Hello, I`m still looking for good mortal/rotbringers list. My latest try is (IMO) quite interesting. This army has some issues but it`s interesting way:
Allegiance: Nurgle Harbinger of Decay (160) - General - Trait: Grandfather's Blessing - Artefact: The Splithorn Helm Gutrot Spume (140) Sorcerer (120) - Artefact: Muttergrub - Lore of Malignance: Blades of Putrefaction Sayl The Faithless (120) - Allies 20 x Putrid Blightkings (580) 30 x Chaos Warriors (480) - Hand Weapon & Shield - Mark of Chaos: Nurgle 10 x Chaos Marauders (60) - Axes & Shields - Mark of Chaos: Nurgle 10 x Chaos Marauders (60) - Axes & Shields - Mark of Chaos: Nurgle 1 x Chaos Warshrine (180) - Mark of Chaos: Nurgle - Blood Blessing: None Plaguetouched Warband (100) Total: 2000 / 2000 Allies: 120 / 400 Wounds: 198
- Only two drops (it's critical vs some list like DoT)
- Round 1: Sorcerer buffing Chaos Warriors with Blades of Putrefaction and eventually Mystical Shield (also Warshrine pray for re-roll to wound on them), then Sayl use his teleport spell to send 28 warriors to the front of enemy (as wide line as it`s possible). In the movement phase Gutrot and his Putrids arrive from one table side edge to complete front line. Buffing characters (harbinger and warshrine) run forward to secure ward bubbles for warriors and blightkings. Marauders takes backfield objectives (and objective grabbers with teleport from Sayl). Now I have two chances for succesful charge (Putrids and warriors, both with +1 to charge) and even if I failed both there is still massive road block for my enemy.
Buffed Warriors are terryfing unit - 3+ with re-roll 1 to save, ward save 5+ (harbinger) and 6+ (warshrine), plus -1 to hit (plaguetouched). They have two attack each (3+/4+(re-roll all from Warshrine)/-/1 and each 6 to hit trigger one mortal wound. Putrids are extremely powerfull in big unit. 81 wound with 4+ save and 5++, 6++ (same as warriors).
So, what do you think?