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JustPlay-Ritchie

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36 Lord Celestant

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  • Birthday 05/07/1981

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  1. JustPlay-Ritchie

    Events UK: Justice Series

    We still have tickets available and here are the tournament packs final rules and faq We are expecting an official GW FAQ at or around the same time as the Justice Series happens. Our FAQ may be superseded by the GW FAQ, so bear that in mind. Also as a piece of advice - if anything is obviously broken, don't rely on using it. We will still use our judgement up until and including the day of the event to fix anything obviously broken - don't expect your Orruks to be meleeing from 20" away! *** Tournament Pack 2018 Rules Battleplans: We will be using the 6 new GHB2018 battleplans (table 3 in the GHB matched play battleplan table) Realms: Core rulebook realm rules will NOT be in use. This means that spells of the realms will not be used. Malign Sorcery: Malign Sorcery artifacts are in use and should be selected as per the Malign Sorcery rules (pick a realm for your army to be from) *** FAQ Warscrolls in the Warhammer App are not valid. The app is currently broken. This may change if the app is updated properly before the event, so watch this space and expect common sense to be applied. The Warhammer App army builder should not be used. It has lots of incorrect points values and other mistakes at the moment. Endless Spells may not be "cast through" (ie, initially set up on the other end of) an Umbral Spellportal nor do they have their "setup" range extended by things like a Balewind or Arkhan the Black's Command ability. "Setup" and spell range are not the same thing. The Aethervoid Pendulum moves in one direction. It does not move "backward and forward" along its setup line. For all Command Abilities that grant an extra attack, add additional damage to attacks, or otherwise buff the damage of units, add the line "the same unit cannot be picked to benefit from this command ability more than once in the same phase". It's possible that we have missed other "stackable" command abilities that can be abused, and our intent here is to disallow this tactic as we expect it to be FAQ'd and/or the relevant warscrolls updated soon, so if you want to use any of these that we've not specifically covered with this rule, please contact us in advance as it's likely we'll disallow stacking it. Ripperdactyls may only generate 1 extra attack per attack with their beaks. ***
  2. JustPlay-Ritchie

    Blood and Glory 2018 - 2/3/4TH NOV

    Never seen anything relevant to this but thanks for sorting by other means made up to hear it's going so well
  3. JustPlay-Ritchie

    Blood and Glory 2018 - 2/3/4TH NOV

    I have paid for tickets and have confirmation emails just FYI in case it causes a issue we are not on the list its order #2224
  4. JustPlay-Ritchie

    Events UK: Justice Series

    Hey Critch yea man wait for 2.0 aslong as we have list from you by R1 on the day that's all that matters!
  5. JustPlay-Ritchie

    Events UK: Justice Series

    Event Title: Justice Series Event Author: JustPlay-Ritchie Calendar: Events UK Event Date: 07/14/2018 09:30 AM to 07/14/2018 06:30 AM DESCRIPTION Age of Sigmar 2 is here with the new Generals Handbook 2018 and lots more its time to play! This will be the a one day, 20 player 3 game Age of Sigmar tournament of 2000 point pitched battles. Entry is £10 per player advanced purchase or £12.50 on the day. With every player receiving £5 stores credit added to their account. Painting Requirements and House Rules. Miniatures must be painted (3 colors and based) and be the appropriate GW models if you have any queries about this contact us in advance. Otherwise General Handbook 2018 rules will be in use any like our previous AOS tournaments we expect no need for extra house rules (will update on release) with scoring to follow a Major/Minor victory system. Major Win: 20 Tournament Points Minor Win 13 Tournament Points Draw: 10 Tournament Point Minor Loss: 7 Tournament Points Major Loss: 0 Tournament Points Whoever has the most Major and Minor Victories will be crowned Best General and declared the winner of the event. In the case of a tie, we will use the total number of victory points scored as a secondary sorter. Schedule 9:30am Doors open for registration. 9.55am Announcements and first round pairings. 10.00am Round 1 begins 12.30pm Round 1 Ends Lunch 1.00pm Round 2 Begins 3.30pm Round 2 Ends 3.30pm Round 3 Begins 6.00pm Round 3 Ends 6.15pm Award ceremony and tournament end. Prizes The winner will receive a trophy. Sign Ups Grab your tickets here and sign up and submit your lists here Justice Series
  6. JustPlay-Ritchie

    Justice Series

    until
    DESCRIPTION Age of Sigmar 2 is here with the new Generals Handbook 2018 and lots more its time to play! This will be the a one day, 20 player 3 game Age of Sigmar tournament of 2000 point pitched battles. Entry is £10 per player advanced purchase or £12.50 on the day. With every player receiving £5 stores credit added to their account. Painting Requirements and House Rules. Miniatures must be painted (3 colors and based) and be the appropriate GW models if you have any queries about this contact us in advance. Otherwise General Handbook 2018 rules will be in use any like our previous AOS tournaments we expect no need for extra house rules (will update on release) with scoring to follow a Major/Minor victory system. Major Win: 20 Tournament Points Minor Win 13 Tournament Points Draw: 10 Tournament Point Minor Loss: 7 Tournament Points Major Loss: 0 Tournament Points Whoever has the most Major and Minor Victories will be crowned Best General and declared the winner of the event. In the case of a tie, we will use the total number of victory points scored as a secondary sorter. Schedule 9:30am Doors open for registration. 9.55am Announcements and first round pairings. 10.00am Round 1 begins 12.30pm Round 1 Ends Lunch 1.00pm Round 2 Begins 3.30pm Round 2 Ends 3.30pm Round 3 Begins 6.00pm Round 3 Ends 6.15pm Award ceremony and tournament end. Prizes The winner will receive a trophy. Sign Ups Grab your tickets here and sign up and submit your lists here
  7. JustPlay-Ritchie

    London GT hype

    Great AOS event made up we had our own area with just enough room and facilities nearby, would have removed the unused tables over night or during lunch myself to give us all the extra bit of room we needed and the delay getting started on Saturday meant Saturday night was a wipe out but I had a great time met loads of new people! Thanks again to Tom for running it.
  8. JustPlay-Ritchie

    UK Number one and the London GT!

    Thats right read all about the thoughts of the UK's number one player... Well the player who has been to the most uploaded events anyway if you don't know how it works it only polls your best four results for the current season and the small one dayer 3 round events like am about to write about even when won don't give many points, my chase for masters won't really get going now until Sigmar 2.0 comes out now besides London GT this coming weekend. Justice Series 6&7 These are JustPlay's bimonthly tournaments small 16-20 player events but with a high standard of play all tables have mat nice terrain and its only £10 to enter plus you get £5 store credit. These have really picked up recently selling out each time now which has been great for getting some nice practice in during the quiet months. In Justice Series 6 I managed 3rd place finish with 2 major wins and in the final a major loss this event I was still playing double ship list that I took to heat 1 you can read all about this in my previous article Game 1 was vs one of my main practice partners Nathan playing Bonesplitterz. It's a weaker list compared to others as its more of hobby project and includes a Rogue Idol, cool but not very competitive at 400 points. I got to go second and a simple double turn wrapped this up pretty quick. Game 2 I played a Archeon Tzeentch list this was my opponents first game vs Overlords with all his points in a few flyers it was over pretty quick, LOC and the Skyfires dead T1 Archeon a few turns later as I kept him tied up with sacrificial boats. Game 3 it all went wrong overconfidence got me big time I drew Ogors on Duality old army on my best mission did not kill his troll hag turn 1 ended up far far too close to the rest of his army so he just massacred my whole army which took him on to the win! A good event overall that last game really showed me I needed to stop messing about and get the models I needed painted to play the one ship list below. Allegiance: Kharadron Overlords Skyport: Barak-Zilfin - Additional Footnote: There's No Trading With Some People Aether-Khemist (140) - General - Trait: Fleetmaster Aether-Khemist (140) - Artefact: Aethershock Earbuster Aether-Khemist (140) 10 x Arkanaut Company (120) - 3x Light Skyhooks 10 x Arkanaut Company (120) - 3x Light Skyhooks 10 x Arkanaut Company (120) - 3x Light Skyhooks 9 x Endrinriggers (360) - 3x Grapnel Launchers 12 x Skywardens (400) - 4x Aethermatic Volley Guns - 4x Drill Cannons Arkanaut Ironclad (440) - Main Gun: Aethermatic Volley Cannon - Great Endrinworks: Aetherspheric Endrinds (Barak-Zilfin Skyvessel) Total: 1980 / 2000 Allies: 0 / 400 Wounds: 105 It was only a few weapon swaps for the Endrinriggers and 5 more models to paint pretty easy so once that was done I got ready for Justice Series 7. Game 1 I played a Skaven list in a game that is half the reason people hate this army so much pick second double turn him and I had killed everything besides a artillery piece. Soft horde units just turn on all your guns even the pistols the amount of fire it can put out is insane. Game 2 This was a whole different kettle of fish I played against a VERY resilient Stormcast list with the minimum 3 archer units a Stardrake and a massive Dracoth unit. Mirror Shield, 1+ saves etc along with the ability to "deepstrike" also mean this was going to be very different to any game I have played before and was super excited to play this one. He pulled the the trigger first bringing down all but one archer unit scoring 5 and killing all but one Arkanaught very luckily for me most his army was pushed up on my objective at this point. I came down took 6 points of him and killed all his archers he then sneaked his third archer unit back on one of the centre objective scoring himself taking a big 8 points 13/6 to him. My first big play of the game came at this point as I tried to kill the Star Drake with my riggers I had managed to splash 4 Drill Cannon exploding damage on to him so felt confident. It never worked but I did take a centre objective back scoring me 6 this time 13/12. From here I had kept massive range on him so he could not push without needing the double turn and I could threaten his objectives as he only had 2 units left at this point scoring was becoming difficult for him max 6 a turn it was a stand of now until the final turn were I made the hail mary play and broke the deadlock taking 8 points ending it 32/31 to me. Game 3 With me killing basically nothing in my last game I ended up playing down hoping I could overtake the other two players on 2 major wins and I had drawn myself up against another Overlords player on Starstrike I was one less drop than him and won the roll which I really wanted so I got a extra unit on the board. I was lucky he failed two run rolls to grab the objectives and they had fell well for me so I took the lead and he was forced to blink and bring down his Ironclad first a major disadvantage I struck in return killing units of value and getting better board position, eventually the win. When the final scores came I had managed to jump ahead of Tom the other player who finished on 3 Major wins I was made up to see him finish so well having attended all our previous events. Winning your own event is a little lame but really happy I got my first event win. SCGT Warm-Up Time for another road trip this time with my partner in JustPlay Ian and along for the ride another Liverpool player Craig I played the same list as the previous event I took part in. Game 1 Perfect first match up taking on a new face playing Nurgle one of the armies I most wanted to practice against. 30 Plaguebearers, Blight Kings with the flanking hero, Rotigus, GUO and some Blight Drones. I took second in this and put my Ironclad in the sky mostly I wanted to see were the flanking unit came on and deal with it. In previous games testing they caused me some major problems this went to plan pretty well double turn went my way when I was done all he had left was his two boxed in big guys and a few Plaguebearers still some work todo grabbing the win as he went first and scored big and I never got many turn 1 and 2 but I got there. Game 2 Funnily I later found out that my opponent this round Ellis should be number if heat 2 was uploaded. This was also the first of the two Malign Portent missions which meant I was going to be playing with -6 inches to my range all game not ideal. It never mattered how ever as Ellis had a huge brainfart and thought he would be going first meaning terrible deployment and most his army in Graveyards I went first all his heroes got killed bar one and Ellis conceded when I won the dice roll for turn 2. Game 3 Playing for the win against my car mate Craig playing a heavy Skyfire/Enlightened list another dream match up to practice shame it was on the second Malign Portent mission with long deployment and me again having -6 range. Craig deployed with this in mind but had not played my army either and left me a small window to get into his back lines and in range I killed 12 Skyfires not that it really helped those Enlightened murdered my whole army but slowly. I snuck a couple of Khemists back on the Ironclad and last turn dropped them off in his deployment giving me the win as he only had the Enlightened in my deployment. Another win! Super pleased this time I got a lovely box of chocolates to ruin my diet (all devoured on the car ride home) event was brilliant also nice bit of lunch in a lovely little village on a nice sunny day with great company. The Malign Portent missions however pretty lame, poor at just the mission level compared to the rest of the matched play scenarios and the Portent points thing is just messy and clunky I mentioned me having -6 inches to my range but on the flip side I had +1 to hit every turn on my massive Warden unit a bit to good. 4 Events in the bag at this point and I had managed 10 Majors, 2 Minors and 2 Major losses really happy with that heading into the midseason and some big indy two day events. London Grand Tournament It feels like forever waiting for this event to come around especially with the SCGT happening last weekend shame I could not make that one with the LGT being already booked it was a bit to much time away from the family to close. It's finally here I am writing this after packing up to make the trip down different list however! 3 Khemists is just a waste and I should have known that earlier really but what else to take? 10 more Arkanaughts is a obvious choice but then you properly don't want a 40 point bid so also drop 3 Wardens and make it 30, great target for the Khemists. I spotted however a great list in the top finishes of Adepticon. Allegiance: Kharadron Overlords Skyport: Barak-Zilfin - Additional Footnote: There's No Trading With Some People Leaders Aether-Khemist (140) - General - Trait: Fleetmaster Aether-Khemist (140) - Artefact: Aethershock Earbuster Battleline 10 x Arkanaut Company (120) - 3x Light Skyhooks 10 x Arkanaut Company (120) - 3x Light Skyhooks 10 x Arkanaut Company (120) - 3x Light Skyhooks Units 6 x Endrinriggers (240) 9 x Endrinriggers (360) - 3x Grapnel Launchers 3 x Skywardens (100) - 1x Aethermatic Volley Guns - 1x Drill Cannons 3 x Skywardens (100) - 1x Aethermatic Volley Guns - 1x Drill Cannons 3 x Skywardens (100) - 1x Aethermatic Volley Guns - 1x Drill Cannons War Machines Arkanaut Ironclad (440) - Main Gun: Aethermatic Volley Cannon - Great Endrinworks: Aetherspheric Endrinds (Barak-Zilfin Skyvessel) Total: 1980 / 2000 Allies: 0 / 400 Wounds: 106 These gets even more out the now only 2 Khemists adds more of our best unit and gives us MSU for objective holding that I loved in my early lists it does lose some shooting and I would say is much harder to play two units going into combat not just one simple alpha strike makes things more interesting. That though is were this lists main strength is Nurgle is making up a huge percentage of tournaments right now, great in the game along with lovely models and fun to paint means I expect to have to deal with Plague bearers a lot more. You can see this in Heat 2 luckily Admiral Gary Percival had the same idea and took this to Heat 2 finishing in 3rd place he however grouped the 3 Warden units together after talking to him and getting a few games in I agree still having the option to buff those Wardens Drill cans and safely use Damned on them has been crucial in practice. Nice to see that it worked and other Overlord players have the same faith in the list. I am hoping to carry on my winning streak but really I just want to know I played well and put a strong 4 win finish in. If you are local to Liverpool or even just fancy a trip our first AOS 2.0 event is July 14th you can get a ticket here Well thanks very much for reading and say hello if you are at this or other events in the future.
  9. JustPlay-Ritchie

    Events UK: BLACKOUT - Firestorm Games - 4&5th August - Sold out

    Be arsed waiting any longer than needed to play AOS 2 SIGN ME UP!!!
  10. JustPlay-Ritchie

    GW Heat 1 Tournament Report

    Army packed up, accessories too, all in my Battlefoam 720 with the amazing magnetic trays I fully expected it to be an “all the gear no idea” trip so I was pleasantly surprised when I finished 21st. In this article I will briefly cover all my games, the experience overall and my plans for the rest of the season. Getting ready for round 1 with Tom (left) First of all it’s been a very long time since I went to Warhammer World. I reckon it was a staff GT back in ‘99 maybe! The has come on in leaps and bounds. So much of it is still the same but it’s a much better tourist attraction overall. The gaming hall is much smaller than I remember but still a great place to play. I came with my JustPlay team mate Tom Fildes who was playing Ironjawz, and the short trip from Liverpool to Nottingham gave me just enough time to swat up on a few things with Tom that I needed to get in my head before I got started. I had only played 3 games before this with my Overlords and maybe less than a dozen games overall of AOS. We made a few notes in our journal the order of Hero phase, buffs I did not want to miss etc... I also like to get my self focused on the day. You can’t exactly play a warm up game of AOS but a short card or board game in the morning helps me focus. To see what I played and why, check out my previous article. Game 1 - Total Conquest - Ric Myhill - Tzeentch Allegiance: Tzeentch Gaunt Summoner (120) - General - Trait: Arcane Sacrifice - Artefact: Souldraught - Lore of Fate: Bolt of Tzeentch Fatemaster (140) - Artefact: Phantasmal Weapons Chaos Sorcerer Lord (160) - Runestaff - Mark of Chaos: Tzeentch - Lore of Fate: Glimpse the Future 9 x Kairic Acolytes (100) - 10x Cursed Blade & Arcanite Shield 10 x Kairic Acolytes (100) - 10x Cursed Blade & Arcanite Shield 10 x Kairic Acolytes (100) - 10x Cursed Blade & Arcanite Shield 9 x Chaos Warriors (180) - Hand Weapon & Shield - Mark of Chaos: Tzeentch 5 x Chaos Marauder Horsemen (90) - Javelin & Shield - Mark of Chaos: Tzeentch 5 x Chaos Marauder Horsemen (90) - Javelin & Shield - Mark of Chaos: Tzeentch 9 x Chaos Knights (320) - Ensorcelled Weapons - Mark of Chaos: Tzeentch Reinforcement Points (500) Battalion - Fatesworn (100) Total: 2000 / 2000 Early on I could see that Rik knew his stuff good knowledge of my army clearly worried about my ranged threats and reach he protected his characters well. Put me in a tight spot! With zero knowledge of Tzeentch I played really safe and put the Ironclad up in the sky, a good move as I missed his summoning range so might well have lost it or got it bogged down. After Ric’s turn 1 Game ended with a minor win to me at the end of turn 3. I was far too slow having to refer to my rules which gave him a chance to steal a win though clever play. Game 2 - Scorched Earth - Declan Walters - Mixed Destruction Allegiance: Destruction Grot Big Boss On Gigantic Spider (100) Grot Big Boss On Gigantic Spider (100) Gitmob Grot Shaman (80) Gitmob Grot Shaman (80) 60 x Moonclan Grots (360) - Pokin Spears & Moon Shields 40 x Gitmob Grots (200) - bows 40 x Gitmob Grots (200) - bows 3 x Grot Fanatics (100) Aleguzzler Gargant (170) Aleguzzler Gargant (170) Grot Rock Lobber (100) Grot Rock Lobber (100) Grot Spear Chukka (120) Grot Spear Chukka (120) Total: 2000 / 2000 (army from memory) Happy seeing this match up. An army I guess you could say was far from top tier, I just had to kill lots of grots and grab a win! Declan presented a weak right flank with a objective I could steal from him turn one and hold, so thats where I hit. It went well, I took it killing some goblins and spider bosses, holding that objective and my own back 3 by using some clever ship maneuvers and taking advantage of my MSU Sky Wardens. All going to plan so far! But that was the end of the success... in the middle I put my Endriggers into the Night Goblin 60-block, bottle necking myself too much. The Fanatics stopped me getting enough attacks into the unit, and that along with the fact I forgot about the extra bravery for large units meant I never took the centre objective. From then on in his left flank took me apart as I underestimated his shooting and giants over the next few turns and he secured the Major win. Had a right laugh in this one, his army looked great and I got though all 6 turns! Beginning of the end for me.. Game 3 - Knife to the Heart - - Khorne Allegiance: Khorne Leaders Aspiring Deathbringer (80) - General - Bloodaxe and Wrath Hammer - Trait: Berzerker Lord Bloodsecrator (120) Bloodthirster Of Insensate Rage (260) Bloodthirster Of Insensate Rage (260) - Artefact: A'rgath the King of Blades Bloodthirster Of Unfettered Fury (260) - Artefact: The Crimson Crown Wrath Of Khorne Bloodthirster (330) Battleline 30 x Bloodletters (270) 10 x Chaos Marauders (60) - Axes 10 x Chaos Marauders (60) - Axes 10 x Chaos Marauders (60) - Axes 10 x Chaos Marauders (60) - Axes Battalions Council of Blood (110) Allies 5x Harpies (70) Total: 1990 / 2000 Allies: 70 / 400 “Not more Overlords” was I think how this game started. When you have sunk that many points into flying monsters (Zilfin reroll all hit and wound rolls of 1 vs flyers) it cant get much worse really can it? Deployment in this one I kept my Sky Wardens in the Ironclad to drop down so I could keep them at range after I forced the Endringriggers over the top. I opened up on the Bloodthirsters with all my guns found a gap for the Endrinriggers to get hold of another and tied up the Bloodletters with Airships. That said I took ALOT of casualties on the way (all part of the plan though, just as long as I had a airship to stick on each objective job done… ) But... 5 models needed to hold the objective, that burnt me bad in this one. Just more rookie mistakes! Bit of a shame, I could have easily taken a major in this one. Early on in turn 2 not much left! Game 4 - Star Strike - David - Bretonnians Allegiance: Order King on Hippogryph (400) Enchantress (160) 8 x Knights Of The Realm (220) 8 x Knights Of The Realm (220) 8 x Knights Errant (200) 10 x Grail Knights (360) 10 x Questing Knights (360) 10 x Skinks (60) Total: 1980 / 2000 (army from memory) “Not really a fair match up” is the story of this game, my top tier list vs one of the oldest armies around. A very very beautiful one though. Here is a bunch of pictures. The game ended really early when his Knights all charged my Endrinriggers and died. Major Victory to me! Game 5 - Battle for the Pass - Death Leaders Nagash Supreme Lord Of The Undead (800) Necromancer (110) Battleline 10 x Skeleton Warriors (80) 10 x Skeleton Warriors (80) 10 x Skeleton Warriors (80) Reinforcement Points (850) Total: 2000 / 2000 I drew another great match up here but not the best mission to play it on. Battle for the Pass means he had the chance to hide Nagash from me but did not quite extract all the correct info from me when screening Nagash. He dropped his front line back just enough to allow a very small gap for me to fit 10 guns in a small area and get some good shots on him. He took this really well once I lined up my turn 1. I did not manage to kill Nagash however took him low on wounds and hurt his casting potential for turn 1. I also got his necromancer plus some skeletons. End of battle round 1 He summoned 40 Zombies and 40 Skeletons plus a Banshee which all failed charges on me luckily enough. The turn roll then went my way thank the lord, and I got to kill Nagash! It took my entire army to kill him though, the last few pistols taking him down. Major Victory to me. My fav picture from the weekend, reminds me of the World War Z helicopter attack Overall I was really happy 21st place and I won 4 of my games. I did not get the Majors I needed, but who knows what I would have been facing day 2 if I did! Qualifying for the finals was my main goal here as it was the only heat I had tickets for and I did that. My thoughts on the list were overall positive and I really liked having the two ships. The frigate was quick, great at tagging units and spreading my force out across the battlefield. MSU wardens helped a lot in the missions for scoring super quick and gave me lots of options. Take all that with a pinch of salt cause at this point I have not even tried grapples yet which is my next goal in the upcoming events I have. Its a major lull in the tournament scene in Feb and March but I have 3 small one day events coming up though Feb and into April, two Justice Series events in my store and the SCGT warm up in Leeds ran by Paul. Hoping to use them to practice for the many two day events I have booked in later in the season. Read my next blog to find out how I got in these one dayers. Ritchie.
  11. JustPlay-Ritchie

    Events UK: London Grand Tournament

    Got one ticket to sell for this face value his a shout if you want it!
  12. JustPlay-Ritchie

    Events UK: Justice Series VIII

    Event Title: Justice Series VIII Event Author: JustPlay-Ritchie Calendar: Events UK Event Date: 06/03/2018 09:30 AM to 06/03/2018 06:30 PM A one day, 3 game Age of Sigmar tournament of 2000 point pitched battles. Entry is £10 per player advanced purchase or £12.50 on the day. With every player receiving £5 stores credit added to their account. Painting Requirements and House Rules. Miniatures must be painted (3 colors and based) and be the appropriate GW models if you have any queries about this contact us in advance. *A step up in strictness on this now allowed a few things past last few events but now would like to push fully completed armies. Otherwise General Handbook 2017 rules will be in use with random mission each round but we will not play the same mission twice. Full rulepack can be found here Prizes The winner will receive a trophy. Sign Ups You can buy your tickets online here once you have done that sign up and submit your list here Justice Series VIII
  13. JustPlay-Ritchie

    Justice Series VIII

    until
    A one day, 3 game Age of Sigmar tournament of 2000 point pitched battles. Entry is £10 per player advanced purchase or £12.50 on the day. With every player receiving £5 stores credit added to their account. Painting Requirements and House Rules. Miniatures must be painted (3 colors and based) and be the appropriate GW models if you have any queries about this contact us in advance. *A step up in strictness on this now allowed a few things past last few events but now would like to push fully completed armies. Otherwise General Handbook 2017 rules will be in use with random mission each round but we will not play the same mission twice. Full rulepack can be found here Prizes The winner will receive a trophy. Sign Ups You can buy your tickets online here once you have done that sign up and submit your list here
  14. JustPlay-Ritchie

    This Season with Kharadron Overlords!

    With my last army pretty much dropped out the meta it was time for a new army but to be honest it could have still been the best army around and I would have still switched to the KO! The models are just amazing love dwarfs, always loved Malakai Makaisson and his airship from the Gotrek and Felix novels and now they release these beauties. Ironclad, Frigate and the Gunboat Lets start with some painting, scheme wise I wanted this to be more "natural" than my other projects in the past keeping it to natural leather colours and the metallics in gold and gunmetal. Problem that arose here was the book talking about painting the in the correct scheme to match the Skyport of your choice and the tournament scene looking like it would lean towards following this. It ended up somewhere in the middle with some of the big events rewarding painting if you followed the correct scheme. First unit of Arkanaughts Skywardens Endrinriggers. I had my scheme in mind and I had done my test model for the first Arkanaut Company. Happy with the result I started thinking about how I would paint the Airships and thats were I got stuck, brown being my main colour after gold I could not really paint a massive flying ****** so decided I would avoid using colour as much as possible besides the stripes along the hull indicating the Skyport. With no bright ideas for what colour scheme I would like I played it safe using the colour of the skyport I would play Zilfin. Just the Ironclad left to do I liked lots of the Skyports they have some excellent themes and most of them seem like they could be really powerful I particularly liked Urbaz taking even more advantage of the Khemists even more then normally allowed. Problem they all have besides one how the hell do you get them to were you want them to be. That all leads you to Zilfin and one list in particular the Clown Car played to huge success already by Gary Percival looking something like this: Allegiance: Kharadron Overlords Skyport: Barak-Zilfin - Additional Footnote: There's No Trading With Some People Leaders Aether-Khemist (140) - General - Trait: Fleetmaster Aether-Khemist (140) - Artefact: Aethershock Earbuster Aether-Khemist (140) Battleline 10 x Arkanaut Company (120) - 3x Light Skyhooks 10 x Arkanaut Company (120) - 3x Light Skyhooks 10 x Arkanaut Company (120) - 3x Light Skyhooks Units 9 x Endrinriggers (360) - 3x Grapnel Launchers 12 x Skywardens (400) - 4x Aethermatic Volley Guns - 4x Drill Cannons War Machines Arkanaut Ironclad (440) - Main Gun: Aethermatic Volley Cannon - Great Endrinworks: Aetherspheric Endrinds (Barak-Zilfin Skyvessel) Total: 1980 / 2000 Allies: 0 / 400 Wounds: 105 Fantastic list huge amounts of alpha, 2 drops, great targets for the Khemists, love the use of grapnels something I over looked when min maxing my units it does not end there so many other great details also but Gary has covered this many time now on multiple media outlets. Problem I have with this list is that I love the airships and I have a painted Frigate Now people don't kid yourself airships are bad. I had come up with a few lists using two Airships but settled on this as the list I would paint and hopefully take to GT heat one. Allegiance: Kharadron Overlords Skyport: Barak-Zilfin - Additional Footnote: There's No Trading With Some People Leaders Aether-Khemist (140) - General - Trait: Fleetmaster - Artefact: Aethershock Earbuster Battleline 10 x Arkanaut Company (120) - 3x Light Skyhooks 10 x Arkanaut Company (120) - 3x Light Skyhooks 10 x Arkanaut Company (120) - 3x Light Skyhooks Units 12 x Endrinriggers (480) - 4x Skyhooks 3 x Skywardens (100) - 1x Aethermatic Volley Guns - 1x Drill Cannons 3 x Skywardens (100) - 1x Aethermatic Volley Guns - 1x Drill Cannons 3 x Skywardens (100) - 1x Aethermatic Volley Guns - 1x Drill Cannons War Machines Arkanaut Ironclad (440) - Main Gun: Aethermatic Volley Cannon - Great Endrinworks: Aetherspheric Endrinds (Barak-Zilfin Skyvessel) Arkanaut Frigate (280) - Main Gun: Heavy Sky Cannon Total: 2000 / 2000 Allies: 0 / 400 Wounds: 109 The main changes to summarise between the two lists are -2 Khemist +1 Frigate -3 Sky Wardens + 3 Endrinriggers (and MSU the Sky Wardens) The number of premium weapons after buffs in this list is actually more than the first list 33 compared to 32 but its not as flexible and most of the focus is in the max size unit of Endrinriggers I have taken to squeeze the most out of my one Khemist I also lose the grapnels in this army as I can just not afford to lose a single gun I hope to make up for this by having them in the faster Frigate and the Wardens being split up allowing me to spread around the board for objectives none of this will help me getting to those sneaky character hiding at the back that grapnels are so good at! Other benefits to this army would be having better deployment options in certain circumstances two ships would also be confusing against players who lacked a detailed knowledge of what the army does, being able to have more threats on the board early will force other deep striking armies to blink first so I can then bring the Ironclad down with my remaining force. I also hoped to try to "circle the wagons" against certain lists hiding my main force behind the tough high wound Airships that don't do a lot once they have delivered their troops. Well thanks for reading my thoughts on the list heading in to Heat one with this long in the past now my next article will cover how I managed to finish in 21st at my first event. Ritchie
  15. JustPlay-Ritchie

    Age of Skeptics Part 4 - Scepticism Over!

    Very long time since I posted a update on my progress with my army but here it is! I finished this quite a few months back now and have since then played a fair few games with it to. Unfortunately I never made it out to any events as things in JustPlay have required more and more of my time as we have grew (but this has already started changing this year!) the games I got to play in my store gaming nights though were incredibly fun and my love for AOS has only grown. The finished army! The two Thundertusks were a real challenge but I used parts from Duncan's painting guide to help guide me though. I have found these really handy simple enough and really helped get me back on track with my painting. The second of the two is so much better than the first much less mess on the tusks from dry brushing. On the first one I had to go back and hand paint quite alot of detail back on top add some depth to them. Most noticeable is the face though much cleaner and I like the shade I used better A few pics of my two Thundertusks The two goblin characters in my army came out really nice pleased with pretty much every aspect. Particularly the flesh on the Shaman and some new colour mixing I used on the mouth the cave squig. This was done by painting it pink first and using a purple wash then highlighting with the pink but mixing with a flesh tone to give it what I think is more realistic look than a bright pink. A old favourite returns only ever painted the original Lucky enough to have a friend donate this to me Final model I painted was the Maw Crusher the whole reason I even started playing. My starting point for this was again another GW guide I picked up a few little tricks from this but generally it was good just to see a order and steps she followed. The biggest thing I stole from it was the flame pattern blending the underbelly to the scales. In all his massive glory! SMILE! Properly the best job I have done on a model I painted so far I hope you like it I even stepped up my basing game on this one! Gaming with the army. Unfortunately this army has really dropped off now since GHB2017 lots of changes in points mostly in the wrong direction. The Maw Crusher came down but the everything else went up, Fanatics not only went up but only being able to buy them in units of 3 for now 100 points is really limiting. Shaman up, Warboss up, Night Goblins up and of course the Thundertusk. The Thundertusks are were this army really falls down now in my opinion once the kings of the table top now out ranged and out classed by many other units I have really struggled with them in GHB2017. Well thank you all for reading about my Destruction army but its on to another army for what will be my first year on the AOS circuit starting with the Age of Sigmar Grand Tournament heat one earlier in the year Read all about what I have chosen and how I have got on in my upcoming blogs! Thanks for reading Ritchie.
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