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misthv

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  1. I think I read somewhere people used witch elves as Slaanesh marauders.
  2. Hi, looks like a fun list to play that is going to look great on the table top! I do however think you’re going to have some problems w it depending on how competitive the tournament is. Unfortunately mostly because it’s not very “points efficient”, and the synergies that you have in there is a bit too weak imho. The boring take-outs: — Warqueen is a bit meh with low armour and doesn’t hit that hard. — Chaos Sorc lord is likely an auto include regardless of list. — Marauders are ofc great, and I know people do differently, but most people prefer units of 40 to really delete what they go up against. — Knights are a bit too expensive as they are, but since they have great sculpts I understand why used! I’ve tried using units of 5, but haven’t had any luck finding their role then. Low staying power and they need a few buffs to really be killy even on charge and only buffing a unit of 5 is quite “expensive”. — I love Varanguards, but w/o actually building a list around them (damned legion of choice) I think they’re quite expensive. However, because they’re fun to play and looks great I use mine regularly in casual games, but maybe not in competitive games. — With the Slaughterbrute I don’t have any experience. I’d use a Khorne DP if I’d want something killy monster-ish though. — Warshrine loves buffing large units and you have gone more MSU but I guess it’s still an auto include. — Chaos lord on Karkadrak seems to be a nice choice w the battalion you have chosen. It’s a bit on the expensive side but w right artefact it hits amazingly hard, and SoJ is absolutely one of those 🙂 — Godsworn Champions of ruin, I don’t have any experience using. I think it’s quite an investment points-wise and I’m not sure you have the right heroes for it? I’d say a DP would be a good complement (even though you use Ravagers) 🙂 — Ravagers I’m a bit thorn on, I used it a lot in the beginning w mixed results, good for upping ability for capturing objectives which I think STD need etc. but I didn’t manage to really utilise the rotation of general in a meaningful way!
  3. Knights of the Empty Throne! A damned legion “alliance” from Wrath of the Everchosen.
  4. Thanks—many interesting ideas. Endless spell board control seems to be a thing, and I quite like the synergy w the Daemonrift. I’ve been trying to include even more MW generating spells (e.g. purple sun). Also, building the army on paper I’ve been trying to include a Gaunt summoner (2 spells is nice). In rgd to battleline choices I’ve been less focused on MSU. I guess it’s a matter of taste and available models not sure what is better, and ofc having to fill out Fatesworn or not... Maybe, especially including two Sorc Lords I would have gone for larger units since they really like large units to buff. Must admit I have not tried building this from a Fatesworn, but agree w you importance of going first. I think it goes well w a Gaunt that you really don’t want to lose before summoning a horror unit. Maybe I would add an additional unit of marauders to keep one as screen while the other gets Mask of Darkness 🙂 Look forward to if someone manages to build a semi-competitive build w/o finding anything apparently broken.
  5. Looking into alternative builds—anyone have any ideas on fun/semi-competitive lists w a Cabalist build? I’m not looking into doing a Gaunt spam (but I’d happily use the one I’ve got)! What have you guys played around with?
  6. Normally I wouldn’t have gone w only 20, but points wise I couldn’t fit in more models into this list. Also, I figured Archaon and Varanguard where kind of two hammers so the 20 Marauders actually just took and held an objective, and some initial screening for the Varanguards vs his potential alpha. As per rend it’s really not an issue vs NH but yeah I see your point in a more general setting 🙂
  7. Hm, I do remember some decent dice rolls, but it shouldn’t be too hard w Sixth Circle (+1 dmg on charge), Daemonic power (re-roll hit and wound) etc. And if not enough, use once per battle ability and attack again! Haven’t done the math so I don’t know how lucky I was! 🙂
  8. I’ve always appreciated the friendly and constructive tone in TGA. Not so much in this thread unfortunately. Wanted to share a list I had some success with last weekend. Played vs Nighthaunt and I had lost like 3 Warriors when he conceded round 3. Most memorable moment was Varanguard charge into 40 Chainrasps deleting the unit And yes, when I managed to ignore 8 of 12 MW (yes, he rolled 6, followed by double 6) from his Purple sun on Archaon keeping him from losing a bracket one more round
  9. Maybe you’re right! Any ideas on fun BoK lists with “as much as possible” added in from STD? I got ****** loads of BoK stuff, but a bit tired of the models and just bought quite a lot of STD stuff!
  10. What do you guys think—Varanguards x3 outside of Hosts, is this just madness from points efficiency?
  11. Anyone got their books yet? Still waiting for mine 🙂 I’m currently trying out a few ideas for 1000p lists, but come up short! Without having read any of the Battalions, Comman abilities, Artifacts etc. I was looking into something: - Chaos Lord on Karkadrak, 250p - Daemon Prince, 210p - 10 Chaos Warriors, 200p - 5 Chaos Knights, 180p - 20 Marauders, 150p Might be too heavy on characters. I like idea of running more elite list, and I actually only have Bloodreavers (32mm) to proxy for Marauders—so any ideas are welcome 🙂 Might change Daemon Prince for Chaos Sorcerer to make room for more Warriors. Thoughts?
  12. Any thoughts on a more elite list? Not a fan of horde armies, nor marauders in particular (sculpts, or conversions). Riders seem ok sculp wise. Just bought 2 start collecting-boxes as a foundation, I do have Archaon but not too fond of him in casual play, have some Varanguards but seem a bit costly w/o Archaon. Oh well—any thoughts are welcome Have a lot of other Chaos stuff too, Khorne/Tzeentch mainly that would be fun to ally.
  13. Thanks for answer! Yeah—but even then Slaughterpriests dispell “in the same manner as a wizard”. Oh well, maybe you’re right but I think it’s quite weird anyway!
  14. A rules question I can’t seem to find the answer to; Can the Brazen rune dispell an endless spell automatically? Both on cast and on table respectively. I know it says it requires a “WIZARD” on the newer Malign Sorcery rules, but since BoK is older I figure this is one of these (rare?) RAI instances that should affect ruling.
  15. Ok—thanks for input! Yeah, I figured 16” move would be great for that. You’re right about them being fragile so I’ll probably make a unit of 6.
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