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nine7six

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  1. I've attached what GW sent me when I wanted to build my feast of bones minis as immortis guard. 99120207081 - Necropolis Stalkers.pdf
  2. does deathless warriors and reinforce battleshields stack so I get a 5+/6+ against mortal wounds? or do I have to choose the best save? I'm facing a friend with stormcast dragons and trying to figure out how to handle them..
  3. Just got a box of 20 mortek guard, anybody else struggle not to build them with swords? spears just look so much cooler... but the no rend sucks!! Is there anyway I can get spears to work in a competitive list as I do plan to take the army to a tournament. Dont' care about winning it all but just being competitive....
  4. If one of my boats is tagged by a unit that can fly, if I choose to fly high can they shoot in shooting phase or no because it’s a retreat/disengage?
  5. Q: If I pick a friendly Barak-Zilfin Skyvessel to use the ‘There’s Always a Breeze If You Look For It’ ability in my hero phase, can that Skyvessel use its Fly High ability? If so, can up to 7 friendly models with the ‘Hitchers’ ability move with it?A: Yes to both questions glad this is finally answered
  6. what are peoples thoughts on drill cannon, vs grapnel vs light skyhook on endrinriggers/wardens? I'm doing 2 min units of endrinriggers in my list for objective tagging and long range shooting but not sure which gun to use, the rend -3 D3 dmg or rend -2 and straight 3 dmg.
  7. How can you fly high in the hero phase with zilfin? It says normal move only for zilfin (run retreat, disengage) and the fly high rules says “instead of a normal move” which to me means you can’t use the special ability for fly high?
  8. it's great! take second turn, pick target, drop comet, fly high and shoot, drop prime if needed. The 5 wound heroes that used to annoy me aren't a problem now!
  9. Played 2 games so far with the new book, and won both! First game was against sylvaneth, and opponent conceded in turn 2, I killed 800 points first turn, second game was against Daughters of Khaine temple nest (-1 to hit shooting) and came down to turn 5, the free zilfin move managed to get me the objective! attached is my list. KO%20%2D%20Iron%20Sky%20Command.pdf
  10. How are people reading that you can disembark after a fly high? It’s in the warscrolls under flying transport you can’t join or leave if the model has moved or flown high in same phase?
  11. Does lookout sir apply to heroes while in ships?
  12. But how is the magnetization, is it super sturdy when moving around?
  13. how do you find the flight stands from magnet baron? is that the 1.5" one for the ironclad?
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