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Thomas Lyons

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Thomas Lyons last won the day on August 11

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About Thomas Lyons

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    Lord Castellant

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  1. Old battalions

    The AOS App, the official Warscroll and battle tome app, does in fact have Guardians of the Dawnspire in it and still pointed as it previously was while some battalions (like Wardens of the Realmgate) are unavailable. That would suggest to me that it is in fact still legal (since some of the battalions that were discontinued were also discontinued in that app, while others like GotDs were not).
  2. Old battalions

    GW has made clear that only what is currently purchasable from them will be in the newest GHB. Even though Spire of Dawn was released last year, it is no longer available. As such, it is not included in the current GHB since you can't buy it any longer. I am guessing the same rationale led to the lack of inclusion of Wardens of the Realmgate since it was present in the first SCE battle tome (which is no longer available) but not the second one. I'm pretty sure something released last year should be table top legal, as often people don't even get everything painted in that amount of time. I understand your rationale, but this seems super ****** for anyone who purchased that thing last year. This isn't like a compendium army; this is current updated product with updated rules, a shiney new rule booklet with fluff and matched play profiles. If this game is headed towards one year obsolescence, then I think myself and many others will rethink their hobby.
  3. Old battalions

    Agreed. This is always going to be event specific, but the stuff that will certainly be "protected" are those battalions that came in starter boxes and had points included, like those in Spire of Dawn and Blightwar. Those others were not updated for some unknown reason despite being in GHB2016. Those are certainly more questionable. While all of it is up to the TO, there is a defendable case for the inclusion of those battalions from the starter boxes.
  4. Gaunt Summoner of Khorne

    Correct. Allies are looking for a positive connection, not a negative. Everchosen would allow him to be allied in.
  5. Let's chat Kharadron Overlords

    No. Here is the new wording from the FAQ: ‘After all attacks for this unit are completed, if any wounds in icted by this unit’s Skyhook were allocated to an enemy unit and not negated, you can move this unit D6", as long as it ends the move closer to one of the enemy units that the wounds in icted by the Skyhook were allocated to.’ So you get d6 movement (total) towards one of the enemy units you damage, no matter how many of those hooks hit. Now, this might be a nice alternative in that deepstrike to the grapples, as it gives you some additional damage as well. You'll average 3", meaning you'll have 6" charges on those riggers. Those aren't terrible odds. I'll need to think on it some more. I don't hate the idea.
  6. Death Heresy for AoS?

    This was also pointed out on my Twitter...
  7. Death Heresy for AoS?

    Oh, I spotted this in the most recent WD: Deathcast Eternals are coming.
  8. Death Heresy for AoS?

    Yes. We've been predicting this possibility for literally months on Warhammer Weekly. From my perspective Sigmar will lose the Anvils of Heldenhammer to Nagash. The lore suggests they are already slipping and they are already dressed to impress (black) for Nagash.
  9. Competitive clan skryre

    Yes. Here is a robust analysis of Skryre that will help you win games and lose friends.
  10. Let's chat Fyreslayers

    Indeed. I both play it this way and this is how it is played at the US events I have went to. When there is confusion, I try to point it out to people and explain how it works.
  11. Let's chat Kharadron Overlords

    Actually, each unit of 3 can only have 1 Drill cannon. You would need to have a unit of 9 Skywardens to get 3 Drill cannons in the unit (to get the 6 shots with a Khemist buff).
  12. Let's chat Kharadron Overlords

    Endrinrigger Saws, then either Drill cannons or Light Skyhooks, whichever you have more of.
  13. Let's chat Fyreslayers

    The wording is identical and 40k and they have confirmed that this is indeed how it works in both 40k and AoS. You reroll before modifiers. Meaning, if you have a 4+ save and reroll failed saves, and you get hit with -1 rend, then you roll the dice, reroll roll anything that is 1-3, then apply modifiers, so anything 4 and lower is a failure. This functionally means that each point of rend creates a "hole" in the range that you don't get to reroll as a failed save (since it is higher than your save value) but will fail once modifiers are applied. So a rend -2 (without bonuses to counter it) will always cause a 33% failure of saves. It seems counter intuitive unless you actually read the rules and follow the sequence.
  14. There is an example of this. The Thunderer warscroll, which had a bunch of values changed and abilities added. It was "rereleased" with the GHB2017. All current publications (cards and books) have the old scrolls. To be clear, 7 of the 12 KO warscrolls have either had damage values changed, range values changed, or ability wording changed or replaced. Over 50% of the scrolls are different...and yet nothing has been done to update published sources :-(
  15. Let's chat Kharadron Overlords

    So did you all play it that Fleetmaster let you redeploy from off table onto the table somewhere? I wasn't sure if it worked that way.