Jump to content

Stylus

Members
  • Posts

    86
  • Joined

  • Last visited

Everything posted by Stylus

  1. Hey Mitzy, have you done any more of those Gork and Mork dice? (sorry for butting in with an older topic, but an Ork player was admiring my the dice I got from you a while back and said he'd love to have a set)
  2. Otherwise known as the Mutalith Vortex Beast. My Disciples of Tzeentch just got a heavy hitter.
  3. 'Beasts of Chaos' - does that mean Brayherd and Warherd are being brought back together?
  4. Cost notwithstanding, I'd bet on the Magmadroth being part of the Fyreslayer Start Collecting box. If you look at the existing boxes available, well over half have some large centrepiece model that really sells it. If it were restricted to just the other Fyreslayer packs, then 16 or so infantry models would look pretty weak sauce.
  5. Thanks! Yeah, a Death Guard with bone armour would look cool (although I've not made the jump to 40K yet).
  6. Whatever he lacks in actual tabletop effectiveness, Good Ol' Slambo makes up for in nostalgia... It's a great little model, and nice and quick to paint. I went with bone-coloured armour, partly so he wouldn't be associated with any one single patron god, but also because it would really show up the blood spatter. Slambo!
  7. Do we know if Vandus and Khul will have new sculpts, or repacks of their Starter Box models?
  8. I love this idea - these pages look great! At a glance, I've spotted one hero missing from the Tzeentch Arcanites: The Curseling (I only noticed because I'm currently painting one).
  9. Last weekend, I took a selection of my chaos forces for a round-robin tournament of games. Here's an overview, the links go to the full reports. Half the players were new to Age of Sigmar, so to keep it fun, the 1000pt lists were written as deliberately soft (although tell that to the guy who brought the Mourngul!), and we skipped Allegiance traits and extra abilities/items. I took a selection of what I fancied: Tzaangor for punch, Chaos Warriors for securing objectives, Gor to overwhelm objectives, and a Chimera to spit out mortal wounds. Ogroid Thaumaturge - General Beastlord - Man-render Great Axe 20 x Gors - Two Gor-Blades 10 x Tzaangors - Pair of Savage Blades (4), Savage Greatblade (3), Savage Blade & Arcanite Shield (3) 10 x Chaos Warriors - Hand Weapon & Shield - Mark of Chaos: Tzeentch Behemoths Chimera Game 1: Take And Hold vs Nurgle Rotbringers http://woffboot.blogspot.co.uk/2017/05/woffboot-xi-disciples-of-tzeentch-vs.html In the first battle, I take on Tzeentch's arch-enemy, Nurgle: Bolad Rotspawned, two units of Putrid Blightkings and a Chaos Lord on Manticore who just loves chomping on big monsters like the Chimera. Game 2: Blood And Glory vs Stormcast Eternals http://woffboot.blogspot.co.uk/2017/05/woffboot-xi-disciples-of-tzeentch-vs_25.html Half the points in this army were spend on Dracoth cavalry - Fulminators and Concussors (the models used were Dragon Ogres - there was a lightning theme going on) and they tended to bulldoze through anything they hit. I had to play this one for the objectives, because I wasn't optimistic about a straight fight. Game 3: Escalation vs Ironjawz http://woffboot.blogspot.co.uk/2017/05/woffboot-xi-disciples-of-tzeentch-vs_26.html I'm playing my own Ironjawz army in this one - I'd just finished painting one and I loaned it out for the weekend (it did pretty well - maybe I picked the wrong army). Ironjawz seem to do well in Escalation since their battleline units, which come on first, are a lot better than mine. Game 4: Border War vs Stormcast Eternals http://woffboot.blogspot.co.uk/2017/05/woffboot-xi-disciples-of-tzeentch-vs_27.html More Stormcast! This army was essentially the Starter Box one (so at least there was only one Dracoth to face. I had the advantage of massively outnumbering the golden guys, so I could flood all of the objectives. Game 5: Gifts From The Heavens vs Nighthaunt http://woffboot.blogspot.co.uk/2017/05/woffboot-xi-disciples-of-tzeentch-vs_28.html Yikes. An entire army of Nighthaunt, let by the 'orrible Mourngul. In model terms, they are only a third the side of my army, so if I can just knock off a couple, I should make it difficult for them to hold objectives (although I have no idea how to stop that damn Mourngul)... All in all, a fun weekend. Some wins, some loses, and a good run-out for my troops. The Ogroid impressed me particularly, and I'd love to try a 20-strong Tzaangor unit.
  10. Time for another character for my chaos army. This one nicely blurs the line between sorcerer and beastman,,, The Ogroid Thaumaturge! Mainstay of The Silver Tower and Tzeentch Arcanites (he wouldn't look bad as the magic support in a Warherd army either...) I was quite happy with the wet blending on his skin, although I could quite happily never have to paint another one of his eldritch sigils. I'm not sure how I feel about his 'looking over the shoulder' pose. It's nice to have a different sculpt to 'looking straight ahead', but there doesn't seem to be a single, best angle to view him from (hence all the photos), and I think he works best in three-dimensions. He's off to command a mixed Chaos force in a five-game tournament this weekend, so I hope his sigils are fully-charged!
  11. Stylus

    Warpigs

    Awesome conversions - I never thought I'd see those old plastic boar heads look good!
  12. (actually four heads, if you count the one on the tail) It's the Chimera! He seemed to be a stalwart of 8th Ed Chaos armies, but I haven't seen him about in many battle reports. I think monsters are suffering from lack of synergy - it would be nice to see them buffed by a beastmaster-type, like a Great Bray Shaman or a Bloodstoker. Nonetheless, I'm slowly building a menagerie of chaos beasties, so this puppy gets to join the Cockatrice in the zoo. I was either going to paint this one unified colour, to blend together the disparate parts - or just lean into the crazy colour scheme and chuck a rainbow at it. :-)
  13. It's mostly been monsters and beasts for my Chaos army so far, but I'm spreading my net into Slaves to Darkness (you can blame the Start Collecting! Slaves to Darkness box - I *may* have a Start Collecting! box problem). I'm kick off with a small unit of Chaos Warriors - an old sculpt, but still iconic to me. I went with yellow to keep them unaligned (and once you discount all the patron gods, there isn't much left in the colour palette!) These guys hit the tables this weekend. I'm trying them with a mix of other chaos stuff - nothing faction-specific, just a big chaotic mess, so we'll see how they perform.
  14. Thanks very much! The basing style originated from the Gor and Skin Wolves that I first painted: rocky terrain with some snow on it (so it can show up the blood spatters). I started off using a mix of PVA/Baking Power for snow, but have switched to Valhallan Blizzard (which is a bit lumpier, but a real time-saver). Now I'm adding more Chaos, I want to keep it all consistent, but I imagined the warband as roaming the wilderness of Ghur.
  15. For the next instalment, I've taken a break from Tzeentch to finish up my Gorechosen quartet. They're a really solid set of characters, and the game is great bit of mindless fun (I'm wondering how it will compare to the other quick-playing, arena-based, low-model count, Shadespire). They're certainly enough to tempt me into getting some more Bloodbound for them (the Slaughterpriest needs to sacrifice something!). The Exalted Deathbringer has made a few appearances in regular AoS battles too, and he is pretty lethal (the Skullgouger is brilliant when fending off large numbers of low-rend attacks). And my personal favourite: the Skullgrinder. Nothing says AoS quite like a burning anvil on a chain. :-) Time to get some more Blades of Khorne and stock up on the red paint!
  16. Next up for the Tzeentch faction are the Tzaangor. I love the idea of these variant beastmen (it would be great to get some plastic kit Khornegor, Pestigor and ... Slaaneshgor?) and these particular ones are my favourite Tzeentch models. I went for the 'standard' colours of The Cult of The Transient Form - there's lots of colour options, but I think gold+turquoise is pretty Tzeentch. The Silver Tower Tzaangors come in two identical sets of three, but it didn't seem right for anything of Tzeentch to look the same, to I took out my clippers for the next set. These are fairly tricky kits to convert - you get some odd pieces during assembly, so it's more involved that just switching around the arms or heads. But I think I did a decent enough job. So that was the Silver Tower set done, but to play them in Age of Sigmar, I needed a minimum of 10, not to mention some command options. To keep them matched to the others, I got four more Silver Tower Tzaangor and converted them into Brayhorn, Icon Bearer, Mutant and Twistbray. So that's the full ten, and they are awash with details. The armor, skin, feathers, claws, beaks, icons, weapons - most of the character models I've painted didn't require as much work as each individual Tzaangor. That said, I really like the way they've come out, they were a lot of fun to paint (and if they took longer, I guess the fun was stretched out, so why am I complaining?). They're pretty effective on the battlefield too - the poor Besitgor have been replaced as the elite beastman unit. More Arcanites to follow!
  17. It's been a while since I revisited this army, but the release of the Tzeentch battletome has inspired me into adding more units. I liked the mention in the fluff that Tzaangor will brand chaos monsters like Cockatrice and Jabberslythe with their own marks (shame you can't do that in the game) So to get me started: a Tzeentch Magister with his head swapped for a Tzaangor (the severed head that comes with the Darkoath Chieftain) The hunched posture and the claw-feet work well with the new head (even if he does look a bit like a weedy Tzaangor or a dismounted Shaman). But it adds a bit more magic to the warband! All change!
  18. The second and final AoS game of the weekend (we moved on to X-Wing after that) continued the story from the Pre-Emptive Strike scenario The newly-arrived Bloodthirster relived Morghur of command (considering he'd made such a mess of stopping the invasion) and gathered all the chaos beasts together to stop the Stormcasts from breaking out of their foothold. There were a lot more Stormcast to content with than the first scenario, and a Celestant-Prime waiting in the heavens (actually that tower) to lend reinforcement. Fortunately, now there was one greater daemon on the table, Morghur had his eyes on summoning another... The scenario was Breakthrough, and the full report is here: http://woffboot.blogspot.co.uk/2016/05/woffboot-x-stormcast-vs-chaos-alliance.html
  19. Alarielle has one impressive beetle. I guess she's got a ticket to ride.
  20. Thanks - we had a third player standing by to take command of any accidentally-summed daemons, and he was eagerly waiting on the sidelines (and preparing to summon even more daemons!)
  21. A few weeks ago, I sent my Beasts army to fight against a freshly-undercoated Stormcast force. We started off with the Pre-Emptive Strike scenario - a Lord-Relictor leading a vanguard of Prosecutors to secure a Realmgate and bring the rest of the legion through. Before they can get far, the Beasts get their scent and battle is joined! To add a bit more spice we decided that, if the Lord-Relictor's summoning roll ever failed on a '1', it would accidentally bring through a Greater Daemon (picked at random, swapping sides at random - and able to summon more daemons!). Full report here: http://woffboot.blogspot.co.uk/2016/05/woffboot-x-stormcast-vs-chaos-beasts.html
  22. I could use a few more characters in this beastly army. I'm not crazy about the Doombull model, but I did like the idea of a 'monstrous infantry' scale character to push them around. So behold - the Doomboar! It's a Mierce Miniatures model - "Broga, the Wereofor Thegn" to be precise, and it was a dream to paint. If you've not used the company before: the models are resin, generally compatible with Warhammer stuff, and priced at Forge World level (which is why I've only started with one of them). So now my Skin Wolves have some company in the big infantry section (although it would make for a very weird fairy tale)
  23. True. Warhammer armies are never completed, only abandoned. Still, nice to have a proper stampede in the army. And I'll admit, they look better on round bases, rather than a neat regimental block.
  24. I wasn't planning on adding any more Gor to this army - but when I saw these 40 on sale at a super-bargain price, I couldn't resist. I normally buy second-hand models to strip/respray them, but these were surprisingly well done. Mostly base coats and a bit of wash, but all neat and well-applied. It just needed some more washing, new round bases and the details added. The last thing was the banner - freehand isn't my strength, and I think my 'gor horns' look more like a love heart. So that's 40 Gor ready to go - let's see those Anarchy & Mayhem rolls!
  25. My pre-order arrived yesterday - haven't had a chance to assemble or paint anything yet, so I'm just enjoying that freshly-printed smell...
×
×
  • Create New...