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Aspirant Snaeper

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Dracothian Guard

Dracothian Guard (7/10)

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  1. Re-read the FAQ and it does seem that the only feasible way to run both would be to run the army as a Chaos Grand Alliance (since all battalions fall under their Grand Alliance). But then you're losing Blood Tithe and whatever other benefits you'd get from BoC. Best to just focus on allying in the usual suspects of Bloodsecrator and/or Bloodstoker. Edit: That is, unless Brazen Bull gives the Khorne allegiance to the Battalion.
  2. Khorne should absolutely be an ally. But you will not be able to ally Gore Pilgrims in due to the fact that it's a Khorne Battalion and will cap your allies points easily if your army's allegiance is BoC. However, as the Battalion assigns the BoC units the Khorne keyword, you can thus put it in a Khorne army and it will not count as an Ally since it uses your Khorne Army's allegiance. Regardless, putting Gore Pilgrims and Brazen Bull together will be 330-350 points spent minimum on the Battalions alone. As I said in the Khorne thread, if Bullgors and Bestigors do not become universal Battleline, then you will need to take Gors (or another unit of Bloodreavers at minimum) to fullfill your Battleline (alongside GP's Blood Warriors and 'reavers). Then, with whatever is left over, you can use to get Bullgors, Bloodletters, Skullreapers, Bestigors, Wrathmongers, etc. I just think there's too much tax unless Bullgors end up as universal Battleline.
  3. Yes, but that still puts that one hero up against the popular WoK Bloodthirster and Bloodstoker or reducing the range of Gore Pilgrims with one less Slaughterpriest. That's before you conisider the rest of Khorne's available Hero's. It all depends on the new warscrolls ultimately, and the Player's style of course. I was mostly just considering the "default" options for Khorne which is max Gore Pilgrims with Bloodstoker and WoK 'thirster. Two battalions are typically expensive though and that's before remembering to take Bloodreavers and Blood Warriors. If Bullgors are not standard Battleline then Gors might also be taxed, leaving little room to put in Bulls and/or Bloodletters, Thunderscorn, Skullreapers, Wrathmongers, Bestigors, etc. More to consider is the fact that Ungors are not part of that Battalion. If Ungors remain 60 points then they would have been a gold mine for Blood Tithe. They are not worth allying in by themselves however. If Gors are still 80 then Bloodreavers remain a better option for multiple units. Last but not least, unless Beasts get the Mortal keyword, they wont be able to take any Khorne artefacts. This is mitigated with realm artefacts being so abundant and good, but if you're trading your WoK and Bloodletters for a Doombull and Bullgors, they had better have the speed and offensive output to make up for it.
  4. Beasts will add a lot of movement options to Khorne and help speed things up and offer more board control. The flexibility in that Battalion is pretty big, too. It's going to make the Hero slots more crowded than ever, though, and I think it will be hard to do a Beasts/Daemon/Mortal force.
  5. Which re-roll and from what? Edit: Oh, Blessing of Khaine. Duh.
  6. *after spending a moment flipping through the army book*
  7. Get it ready before the event and play as many games as you can with it to learn it's strengths and weaknesses.
  8. The idea is that the Meatripper Axes would either be getting Re-rolls of 1 to hit and to wound or re-rolling everything to hit from the Warshrine and then getting whipped by the Bloodstoker. Give the Warshrine a Bronzed Flesh prayer and while I wouldn't call the 'reavers tanks, having a 5+/6+ is an improvement over a base 6+/-. +1 Attack from the Gore Pilgrims, +1 Attack from the Warshrine's totem and then another +1 from an Aspiring Deathbringer or Wrathmongers (or +2 from both) turns the Bloodreavers into proper glass cannons. It's as slow as the actual Deathstar, though. Just an idea, though.
  9. *in his best teacher's voice* "What did you do wrong?"
  10. Don't try to out-Nurgle Nurgle. Flood him with attacks, as is the Khornate way brother. I might suggest you try breaking out my favorite combination of Meatripper 'reavers with Chaos Warshrine and Gore Pilgrims. Throw in an Aspiring Deathbringer for good measure. Apoplectic Frenzy is also helpful!
  11. @redphlannel I appreciate the mention from @foxicious. The one issue I noticed with my list that is especially glaring when looking at your list is the lack of protection to the Hero's you do have. The Look out, Sir! rule cannot be understated enough, especially since you've chosen the Hagg Nar temple over the Khailebron (just stating as an observation, not a criticism). You'll want your Blood Sisters up in the thick of it fighting, which leaves your Sisters of Slaughter as the only point of defense, of which they only need to take one casualty and your two Hero's become incredibly vulnerable to shooting. You also don't want to hold your Doomfire's back to give them (your Hero's) the bonus, either. You'll want to keep a battalion to get the artefact so you have at least two scoring Hero's in Places of Power. I would suggest reducing one unit of either Blood Sisters or Doomfire's to 5 and using the points you save to include a larger unit of Witches (instead of the more points intensive Sisters of Slaughter). This way your Hero's can use the Witches as a more effective screen from shooting so they can continue providing benefits for as long as possible. Your list looks like it's trying to do too many things with the Blood Sisters and Doomfire's as they are now, and it might ultimately hurt you. I would suggest reducing the Doomfire's to one unit of 10 and one of 5, keeping the unit of 5 as a backfield support and screen unless you need to teleport them (save them for late game). Teleport your first unit of 10 to obliterate an enemy Hero, and then let the Heartrender's proc their extra rend in subsequent turns. Then your opponent will focus and sweat on your Blood Sisters but won't be able to cut the head off the snake since your Hero's will be padded while supporting them and after all that, they have a huge blob of Witches to look forward to. Side note: Having a second unit of 5 Doomfire's might also work if your opponent is skillfull with their deployment to prevent the 10-man unit from popping up in range of a critical Hero. 5 Doom's still have D6 Mortal Wounds, so they'll still do some damage upon arrival! But this is just a what-if technical analysis. Ultimately, with practice, any DoK list can do great things as long as you know what your list can and cannot do.
  12. As I sat here reading this post, my mind suddenly started replaying childhood memories of commercial taglines regarding toy firearms that shot foam projectiles... Curious...
  13. Talk about shutting down magic. I've noticed pure Khorne Daemon lists seem to do quite well.
  14. So I have a question and I'm sure it's probably come up in some form or another before. I was originally sold into Age of Sigmar when I saw the Stormcast Eternals. I loved the weapons and the armor and the helmets and everything about them. It was a great poster faction to relaunch Fantasy around which I had always had a minor interest in when compared to 40k, which was marginally better. So I went and got the starter set and pretty much fell in love with good ole' Khorne instead, but I still like my Eternals and would like to build them up since there's a lot of value with the army since they're involved in most of the releases. Anyways, backstory aside, my question is: In just primarily building around Soul Wars, Blightwar, SC boxes and what handful I have now, are there viable lists to be made with Stormcast using those models? I would be playing for fun, so I guess the answer is yes, but I might just take them to the shop in the future and I'd like to not get steam rolled. I have a handful of other models (both winged Knights, the Knight Heraldor, Lord-Castellant) and would also want to eventually get some Protectors (I love polearms) and Javelin Prosecutors (Love, love, love Polearms) as well as maybe some Fulminators (POLEARMS) but would otherwise build my forces using those boxed sets and SC boxes. I'm mostly looking for ideas to get my started down the road as I can come to better understand the SCE golden boys and girls as I haven't really paid them much attention with my focus being on the two Gods of War lately in Khorne and Khaine. tl;dr - I want to make a value SCE army using mostly boxed set Stormcast and am looking for ideas for lists to help get me started.
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