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wayniac

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671 Celestant-Prime

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About wayniac

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    Lord Castellant
  • Birthday 06/26/1982

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  1. wayniac

    Lets Chat: Flesh Eater Courts

    So with the fact we get shafted completely in Legions of Nagash, anyone have any ideas for the army, or are we just left in the dust? IMHO Flesh-Eater Courts are now the weakest army in the game with a battletome, and probably contenders for weakest army in general. Has anyone had any luck with something other than like 18 flayers? Are our noble kingdoms doomed to fall into ruin? Has the favour of our Lord God Nagash left us? I wish I could think of what would help this army out. At first I thought it was just lack of any variety (we essentially have just 3 units) but like Fyreslayers and Ironjawz have very limited unit selection as well, and seem to be doing fine.
  2. The hilarious thing here is the guy who wrote that, auticus, was banned from here for being too critical/negative about GW's direction they were taking AOS and pointing out flaws in their logic. And yet this guy wrote one of the first pre-General's Handbook comps (and it was way better than SCGT/GH from what I saw). Just an amusing anecdote.
  3. wayniac

    LVO Top 10 Army Lists

    They have the Nurgle keyword. So they aren't even allies. Many of us saw the maggotkin book and immediately figured the competitive players would just use hordes of plague monks to get the most; with blades of putrefaction and a 40 man plague monk unit with dual knives I think, you average like 12-13 mortal wounds; something ridiculous like that.
  4. wayniac

    Lets Chat: Flesh Eater Courts

    Yes, the courtier as general is probably the most annoying thing besides not getting a real command ability due to it being summoning. I wish they'd redo the scrolls to be more conducive to Matched Play, but I doubt it will happen.
  5. wayniac

    Lets Chat: Flesh Eater Courts

    FEC are not likely to get anything in Legions of Nagash, sadly. I am disappointed too as I have been trying and trying and trying to get FEC to work without going Deadwatch, and so far I've come up with nothing that really works.
  6. wayniac

    Let's chat : Maggotkin of Nurgle

    Yes as long as everything in your army has the nurgle keyword. Re: summoning I think it's just one of those things that can never properly be balanced because there will always be the crowd whining that it's "not fair" you can do something that they can't. Plus the general mindset that getting something for free is vile and Evil and must never be allowed in a truly competitive game.
  7. wayniac

    Let's chat : Maggotkin of Nurgle

    I 100% agree. I think they should have just not allowed Contagion Points (and Blood Tithe) to summon greater daemons, and waived the reinforcement points. It could have been a way to make summoning more worthwhile. As it stands IMHO summoning is even worse in Maggotkin because you need to not only accumulate enough Contagion Points to summon but also set aside points. The combination is almost never going to be worth it.
  8. wayniac

    Rolling for first turn

    I'd like to see it happen. There was a reason they added it to 40k.
  9. wayniac

    AOS - The state of the game

    I think the game has some flaws, potentially minor ones but annoying (nothing stopping shooting, double turn which is love or hate). I think competitive lists are their own beast, and have things that should not affect the majority of the game but do since for most people matched play is the only style of play, and matched play seems to equal competitive/tournament type play. Ignore the tournament "meta" and the style of lists that go into that, and the game suddenly becomes more enjoyable. Ignore matched play (or feel free to modify it as you see fit) and the game becomes even more enjoyable provided you aren't playing with the type of player who will abuse summoning or cheese army construction if nothing prevents them from doing it.
  10. wayniac

    Let's chat : Maggotkin of Nurgle

    I really wanted to include one (he's an amazing model) just didn't have the points. I may need to try running 3x5 Blightkings instead of 1x10 and 2x5, but then I'm concerned with board presence; the 30 plaguebearers helps in this regard however so maybe it will be okay. Also, I think Maggotkin might struggle the most in Duality of Death, as you can't really afford to take a lot of heroes or behemoths unless you're cheesing the list and filling it with plague monks or some cheap chaff hordes, but then you're not really playing Maggotkin IMHO. However luckily for me I don't play or plan to play competitively, and my group is not a fan of the GH2017 battleplans anyways.
  11. wayniac

    Let's chat : Maggotkin of Nurgle

    So rough attempt at a first list; points are going to be REALLY tight for this army, so you'll really want to have an overall plan and build towards that, things get very expensive very fast. Of course, if you really want to cheese it you can mix in Pestilens or Slaves to Darkness, but I prefer a more fluffy approach. Thus far I'm really liking the Blight Cyst battalion, so it's forming the core of the list. I have 30 Plaguebearers as a solid anvil; they'll have a -2 to hit against shooting/-1 to hit in combat plus Disgustingly Resilient and are supported by the Spoilpox Scrivener. The GUO with Doomsday Bell forms the anchor, being tough to kill and giving +3 movement to units within 7". The Lord of Blights and the Blightkings are the hammer, staying within 7" of him to get the shooting attack and using the bonus movement from the Doomsday Bell and when the Wheel of Corruption is on #1 for a total of +5 movement to move up the board. Finally, the Plague Drones are fast enough that they can capture objectives or harass enemy units. I went with them over the Pusgoyle Blightlords mainly because I already have 3 Plague Drones, and because the third model might help more than extra wounds on the Pusgoyle Blightlords; I plan to experiment with this as soon as I get a box of Pusgoyle Blightlords to compare the two better. Lord of Blights (General; Grandfather's Blessing, Rustfang) - 140 Spoilpox Scrivener - 100 Great Unclean One (Doomsday Bell; The Witherstave) - 340 30 Plaguebearers - 320 10 Putrid Blightkings - 320 5 Putrid Blightkings - 160 5 Putrid Blightkings - 160 3 Plague Drones - 200 Blight Cyst (Battalion) - 220
  12. wayniac

    The new direction of summoning.

    Honestly, I think it makes it worse. Now you have TWO things you need to pay from. IMHO Reinforcement Points were bad enough, and made summoning almost useless unless you had very specific plans/requirements to summon something. Now, for example, with Maggotkin I not only need to set aside points for my army AND try to get enough Corruption Points to do it. I would have rather Corruption Points (and Blood Tithes, perhaps) be the replacement for Reinforcement Points, not in addition to them. As it stands, I don't see any reason to really bother with Corruption Points, because summoning is such a minor factor in anything. EDIT: I should clarify to say that, in Open/Narrative play I'm okay with this mechanic being the replacement for summoning as it was before. In Matched Play though (and let's not mince words, we know matched play is the vast majority of games) I feel it's an extra layer that makes summoning even worse.
  13. wayniac

    Let's chat : Maggotkin of Nurgle

    But the corruption points still require points to summon so they are still almost worthless in match play because now you have to pay in two things. You may have had a point if the corruption points were in lieu of reinforcement points but they are not they required both.
  14. wayniac

    Let's chat : Maggotkin of Nurgle

    GUO with bell seems like a must take (unfortunately as while it's an awesome model, that's a big chunk of cash to drop!). You can get +5" movement between that and putting the cycle on 1. The issue I'm running into now is that everything is so darn expensive, there's not enough points!
  15. wayniac

    Losing Battalion Drops

    At the very least I think they should change it from auto choosing to +1 to a roll if you finish deploying first. There's a reason they changed that in 40k.
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