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Gaz Taylor

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Gaz Taylor last won the day on October 6 2017

Gaz Taylor had the most liked content!

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821 Celestant-Prime

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About Gaz Taylor

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    Lord Castellant
  1. Painted Shadespire Warbands - Please post

    I followed part of the painting guide from the Knight of shrouds that is on the Warhammer TV YouTube Channel. So it's a undercoat of Skull White, followed by a base coat of Nihilakh Oxide . This then had a wash/glaze of Waywatcher Green and then a dry brush of Ulthan Grey (although I didn't get enough paint off and this ended up being more of a wetbrush). I then highlighted with Ulthan Grey on key points to try and get the glass effect and kept on adding it working up to White Scar on key points. It's sort of worked but need to try again. But as this is the first set of models I have properly painted in 10 years (not base colour and dip), I'm pleased!
  2. New to AOS and where do I begin?

    No just keep an eye on the FAQs. They cycle they want to do at the moment for FAQs is an FAQ just after a new Battletome has been released to capture anything odd or misworded. This is then followed by two FAQ releases for everything (one around March and one around September). You just need the latest one if you want to use any of the allegiance abilities or use the points for Match Play (or anything else in the book). The old 2016 book is only useful if you want to use the scenarios or refer to the old points for the classic models, but if you want to use the latest version which everybody else will be using, just use the current one. All down to you and how you want to play. I mostly play match play so don't really touch the other methods (which is a shame but I struggle to find time to do match play!!!). So if your gaming group want to do the other ways of playing, do it. But you are right Path to Glory is less painting but you can easily do this with match play by doing lower points.
  3. Painted Shadespire Warbands - Please post

    Quickly got these done for the Grand Clash next week. Was going for a ethereal shade glass type look. Really enjoyed painting these as first but of proper painting I’ve done in years!!
  4. The Rumour Thread

    Today's Rumour Engine Image - https://www.warhammer-community.com/2018/02/20/rumour-engine-february-20th-2018/ Looks 40K and to me something for Tau but at a push could be something Steampunky
  5. The Rumour Thread

    Just to knock this back onto rumours..... Here is the list of who is going to be available at the Age of Sigmar Open day in a few weeks - https://warhammerworld.games-workshop.com/2018/02/20/warhammer-age-of-sigmar-open-day-2018-studio-guests/ As you can see it's a lot of people from the studio, so I think it's safe to say there will be something really cool on show.
  6. Line of sight

    100% agree with this. You need to chat with your opponent about things like this because you need to be on the same page. The rules are a framework for you to work with to enjoy playing a game together. So when I play, I usually mention about any symbols on dice, that I measure from base to base and anything else like that. So when it comes to shooting, I'll mention what I'm shooting at and what I can see. My opponent will either agree or disagree with that and we work out how we want to play.
  7. Line of sight

    So in this scenario you would say, “I can see you Wizard. His head is above the infantry so my spear chuka is going to kill him.” Your opponent will look at either say “Yeah I agree” or “Nah you cant” . In the no you can’t scenario, you would discuss it, get them to have a look. In the unlikely scenario you both still disagree, you can either roll off or get a judge to decide. In all my years of using true line of sight, I’ve never come across a scenario which isn’t solved by talking about it or checking from the models point of view
  8. Line of sight

    Sorry I should have added "In My Opinion" It's a mentality thing. I don't need to get caught up in the details why something works, just that it's fun for both players. But I know some people need to know that something is water tight to before they get enjoyment out of it or that they get pleasure from the discussion about having something locked down in the rules.
  9. Line of sight

    Yup. I think it's a mentality sort of thing. I manage a team of IT engineers and some of them can be very much like this. I'm not and just need the high level details and I'll make it work. Same with films, comics, books - you can nit pick stuff but you don't need to. Enjoy it
  10. Line of sight

    It was a great system but again, some players struggled with it. I'm not surprised to see it in other systems but too be honest, I like how it works now in GW games. So simple an I've never had any issues Yup. This is another reason not to go into massive amount of detail about it because you will never cover anything. It's a beauty of game design when you think about how good true line of sight really is, as it lets anybody with anything in their terrain collection play without having to modify anything.
  11. New Aelves

    Yup, although the joke going around at the moment is that people will buy this to make a conversion and the model appears next year I think it's a lovely model and it's very exciting to see how taking one aspect from the old game has been fleshed out with new background and models. Again, I can not say it enough - GW are doing a fantastic job at the moment. That is a really cool idea. I'm hoping that the Corsairs are part of the sea aelves (if the teaser is for sea aelves of course ), as I have loads of them at the moment. In fact if that is not the case, that's given me an idea!!
  12. This is great news. I don't get time to read much now but I love some of the recent Age of Sigmar books that have been coming out, so it's now wonder these guys got nominated!
  13. Line of sight

    Yup. Plus it's tricky writing complex or descriptive rules about LOS works. I remember playing 4th edition of 40K which had a fairly good LOS system and quite a few players seemed to not understand how it worked so just did True Line of Sight. Personally I quite like how it all works now as if you have two players who aren't trying to pull one over each other, it works very well. I can see why some players want or need to have the rules explained as much as possible but again as long as you have two players who aren't being silly or bending the rules to win at all costs, TLOS works.
  14. The Rumour Thread

    We will soon be seeing Duncan and Peachy singing "Under the Sea" from The Little Mermaid Or something to do with some fish men or something.......
  15. Question about GW's content writing structure

    +++ Mod Hat On +++ @BURF1 We do not want to see the tone and behavior you have displayed in this thread on TGA. If you disagree with anything, be more constructive rather than sarcastic and put down. +++ Mod Hat Off +++ They sort of do this now. If you don't believe me, just look at the quality of the recent Battletomes in comparison to the ones released last year I think the issue is that you are trying to compare Apples and Oranges when taking what GW do in comparison to Wizards. Whilst I'm no expert in Game Design, I'm sure it's a lot easier to test a card game and balance it in comparison to a table top miniature game. You also have to ask the question, do GW want to balance it to the level you would like it at or do you think they will balance it to a good standard and then tweak it with something like a annual update