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Everything posted by Ben

  1. The Adepticon announcements are imminent. Lets keep it all in one easy to find place in this thread.
  2. Hi, Welcome to the Shadespire area of The Grand Alliance Community. We also have a Facebook group -
  3. Whats on your shade spire wishlist? Top of my list sis an expansion box for every faction. I'm also hoping for monthly single Figure + Card expansion packs similar to Netrunner and similar card games that have fast releases.
  4. Hello TGA Community. . I want to introduce you all to a new project here at The Grand Alliance community. This idea was brought to me by @Bruticus and after some discussion we felt that The Grand Alliance community would be an excellent home for this project. Inq28 meets Age of Sigmar Inq28 explores the lesser known aspects of the Warhammer 40,000 universe and has been a huge success, inspiring Blanchitsu articles, numerous blogs and countless incredible miniatures. Inq28 has become a term that describes not just a particular game but a whole approach to the hobby: an approach that puts creativity and imagination first. AoS28 is an attempt to bring that same approach to the Nine Realms. The Age of Sigmar has the potential for all sorts of stories, and just because we mainly see the epic, cinematic god-battles in the Games Workshop books doesn’t mean there aren’t other stories just out of frame, or just off the beaten path. That’s not to say your warband can’t include a few heroes, just that not every hero has to have a duel with Archaon. What makes a model AoS28? Conversions - The Age of Sigmar range contains loads of great miniatures but you’ll probably want to convert them in order to personalise them. This could be a kitbash or a complete resculpt. The important thing is to make the model yours. Character is essential - you don’t have to write a full background story, but you’ll have to think about your character’s personality, they aren’t just pieces on a gaming board: what are their motivations? How have they survived the Chaos apocalypse? What do they think about the return of Sigmar? What secrets do they have? Extra grimdark - Age of Sigmar has a distinctive, vibrant style, but there is a lot of darkness that is waiting to be explored. You think 40k has a monopoly on grimdark? The Nine Realms were conquered by Chaos, we are only just beginning to learn about the horrors that were unleashed. What rules can I use? We’ll be supporting the Hinterlands rules for AoS28, however your warband could be designed with games of Silver Tower, Mordheim, Realm of Chaos, Frostgrave or countless others in mind - or not for gaming with at all. The focus should be to make models you think are cool, rather than being constrained by points costs or restrictions. How do I join in? You’ll need to make a warband - probably between 2 and 8 models - led by a hero. The warband can be based on the theme below, or can be anything else you want to make. Start a blog on and add the tag ‘aos28’. Use the hashtag #aos28 on instagram and twitter. Or if you have a blog already, let people know where to find it by posting your updates in the AoS28 thread on or by emailing If you don’t want to make a miniature or two, you could join in by writing stories or making art. What comes next? Over the next few months we’ll be showcasing all the best AoS28 models and warbands from any participating blog, as well as our own warbands. We’ll track what everyone is doing with Work in Progress photos and then final photographs in a few months. There is no real deadline, because AoS28 is an ongoing thing. But we will roll out a new theme every few months, along with a wrap up of everything so far. In addition there will be a new edition of Hinterlands dealing with AoS28 specifically, posts about background stories and ideas and possibly even gaming events at Warhammer World. I need some ideas Without many background or art books to draw inspiration from it might seem more difficult to come up with Age of Sigmar concepts than it is with Warhammer 40k. Age of Sigmar is often regarded as high fantasy, and you may feel that things need to fit this style in order to be suitable, but really you have a free reign to do whatever you can imagine: with infinite realms there are very few limits to what is acceptable. Like Warhammer 40k, Age of Sigmar has room for all sorts of stories of all sorts of genres. You are free to make whatever you want to make, but if you are stuck there is a theme you could try: AoS28: Witch Hunters The gates of Azyrheim are open and the Stormcast are unleashed on the Nine Realms. Cities and fortresses, thought lost forever are rediscovered. Lines of communication are rebuilt. And along with the Stormcast there are also other emissaries of Sigmar’s new world order. These Witch Hunters are tasked with rooting out corruption within the so-called Free Cities and the lost tribes, where mortals claim they have managed to resist the apocalypse. They seek the truth of these claims, and hunt the deceivers, betrayers and abominations. Some travel in disguise and infiltrate the Free Cities, rooting out the corruption where it may otherwise go unnoticed. Some arrive at the city gates at the head of a punitive force, demanding tribute in Sigmar’s name. There are stories of tribes that claim to have escaped the taint of Chaos being put to the sword during these witch hunts. And there are stories of Sigmar’s agents themselves falling foul of the taint of Chaos and instead spreading the very corruption they profess to seek out. The Shadowblades of the Seven Severed Fingers Cabal use assassins that travel through the Chaos wastes unnoticed, cloaked in the hides of daemons. They fight the horror of Chaos with horror of their own, and are able to strike fear into the blackest of hearts. The Bitterlight Guild of Azyrheim use blinding, excoriating magic to interrogate those they suspect of corruption, stripping away lies and flesh until only truth remains. Their agents are said to be pure and incorruptable by some, and perverse sadists by others. The childlike Oracle of Shyish can taste the taint of Chaos in the blood of men and women. Under the watchful eye of her immobile, silent Stormcast guardian, thousands of pilgrims bring her offerings in a hope to prove their purity. The Knight-Venator Calliostro, tasked with finding tribes that had resisted the hordes of the Blood God, instead came across a Slaughterpriest who claimed to have been cured of the madness of Khorne when he pierced his own skull. The pair formed an unlikely alliance, but so far have been unable to replicate the accidental trepanation, despite the accuracy of the Venator’s arrows and an unending tide of test subjects. The aquatic Duaradin fortress of Deepthunder has held out against the apocalypse since time immemorial. Under near constant attack, the citizens seal themselves in their hold and flood the city using ingenious mechanical walls and pumps, drowning any invaders. But emmissaries sent to the fortress noticed with some alarm that the barnacles that can be found all across Deepthunder can also be found on the skin of the sallow-eyed, secretive Duaradin that live there. Eager to establish new alliances in the wake of Sigmar’s return, the crippled Vampire diplomat Malapraktor set out in his iron carriage, a ruinous steam-powered contraption. The vampire’s diligence in finding those whose blood is tainted by Chaos is perhaps unsurpassed by any other, but his manner of creating converts to his cause is more forceful than most. The Shaii’ik tribe lived unseen by the scrying eyes of Tzeentch, worshipping a frail, masterless daemon. The entity granted them all invisibility from Chaos so long as they protected it in kind. When ambassadors from Azyrheim encountered the tribe the sight of the withered daemon sickened them, and they burned it. After some deliberation, they burned the tribe too. How to use this thread? This thread is going to become the home for the AoS28 project. Feel free to make use of the various TGA sections such as Painting and Modelling forums to show others what you are painting, or your own thread in the Narrative forums to talk about your warbands back story. You can also start your own blog and post photos in the gallery section but be sure to post links and updates in here to keep a central archive. You can easily find and share this thread and with the url -
  5. You have probably all seen the new about Shadespire by now. It looks to ba an amazing new games for matched play. I’m throwing this out there now, but I’m willing to be this is going to be as big The post Shadespire Incoming! New Facebook Group and TGA Forum sections appeared first on The Bad Dice Podcast. View the full article
  6. Awesome coverage to wake up to! thanks guys!!
  7. As the title says. Who is the best combat character in the game that's not a Behemoth. I'd be interested in knowing your thoughts on this with and without taking points into account. So Open and Matched play (because this does make a big difference! I'll start with a couple. Lord Celestant on Dracoth - 220 points so decent value in open and matched play. dishes out the damage but suffered with rend. Has access to some traits and artefacts that add to survivability and damage output. Shar'tor the Executioner - A bit on the expensive side but great in open play. 5 attacks at rend -2, Damage 3 and a few from his hooves too. Chances for more damage and a good horde clearing ability. Any thoughts?
  8. The age of Sigmar 6 nations event is taking place in Derby on 16/17/18th June 2017. The venue is: The Grange Banqueting Suites 457 Burton Road Littleover Derby DE23 6XX The recommended hotel is Derby Premier Inn South - The teams taking part in this event are England, Ireland, Republic of Ireland, Wales, Scotland and Scandinavia. 8 players per team. 5 games. 3 hours per round including pairings. The match ups will be pre-drawn and each team will play each other once. The winner will be the team with the most points at the end of the event. ------ TIMETABLE Friday International singles tournament. 3 games kicking off around 1.30pm and running into the evening Saturday and Sunday Team Event (48 players) and singles 2 day side event (50 players) ------------ PAIRINGS - COMPLETE Pairing cards will be used. Step 1 - First 2 match-ups • Both Teams simultaneously place 1 army on the table • Both Teams simultaneously offer 2 armies for the opponent’s placed army to choose from. • Both Teams simultaneously choose which one of the 2 opponent’s offers they want. • The army initially placed will fight against the offered army selected. • Unchosen army is returned to its Team Step 2 - Match-ups 3rd and 4th • Develops exactly as Step 1. Step 3 - All 4 match-ups left • Both Teams simultaneously place 1 army on the table • Both Teams simultaneously offer 2 armies for the opponent’s placed army to choose from. • At this point each Team has only 1 card in his hand (Started with 4, placed 1, and offered 2) Each team simultaneously chooses which one of the opponent’s 2 offered armies they want to face their initially placed army (Match-ups 5th and 6th). Each army not chosen will face the one card left in the Team’s hand. (Match Up's 7+8) Battleplans - TBC The 6 battle plans from the Generals Handbook will be played in integrated into the pairings option 1. Predetermined battlplans so you know at each step what will be played. option 2. Random battle plans rolled up when you roll for the tables Team and game Scoring - TBC Team win = 3 points Team Draw = 1 points Team Loss = 0 Points The team with the most Major Wins, wins the round. In the case of equal Major Wins, the most Minor Wins will win the round. If Minor and Major Wins are drawn then the round it a tie. The Team with the most points wins the event. In the case of a tie, the result between the teams tied will decide the winner. In the event of a 3 (or more) way tie the number of Major Wins scored will decide the winner. If this is still tied then the number of Minor wins will be the tiebreaker. Army Selection rules. Armies are 2000 points. Only war scrolls with a Pitched Battle Profile in the Age of Sigmar Azyr App may be used and the adjusted points will be used. Warscrolls may not be duplicated across armies in a team but may be duplicated in a single players army. Each team must include at least 1 of each grand alliance. Painting Requirements. We think games of AoS look best when all models are fully painted and modelled to represent what they should on the battlefield. • All models used must be fully painted miniatures of the appropriate type for the troops they represent. • Proxies are not allowed. Using other manufacturers models and/or conversions is ok but they must be fully representative of the unit they intend to replace. • Named Characters must be the correct model. • The minimum requirement is 3 colours in an appropriate and cohesive scheme, with textured/painted bases. • Due to the fact there is a significant advantage to using incorrect base sizes models must be based on appropriate round/oval bases. • Models not painted or based appropriately WILL be removed as casualties. • All unit options and command models must be shown on the models, for example if the models in a liberator unit have Sigmarite Hammers and a Grand Hammer you cannot use the rules for Sigmarite Swords and a Grand Blade. Point will be awarded in this section for the following areas. This is per player. All models in the army meet the minimum painting standards - 1 point The army is full cohesive and looks like an army rather than a borrowed selection of units - 1 point If in doubt please send photos to
  9. Hi Guys, GW have announced that they are working on a new generals handbook I propose that we collate a list of recommendations from this community and I will abuse my good fortune of having friends that work in Games Workshop to pass on our list to. With a bit of luck we can come up with some cool ideas and structured suggestions! Let me know what your feedback is and can I get a volunteer to collate/manage the feedback Thanks Ben
  10. I didn't say that! I said with and with out points.
  11. Post in here if you want access to any of the Age of Sigmar 6 Nations teams subforums and I will get you added. Requests will be deleted once completed.
  12. Let me know what you think are the Worst Warscrolls in the game and why. No Compendium stuff though. I'm not defining'Worst' make your own call on that and explain it.
  13. Mark and Steve return to the Bad Dice Podcast to chat about the disciples of Tzeentch. We recorded on the same day that the Karadron Overlord photos were released so gave our thoughts on the new toys. In this episode we The post Disciples of Tzeentch review – Bad Dice episode 152 appeared first on The Bad Dice Podcast. View the full article
  14. Todays episode is the last before a short break and I throw out a list idea built around 4 Daemon Princes. I like the idea of relying on the characters to do the heavy work and would love to see The post Monster Character Lists appeared first on The Bad Dice Podcast. View the full article
  15. I've had some great use from Stormvermin. Their retreat and charge ability is a game changer in some instances.
  16. IMO Sylvaneth are a hard counter to Skyfires!! Jump out of the woods with your Gunline and shoot him first.
  17. Today we bring you the news of the new Kharadron Overlords release. Announced at the Gamma Trade show by Games Workshop this looks to be an amwzing new faction for Age Of Sigmar. From games Workshop Community blog – The post Kharadron Overlords appeared first on The Bad Dice Podcast. View the full article
  18. Welcome to my Legion of Azgorh, Chaos Dwarf Blog. This is where I'm going to post all my progress with playing the Legion so as it gathers steam it should eventually progress into a mega thread of tips and tactics for crafting the best Legion list possible. This is the units I currently have painted. Unit Drazhoath The Ashen Shar'Tor The Executioner Bull Centaur Taur'uk Daemonsmith Infernal Guard Castellan Infernal Guard Standard Bearer Bull Centaur Renders Infernal Guard Fireglaives Infernal Guard Ironsworn Magma Cannon Deathshrieker Iron Daemon War host I will update this as I add more units to the army. This is the first list I used under the Generals Handbook since the forge world points were released. Unit War scrolls Cost # Total Drazhoath The Ashen 1 380 0 0 Shar'Tor The Executioner 1 240 1 240 Bull Centaur Taur'uk 1 180 1 180 Daemonsmith 3 100 2 200 Infernal Guard Castellan 2 120 0 0 Infernal Guard Standard Bearer 1 80 1 80 Bull Centaur Renders 2 160 2 320 Infernal Guard Fireglaives 3 100 3 300 Infernal Guard Ironsworn 4 100 4 400 Magma Cannon 3 140 2 280 Deathshrieker 2 120 0 0 Iron Daemon 1 200 0 0 0 War host 80 0 0 2000 I'll follow this up with some thoughts on my game and game plan and why I used those units.
  19. I have played Double Taur'uk. Its good but not great. He puts out a decent amount of damage but vs something like a Daemon Prince he's just not that good. I'm not sure that you can invest too many points into them. 2 of them for almost the price of Drazhoath is not really viable. If they were to come down to 140 points I would see use for multiples but to be honest I would prefer to see them pointed as they are and given better stats
  20. I asked about under powered Warscrolls and the reply was surprising. Only an small amount of truly terrible warscrolls were listed. On this episode I talk about how I was able to make the most of a weaker unit and get The post Making the most of Under Powered Units – AoS Daily 48 appeared first on The Bad Dice Podcast. View the full article
  21. Its been a while since I wrote anything about my legion so after recording an episode about under powered units I thought I should give my thoughts on using Bull Centaurs. How I get the most from Bull Centaurs I started by wanting the Bull Centaurs to be front and centre, getting stuck in and taking the fight to the enemy. This was a terrible idea. Next up I wanted them to sit and hold objectives. They are far too costly for this to be worth while. So eventually, after much trial and error and heavy defeats I found a few good uses for the unit. Numbers matter? 3 Bull Centaurs for 160 points is a high price to pay. 12 wounds is not enough, neither is 15 attacks with no rerolls to hit or wound. So you would have thought that 320 points for 6 of them would be an awful idea??? Actually not. Taking units of 6 enables me to do a whole load of things that 3 couldn't do The main advantage of this is the sheer amount of table space that they occupy. The unit is like a mobile terrain piece protecting an area of the table only by virtue of being alive. I have been able to use this to great effect in my games. I will anchor a flank against a table edge or terrain piece and then use the Bull Centaurs (in tandem with the Iron Daemon) to channel my opponent into my firing channels. More bodies also mean that my damage output, while not very high, is at least consistent and losing 1 or 2 models will not alter things too much as it is usually unlikely that those first couple of casualties were even fighting. A large unit of imposing models on big bases is threatening to an opponent no matter what the stats on paper say about the models. They look scary and will attract attention. A Meat Shield Another use I found was to play the unit in character. They are a herd of cows. I would bunch them up and run them at people with a character packed into the middle. This made a meat shield of finest lean steak that was ready to die just to deliver the combat character. This also limited the amount of combat attacks that would be brought against that character. The only in this role So while the Centaurs are possibly overcosted they are also the only unit that we have to fill these battlefield roles. Yes I could go to the Chaos Alliance and get better point for point units to do the same task (and swap out my battleline too) but that's not what it's always all about. I want to play the Legion so am stuck with the cows. They could be 200 points for 3 and if I really needed a unit to do a certain thing then I would have to use them regardless of the costs. I hope this helps you get the most from your Bull Centaurs and also gives you some ideas for using other units in less obvious roles.
  22. I was going to take this combo to the Sheffield Slaughter buy decided against it in the end. The main issue is that you need to save from your list almost the cost of another Magma Cannon! And when on the vortex the Smith can't get within 3" to buff the war machines. The spell is best used early in the game to get on the vortex and stay there for the longest time but thats when you need the extra range on the magma cannons. Maybe it will be good in a list without war machines. Its an excellent counter to sth large skyfire units but i'm not sure its better than taking 2 Death shriekers to snipe the shaman. (Smith and vortex is 200 pts. @ shriekers are 240)
  23. Starting a Warhammer blog is an excellent way to improve your gameplay and painting. The discussions and feedback you get from this are excellent. On this episode I talk about how I find this useful and give some examples of The post Why you should start a Warhammer blog – AoS Daily appeared first on The Bad Dice Podcast. View the full article
  24. Each Wednesday show us what you are working on
  25. Event Title: Alliance 1 Day event in Derby - March 12th. Event Author: Ben Calendar: Events UK Event Date: 12/03/2017 Welcome to the Alliance This the 2nd Alliance event from The Grand Alliance community. Last August I ran the 1st event and an awesome time was had with the players coming from all around the country to take part. This event will be held on 12th March 2017 at The Grange Banqueting Suites in Derby, UK (this is the the same venue as last time and also the Blood and Glory venue) Alliance is a 1 day, 3 Game event. Tickets The event is limited to 50 places and you can buy tickets in The Grand alliance store by following the link below. Tickets will be first come first served and are on sale right now. GET TICKETS HERE Rules Pack Download the pack here - Alliance_pack-2017.pdf Venue The event is held in Derby at the Grange Banqueting Suites. The Grange Banqueting Site 457 Burton Road Littleover Derby DE23 6XX Make a weekend of it? If you fancy coming to the event but think you might have a long way to travel how about driving up on the saturday afternoon and take in the amazing exhibition hall at Warhammer World, have dinner in Bugmans and play a game or 2 of the fabled Warhammer World tables. Warhammer World is just 16 miles from the tournament venue. Contact Details and Questions You can send me a direct message on this forum or send an email to Alliance 1 Day event in Derby - March 12th.