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Furious Robert

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  1. It been mentioned earlier that its a chance to block line of sight. But I also think it can help with board control. Its a 50/50 against Sylvaneth but being able to seal off a part of the board where they can summon woods is good. Putting the Throne is the way of big base models like Nagash, Gordrakk or a Stonehorn can be really strong.
  2. Yeah, its not as good as first thought. Cogs would help. As would the artefact that lets use reroll charges. But there are other good artefacts out there. I am pretty much looking at Deathwatch or Monster mash at the moment
  3. My bad. I only read it quickly. Its hard to get used to new command abilities not in the hero phase for FEC. Cheers
  4. Its a big enough charge. Might as well make it 3". Royal Mordant Battalion Lets you make a normal move in your Hero phase for 1 unit in the battalion. With 16" of Varghulf It doesn't say start of phase so could be after the teleport. I must be missing something.
  5. I just had a first glance at the new battletome. I must be missing something. But if we take the Royal Mordants battalion with 12 Horrors and the Blisterkin Grand Court is there anything stopping us from teleporting 12 Horrors near the enemy then having a normal move after in the Hero phase? That normal move could be with the flying spell, +2 move for Grand Court and extra 4" move spell. Biggest limitation is that they have to stay wholly within 16" of Vargulf. This could be 40 Ghouls too. Flayers are fast enough not too worry about all this shenanigans. 12 Horrors buffed with spells and should be within range of a running GKoZD could really do damage. Plus the attack twice. If this is allowed I expect it to be FAQ'd quickly.
  6. In thr old battletome I always tried to get my summoning out as quick as possibly. Our Heroes are very vulnerable and we didn't have any other command abilities to use CP's on. I am still aiming for 1st turn summon all. It can give board control and the more the merrier.
  7. I'd love a dragon in that list. The shooting attack is very good. Only a roll of a 2 misses a single hero. Great at snipping. Problem is that Ghouls are 100. Our cheapest battleline. Just about get 2 GKoTg and 2 units. But I think it is a strong as it gets. Not many other factions can summon 420 points in a 1,000 game.
  8. I can't look beyond 2 GKoTg and 2 x 10 Ghouls. Plenty of summoning with the option between Crypt Flayers and Horrors depending on enemy. That's an additional 420 points with flexibility to come on any table edge.
  9. I've a 1.5k game tonight using this list. FEC are new to me so trying it out. I think I would fair better at 2k. GKoZD (general) GK x 2 10 Ghouls x 3 6 Horrors Battalion - Royal Family I'm worried that 6 horrors might not be enough. 9 would probably survive a double turn and then regenerate. I had the choice between the battalion or 3 Horrors. Getting 2 GK, less drops, better regen from Varghulfs and extra artefact will hopefully be better.
  10. Unless your General has Majestic Horror, the you get 2 Ghoul Kings. They have flexibility in coming on the board at any edge. The psychological impact is good. Especially if you are already summoning 2 Varghulfs or 2 x 3 Horrors. Strong abush. Agree with Ghouls being expensive compared to others.
  11. How are people playing the "Skewering Strike" ability for Crypt Flayers? Subject to modifiers or natural 6's for mortals. The wording isn't great on the warscroll. Just noticed the posts on page 4. Looks like a Natural 6 then.
  12. @Honk @The Nameless One I agree wkth the max size of 40. That's how I'm going to play it until an FAQ. We should be happy enough for having a battalion that "adds" rather "returns". My main worry is the time it's going to take for games if you have over 100 ghouls.
  13. Your General can double summon anytime he uses his Command Ability. He only has a one time use summon, but combine with Royal Family battalion for another ability Turn 1 GkoZD with Majestic Horror 2 x Varghulf (1 CP) 2 x Ghoul King (1 CP)
  14. I prefer the GKoZD over GKoTG. Double Varghulf will return so many Ghouls. Couple of extra heroes will also help with scenarios
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