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hobgoblinclub

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hobgoblinclub last won the day on November 24 2016

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493 Celestant-Prime

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About hobgoblinclub

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    Lord Celestant
  • Birthday 08/29/1979

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  1. Realmwar: Aqshy

    Version 1.0.0

    2 downloads

    This file is a PDF of the basic rules for running a hex map AoS campaign. The rules are deliberately 'loose' to allow you to play any type of AoS game (matched play, Path to Glory, Skirmish, etc.) within the same campaign. I'm running the first Realmwar at my local club, Newcastle Warlords, from January so it'll get extensive playtesting then. I'll update the file if we find any issues. I'll also add 'Global Events' and 'Special Hexes' when we've come up with some cool ideas. Please enjoy and, if you use these rules, let me know what you think. Feedback would be massively appreciated! Thanks, Steve.
  2. The Future of Nurgle

    Yeah. They'll definitely get a wound increase. We couldn't have a LoC with more wounds than a GUO! I imagine it'll get an additional tweak or two on top of that.
  3. Pink Horrors splitting after Chaos update?

    I agree. Skyfires etc are great, but splitting horrors are the best unit Tzeentch have. If you position your starting horrors to effectively protect and bubble wrap key units, you can completely control the game. Splitting horrors won me two of three games at the Howling (I talked about it on Tales of Sigmar Episode 22 😉). Opponents with combat heavy lists really struggle to cope because they can't shoot them off in advance.
  4. Chaos keywords warscroll update

    It says 'all instances'. That'll cover allies. I think it's time to put this debate to bed.
  5. Chaos keywords warscroll update

    Yes. They're synonymous. All 'Tzeentch' is 'Tzeentch' etc.
  6. Pink Horrors splitting after Chaos update?

    1. You don't need to declare the blues and brimstones. You just spend the points if/when you need them. This way you can always decide to summon something else. 2. Correct 3. Yep, you lose the unit. 4. A unit of blues could exceed 10 models, but only if it's starting number of models was over ten. First example, if the enemy kills six or more pinks and you split them all into a unit of blues.
  7. Allegiances and Factions and Allies

    You beat me to it Tom! Pleased to see they've confirmed its as simple as hoped. Now to get on painting up my mixed Nurgle force...
  8. Let's chat : Nurgle

    We've had four new battletomes (Disciples of Tzeentch, Kharadron Overlords, Stormcast, and Blades of Khorne) GHB17, Blightwar, Firestorm, and I'm sure other bits and pieces I've forgotten. That's as much as fantasy has received in almost any year in the game's history. The crazy rate of release in the past could of years has really spoiled us. I think we'll get at least three battletomes next year: Nurgle, Aelfs of some kind, and Deathrattle (these may well be early in the year, so we might get even more). Isn't the glut of 40k books meant to be mainly done by Christmas? Ten or twelve by Christmas, wasn't it? That should allow the focus to drift back towards AoS in 2018. When did they say the separate development teams were set up? Have they been yet? If the development cycle is around three years, we could still be some way out from seeing the fruit.
  9. Let's chat : Nurgle

    I'm now thinking January for AoS Nurgle. I can't remember who I was talking to, but they pointed out that 40k Tzeentch was a couple of months before AoS Tzeentch. I can't see us getting a book around Christmas time, so I think we'll be looking at January. I also wouldn't be surprised if we got a flurry of books at the start of 2018, as we did this year. Nurgle, Deathrattle, and Aelfs could well all appear in quick succession.
  10. Events UK: The Howling - Stirling - 23rd September - DRAW IS UP!

    Some smashing looking results there. 😊
  11. Let's chat Disciples of Tzeentch

    I've had a great time running a mix of daemons and Arcanites since the book came out. Snagged first place at the Howling at the weekend with this list: Allegiance: TzeentchLeadersLord Of Change (300)- General- Trait: Magical Supremacy - Artefact: Wellspring of Arcane Might - Lore of Change: Bolt of TzeentchGaunt Summoner (120)- Lore of Fate: Treacherous BondTzaangor Shaman (160)- Lore of Fate: Shield of FateBattleline10 x Pink Horrors Of Tzeentch (120)- Lore of Change: Treason of Tzeentch10 x Pink Horrors Of Tzeentch (120)- Lore of Change: Unchecked Mutation30 x Tzaangors (450)- 12x Savage Greatblade- 18x Savage Blade & Arcanite ShieldUnits6 x Tzaangor Skyfires (400)3 x Tzaangor Enlightened on Disc(160)Reinforcement Points (0)Total: 1830 / 2000Allies: 0 / 400 Suprisingly, I ended up not summoning my balewind at all!
  12. Events UK: The Howling - Stirling - 23rd September - DRAW IS UP!

    Would love to but we'll be off home. We're doing the drive to and from Newcastle for the day.
  13. Events UK: The Howling - Stirling - 23rd September - DRAW IS UP!

    Some pretty saucy lists in there!
  14. Allegiances and Factions and Allies

    And mine. I think the answer is that the simplest solution is the right one. Why would they make it needlessly complicated? The irony here though, is that Nurgle, low Tzeentch, have so many units available, they're probably among the forces least in need of allies. Tzeentch certainly have the versatility to ignore allies. Nurgle have an even wider choice of units. Granted, they're not the best at maneuverability or shooting but they've got options and they're gonna be pretty spectacular when it comes to objective holding.
  15. Stopping Murderhost in Scorched Earth

    He burns your objectives beside you get a turn though. He charges, kills the first wave of horrors. Unless you see manage to squeeze enough bodies in, he burns all three. But the time the Tzaangor pile in it'd be all over.
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