build? I thought we'd seen the mirebrute with options, which usually aren't included in the easy to build kits.
  15. Based on this, I wonder if the Stormdrake Guard may be close to Mancrusher Gargants in terms of design space. A large, expensive, single model unit, but if they're battleline you can take 3 that deploy at once, which are then considered separate units and count for all your battleline requirements.
  16. Good point, I've never looked at Cities or Seraphon too closely so I never noticed those units. Even though its likely surprises for stormcast, I do really hope its for Kruleboyz.
  17. Actually we know that Judicators get their warscroll split in the new book from the points page leak a while back in the how to play videos. So it's likely prosecutors don't change and we get judicators split plus i guess another new unit. Why do stormcast need all this stuff gw?? This is coming from a stormcast player! I love these models but give other factions love too!
  18. Oooooh, the dragon princes seem super neat! Both have fire breath and a super sweeping tail, Krondys (blue) is a caster with a nasty spell and can cast two per turn while using his fancy armour to add up to +3 to his casting rolls while Karazai is apparently a combat focused dragon, but little new information in the new article about him. Also confirmed that there are 76(!!) Warscrolls in the new battletome. I think other armies need new releases for a very long while, no army comes close to that number.
  19. As of yet, annihilators are only in dominion (the starter sets only had Vindictors and Praetors) so I'm guessing they just Proxied or Ebay'd
  20. Yndrasta can't kill 5 wound heroes?? With 4 attacks on 3+/2+/-2/3? That sounds more like bad rolls/bad engagement choices. Heck I played a game yesterday, Yndrasta charged 6 Manskewer Boltboyz (no unleash hell as my annihilators across the table soaked UH up) and killed 4 of them, with another running to battleshock. Didn't use All-Out Attack or anything, just straight 4 attacks and she melted through them. 4+ Ward and Praetors protected her from shooting, on top of Heroic Recovery, sure she can die but she can take quite a bit of punishment if protected a little (terrain, AoD, Praetors, etc.)
  21. I believe its the extra enhancements from Warlord/Command Entourage Core Battalions. When I did a cursory check yesterday, I didn't see anything saying you could take Unique Enhancements multiple times, I also didn't see anything that says you couldn't take Unique Enhancements multiple times. So its very much a grey area until clarified what extra enhancements we can take with the Magnificent Core Battalion ability.
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