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Ben

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Everything posted by Ben

  1. Morning Warhammer Fans. The UK Masters is going to be on Jan 6/7th in Derby. #SaveTheDate #10thMasters #AgeofSigmar #BackToItsRoots

  2. Event Title: Blood and Glory 2017 - Bad Dice Gaming Convention Event Author: Ben Calendar: Events UK Event Date: 11/03/2017 12:00 AM to 11/05/2017 12:00 AM Hi everyone. I want to share with you all the details for Blood and Glory 2017. THE BAD DICE GAMING CONVENTION ——BLOOD AND GLORY 2017—— THE ROUND HOUSE, DERBY, UK EUROPE’S BIGGEST AOS AND 40k EVENTS This is the 5th year we have ran Blood and Glory the event is being turned up to 11! We have brand new spectacular venue and will be expanding to include not only Age of Sigmar but also 40k and Horus Heresy. I posted a podcast about the event here - http://baddice.co.uk/blood-glory-tickets-sale-now-aos-daily-100/ and you can also check out the video we recorded at the venue. This event is set to be the biggest and best Bad Dice event yet. We have an amazing new venue that can hold up to 700 players and we intend to fill it! The Age of Sigmar and 40k Matched Play GT’s are going to be huge but we also have plenty going on for players who prefer Narrative and Open play. Warhammer Achievements is a Age of Sigmar Narrative play event and we are welcoming the Imperial Truth team who are running a Horus Heresy narrative event. So if you want to test your AoS and 40k skills against the best players in the world, see amazing painted models and hang out for a weekend of gaming then grab a ticket before they sell out. GET TICKETS HERE Event Information Date: 3/4/5 NOVEMBER 2017 Location: THE ROUNDHOUSE, ROUNDHOUSE ROAD, PRIDE PARK, DERBY, DE24 8JE Systems: Age Of Sigmar, Warhammer 40k, Horus Heresy and more TBC JOIN THE FACEBOOK GROUP Warhammer Age of Sigmar – GET TICKETS HERE Generals Handbook matched play 2000 Points Battlehost using Generals Handbook 2017 including ALLIES and new Allegiance abilities. 6 games, 2 day event. Bad Dice Rankings Event Rulespack - http://baddice.co.uk/wp-content/uploads/2017/09/bloodandglory2017_AoS_Championships.pdf Warhammer 40,000 – GET TICKETS HERE New 40k Rules Battleforged armies 2000 Points 6 games, 2 day event. ITC Event Horus Heresy – GET TICKETS HERE Warhammer Achievements – Tickets at https://bloodandglory.baddice.co.uk/shop Age of Sigmar Skirmish details to be released soon. All Day friday for open skirmish gaming. Seminars, specialist games, Painting Contests and lots more to be announced. More information to be revealed in the coming weeks. It’s worth underlining the Bad Dice Team’s aim for this whole event. It goes without saying that we want everyone to leave having had an amazing weekend. We also want to give players new to the tournament scene the chance to jump in without feeling total out of their depth while giving the regulars an event that they will be more than happy to recommend to their friends and can’t wait to attend again the following year. We want to celebrate all areas of the hobby but keep the competitive edge that is part of the fun of tournament gaming. My personal highlight from most of the events I have attended over the years is the social side. The events that stick in the memory are the ones that offer lots for the players to do and keeps them gathered in one place in the evenings. We will make sure that no matter your preference for a tournament evening, we should have something on offer to keep you entertained and having a great time. Between the Bad Dice team, and our huge list of advisors, helpers and contributors we have attended and organised 100’s of events, this lets us see what works well, what we like and dislike and what we want to bring to Blood & Glory. The event is taking place at the Roundhouse in Derby. A beautifully renovated listed building that is the perfect setting for a gaming event. The Bad Dice event ethos is firmly in place here, we want to see amazing armies on the best gaming tables with game mats and terrain on each board. Gamers of all levels of experience are welcome from total newcomers to the hobby right up to grizzled veterans, we have something for everyone. http://roundhouse-events.co.uk Check out the video below for a better look . Questions? If you have any questions at all about this event feel free to get in touch. You can contact Ben all over the web! Email – bencurry@baddice.co.uk Twitter @baddice_podcast Facebook – facebook.com/baddice Instagram – @bencurry  Blood and Glory 2017 - Bad Dice Gaming Convention
  3. Legion Of Azgorh Mega-Thread

    Welcome to my Legion of Azgorh, Chaos Dwarf Blog. This is where I'm going to post all my progress with playing the Legion so as it gathers steam it should eventually progress into a mega thread of tips and tactics for crafting the best Legion list possible. This is the units I currently have painted. Unit Drazhoath The Ashen Shar'Tor The Executioner Bull Centaur Taur'uk Daemonsmith Infernal Guard Castellan Infernal Guard Standard Bearer Bull Centaur Renders Infernal Guard Fireglaives Infernal Guard Ironsworn Magma Cannon Deathshrieker Iron Daemon War host I will update this as I add more units to the army. This is the first list I used under the Generals Handbook since the forge world points were released. Unit War scrolls Cost # Total Drazhoath The Ashen 1 380 0 0 Shar'Tor The Executioner 1 240 1 240 Bull Centaur Taur'uk 1 180 1 180 Daemonsmith 3 100 2 200 Infernal Guard Castellan 2 120 0 0 Infernal Guard Standard Bearer 1 80 1 80 Bull Centaur Renders 2 160 2 320 Infernal Guard Fireglaives 3 100 3 300 Infernal Guard Ironsworn 4 100 4 400 Magma Cannon 3 140 2 280 Deathshrieker 2 120 0 0 Iron Daemon 1 200 0 0 0 War host 80 0 0 2000 I'll follow this up with some thoughts on my game and game plan and why I used those units.
  4. Hi everyone. I want to share something with you all that I have been working on for quite some time and only recently managed the time to get finished. For as long as I can remember I have been taking notes from my games of Warhammer and after a while I settled into a routine of always returning to the same format. I had the idea that this would make an excellent notebook, and similar to the idea that started Scenery Dice, I found that I couldn't buy just one, it would cost far too much. So instead I went and looked at a way that I could get an amount printed that would make them affordable to order and give other people the chance to get one too. So as a thank you to all the awesome TGA.Community members I am releasing them on here first and giving you the opportunity to grab one of these before they fly out of stock. The books are a small format, A6 notebook that easily fits in your gaming kit. The pages are pre-filled with spaces to write your games notes and keep track of wounds, turn, points and lots more. Each book has 36 pages, 1 game per page. This is a Limited edition run of only 250 books. I only have 150 of these to sell, and if you are coming to Blood and Glory they will be given out to the players at the event too. thanks, Ben AoS Gamer Notes A note book for your games of Age of Sigmar If you are like me and find it difficult to keep track of all the things going on in your AoS games then this notebook will make it easy to manage your wounds, abilities, turns and points, leaving you more time to become a tactical genius! TGA.Community members are getting early access to these books before they get offered elsewhere. They are limited edition, only 250 have been printed and 100 of them will be given away to the players at Blood and Glory this year. If you want to get your hand on one you need to be quick as only 150 are going on sale. Get the book Prefilled Pages An A6 notebook with 36 pages laid out ready to take your gaming notes. Space for your abilities, games turns and points scored. Record all your games Fill in the pages as your play your games, keeping track of all the important things that are happening so you can get the win. Get the book
  5. Aftermath of the GT final

    Get him to come to Blood and Glory!!
  6. Reservations...

    I expect that there will be great cards in a war band you are not interested in, but unlike FFG and other systems, you can only play 1 card per deck, so gone are the days of buying a bunch of bad ships just to get the 4 of the new hot card. Also I guess there will be a good 2nd hard market out there
  7. RT @HeelanHammer: It's 'still' an awesome way to play https://t.co/RS5ueA1VA2

  8. Entry list has been updated -
  9. Thanks!!!! I really appreciate it.
  10. Order today and I’ll post tomorrow.
  11. Dorset AoS Masters - 25/11/17

    Very cool!!!!
  12. Legion Of Azgorh Mega-Thread

    Here are my thoughts on the list. The general plan is that to win games you need to score on the objectives. This sounds super simple, but I tell you now, its not. I would say that most players don't consider this when building a list. This means you need to be able to not only get to the objectives and hold them, but also protect your own, and clear your opponent off theirs. With movement 4 Evil Stunties.... So a key part of building and playing my list was to make sure I have as much speed and manoeuvrability as possible while still remaining true to the Legion. Drazhoath and the Bull Centaurs played a big part in this, but so did the War Engines and their ability to get the Magma cannons into prime shooting positions. In every game I play I use Drazhoath to get across the table quickly and cause problems to my opponents plans. He always dies, but he has to be dealt with before he can do to much damage. It also takes a fair amount to bring him down so it really causes my opponents a tough decision. The Bull Centaurs I use as a massive meat shield, they are excellent to take charges, soak up damage let my characters and war engines counter attack. Because the Cannons are slow and the shooting fairly short ranged I like to play very aggressive and up the battlefield using the Centaurs as a rolling road block while Drazoath stop's the centaurs getting too much attention all at once. I try to team up my units so when I fight combats I always have the option to crush a unit and move on rather than getting bogged down, and also have the option to put a hefty threat into part of the table so my opponent is forced to counter with a big portion of their army. I can then use my shooting to swing those combat match-ups. When i'm facing a combat heavy army that I think will roll over me quickly I like to use the Centaurs to take the charge and bog them down, I push them up field into a position where I can choose where to charge in the following turn if allowed to do so, putting the pressure on my opponents and making them choose what to do. Once they are stuck into the centaurs, they usually take 2 rounds to chew through. This blunts any double turn, it also means when its my turn I get to pour in the firepower and hit the counter charge. This is all the general plan and is of course subject to my opponent having their own plan. Thats enough for tonight. I have lots more thoughts and some photos too
  13. @PositiveVictim haha, Are you going to rope in the Myhills too?

  14. Aftermath of the GT final

    OMG! There was a 2nd Legion player! Does anyone know Matt McDonnell??
  15. Aftermath of the GT final

    I'll be posting all the lists over at baddice.co.uk/lists as soon as I get them. Usually takes a couple of weeks
  16. Legion Of Azgorh Mega-Thread

    Hi guys, I did indeed finish 7th at the GT Final over the weekend. This was my list: Drazhoath The Ashen (320) Bull Centaur Taur'ruk (160) - General - Trait: Cunning Deceiver -Artefact: Chaos Talisman Daemonsmith (100) Pyre Rune Staff Infernal Guard Battle Standard Bearer (100) 6 x Bull Centaur Renders (360) Scalding Hand Weapon & Spiteshield 10 x Infernal Guard Fireglaives (100) 10 x Infernal Guard Fireglaives (100) 10 x Infernal Guard Fireglaives (100) Iron Daemon War Engine (180) Magma Cannon (140) Skullcracker War Engine (200) Magma Cannon (140) Total: 2000 / 2000 I've been working on this sort of list for a while. even before the warscroll updates I had settled into the pattern of Draz, 6 Bulls, 2 Magmas as being in every list. This gives a good mix of combat, shooting and speed. I played this list with a 3rd Magma and no Tauruk but the extra mortal wounds is far surpassed by run and charge command ability. The Skullcracker I thought on paper looked good, and had the potential to do some real work. In my head the dice say 14ish attacks, 7 hits, 4/5 wounds, maybe 2/3 D3 damage after saves. No-one with any tactical ability will get their fragile characters charged by a huge base, and that sort of damage is not going to make a dent into big units, or will be over kill to smash small chaff. I didn't see place for it but wanted to play it. I also thought it would run out of steam quickly and once its taken enough wounds to get only 2d6 attacks it is essentially out of the game. I was totally wrong on this. Like, Astronomically wrong. anyway, i'll have a rundown of the units and why I chose them, how they fit together and later I can talk about how the games went. Disclaimer - If you want to play Allies or Mixed chaos there is often a 'better' or 'more efficient' unit to take. I only play Legion. Draz. Big daddy D. Supreme Prophet of Hashut. Lord of the Black Fortress. . The Bullfather. The guy is the best thing in the army hands down. He is probably over costed, under performing and too much of a target but without him we are footslogging and slow. Drazhoath can move 30" when you win the double turn. He can tank vs mortal wounds. he can flee 7+d6" even with 1 wound left. he casts spells, shoots, fights. Most importantly he is flexible and hard to predict where he will be each turn. Dirty Uncle Taur'uk. This has always been my favourite character and now he has a list around him where he is far down on the target priority list he excels. Run and Charge command ability on all teh bulls is excellent, so is +1 to charge. The latter ability is a gem as it removed the possibility of failing a change when rolling double 1's. Daemonsmith standard. +6" and one use mortals. Staff over Axe just for the potential 3 damage. Infernal Battle Standard. I was most disappointed with this chap. I think I might have been too cautious with him so i won't change the list just yet but it seems that he only is really useful if you play super defensive, but most games that's not the case. the objectives are always over the table. I think if i thrown him forwards early I might get more gains, but he is very slow and it feels like the points are better spent on other things. 3x 10 Fireglaives Pretty standard battleline. Shooting off a few extra wounds here and there, they are a constant bother to people and the champions bomb ability is excellent. 2x 10 and 1x Ironsworn horde seems a great battleline option but i struggle to fit it in a list. I had the chance a few times to shoot all 3 units and lob a couple of bombs at one target. Near the BSB. With Magma support. Thats game over man. 6 Bull Centaurs w/Spiteshields This unit really is something else. 360 points for 6 large bases, 30 wounds, good armour save and consistency damage output. They are not spectacularly smashy like 30 Bloodletters (that are 90 points cheaper) or other really super hard hitting combat units, but they are a massive hike over what we previously had and are very grindy and strong. Downside is the ability to bring it all to bear. I might try 2 units of 3. It will double the chances of making a charge when running side by side (2 run rolls, 2 charge attempts) and will be easier to fit them in range of the Taur'uks abilities, It will also mean I can got in 2 directions rather than over committing 6 bulls to get a job done. My gut says 1 unit of 6 is best though. The Great Weapon option is an essential upgrade here. I don't have the models but will be converting them. In 6 games I bounced a handful of wounds, none of them being an important extra wounds caused, on the other hand, I did a massive amount of damage and that would have been hiked by a GW. My only concern is that there are no models for the great weapons and what will that mean to the rules in the future?? 2x Magma Cannons Standard. Impacted my opponents play and game plan far more than the damage they inflicted. Worth it every time to do a few wounds a turn all game. This is the main advantage of scary combat units pushed in people face. The cannons crop down in teh target list and can shoot all game. Iron Daemon This was great in every game. Its always great. I did my time with the old rules and I think I have a real good handle on how to play and position the model in the game. Now i'm rewarded with more damage and more defence. 10" move is nice, 3+ save too. Best thing about it is the cannon. not foe the damage caused, but for the shock and awe factor. Shoot someone with 4D6 dice and rend 2 and they remember. Which once again messes with their target priority. Skullcracker War Engine. As I said above, This was excellent in all my games. My main fear was how easy it is to kill. Or not even kill, just keep a lid on. The list as a whole presented so many targets that the Skullcracker was often left to do real damage. Consistent damage output that has the ability to have a massive spike (rolling 20 attacks and getting 15 hits, while near the BSB) made this a real show stopper and my opponents didn't discover this until too late, Magma cannons dead, Drazhoath down and the Iron Deamon beaten up the Skullcracker did some great work. That will do for now. My next post will be about how I played the list and how and why I was very aggressive and up the table with a supposed gun line army.
  17. Aftermath of the GT final

    From my point of view as a player, and one lucky enough to be sat around the top tables all weekend, there seemed a good mix of lists. LOTS of armies build around finding Damned terrain. far more telling than minor list tweeks! I faced the KO list in 8th place in the last game. I got my deployment all wrong and was playing from turn 1 to keep it to a minor loss, which I managed. It was Ironclad, 21 Wardens/riggers, 30 grunts all with Hooks and 3 Khemists. No aethermatic endringworks. just fleet master and hero phase move. I also played again Dan's (3rd place) murder host. Its tough but not unbeatable. On the tables around me in round 5/6 there were lots of lists that would have been interesting to face and looked like fun games were going on. Not as many horror shows of lists when compared to SCGT tables only 6 months ago. GHB2 is looking great so far.
  18. I'm probably the worst person to start this thread as I doubt i'll be competing at the top tables, but i'll be packing 3 Magma cannons and playing duck hunt. PEWPEWPEW those Star Drakes. What are people bringing, what do you expect to be facing and for those watching at home, what do you hope to see on the stream. P.s. keep it clean P.p.s. No-one wants to hear anymore about painting and Firestorm. Other threads for that chat. Tag someone who is going to the GT Final this weekend. @Dan Heelan @Russ Veal @Nico @Countmoore @Liam Cook @Bryan C
  19. Firestorm is being used. The new FAQ from games workshop clears up exactly what that means. Also, 40k pack - https://bloodandglory.baddice.co.uk/wp-content/uploads/2017/10/Bad_Dice_40k_Champs_RP.pdf
  20. @lurraeven https://t.co/cUIYK0kZdn

  21. No idea I’m afraid. Going off other publishers there is no firm patten.
  22. Hi guys. As you all might know by now, Games Workshop books are on audible. I am an registered Audible Affiliate, what this means is that I get a commission for promoting Audible products. This goes towards the (vast) TGA running costs. SO if you want to get a free Audio Book, and listen to Age of Sigmar and also support TGA you can do this by using my links to get a free trial at Audible. In the UK you can use this link - https://www.awin1.com/cread.php?s=1007402&v=8095&q=315504&r=434627 and in the USA you can use http://www.audibletrial.com/baddice I'm a massive Audible fan and have been a member for over 5 years with more than 100 books in my library. You can see some of my top recommendations at http://baddice.co.uk/audible/ Thanks for your support, I hope you enjoy your free books! Let me know what you are listening to.
  23. Recommended Realmgate Wars -Age of Sigmar Audio books reading order. The Gates Of Azyr – Realmgate Wars Book 1 War Storm – Realmgate Wars Book 2 Goal Maraz – Realmgate Wars Book 3 Hammers of Sigmar – Realmgate Wars Book 4 Call of Archaon – Realmgate Wars Book 5 Waderns of the Everqueen
  24. Hello TGA Community. . I want to introduce you all to a new project here at The Grand Alliance community. This idea was brought to me by @Bruticus and after some discussion we felt that The Grand Alliance community would be an excellent home for this project. Inq28 meets Age of Sigmar Inq28 explores the lesser known aspects of the Warhammer 40,000 universe and has been a huge success, inspiring Blanchitsu articles, numerous blogs and countless incredible miniatures. Inq28 has become a term that describes not just a particular game but a whole approach to the hobby: an approach that puts creativity and imagination first. AoS28 is an attempt to bring that same approach to the Nine Realms. The Age of Sigmar has the potential for all sorts of stories, and just because we mainly see the epic, cinematic god-battles in the Games Workshop books doesn’t mean there aren’t other stories just out of frame, or just off the beaten path. That’s not to say your warband can’t include a few heroes, just that not every hero has to have a duel with Archaon. What makes a model AoS28? Conversions - The Age of Sigmar range contains loads of great miniatures but you’ll probably want to convert them in order to personalise them. This could be a kitbash or a complete resculpt. The important thing is to make the model yours. Character is essential - you don’t have to write a full background story, but you’ll have to think about your character’s personality, they aren’t just pieces on a gaming board: what are their motivations? How have they survived the Chaos apocalypse? What do they think about the return of Sigmar? What secrets do they have? Extra grimdark - Age of Sigmar has a distinctive, vibrant style, but there is a lot of darkness that is waiting to be explored. You think 40k has a monopoly on grimdark? The Nine Realms were conquered by Chaos, we are only just beginning to learn about the horrors that were unleashed. What rules can I use? We’ll be supporting the Hinterlands rules for AoS28, however your warband could be designed with games of Silver Tower, Mordheim, Realm of Chaos, Frostgrave or countless others in mind - or not for gaming with at all. The focus should be to make models you think are cool, rather than being constrained by points costs or restrictions. How do I join in? You’ll need to make a warband - probably between 2 and 8 models - led by a hero. The warband can be based on the theme below, or can be anything else you want to make. Start a blog on www.tga.community and add the tag ‘aos28’. Use the hashtag #aos28 on instagram and twitter. Or if you have a blog already, let people know where to find it by posting your updates in the AoS28 thread on tga.community or by emailing aos28@exprofundis.com If you don’t want to make a miniature or two, you could join in by writing stories or making art. What comes next? Over the next few months we’ll be showcasing all the best AoS28 models and warbands from any participating blog, as well as our own warbands. We’ll track what everyone is doing with Work in Progress photos and then final photographs in a few months. There is no real deadline, because AoS28 is an ongoing thing. But we will roll out a new theme every few months, along with a wrap up of everything so far. In addition there will be a new edition of Hinterlands dealing with AoS28 specifically, posts about background stories and ideas and possibly even gaming events at Warhammer World. I need some ideas Without many background or art books to draw inspiration from it might seem more difficult to come up with Age of Sigmar concepts than it is with Warhammer 40k. Age of Sigmar is often regarded as high fantasy, and you may feel that things need to fit this style in order to be suitable, but really you have a free reign to do whatever you can imagine: with infinite realms there are very few limits to what is acceptable. Like Warhammer 40k, Age of Sigmar has room for all sorts of stories of all sorts of genres. You are free to make whatever you want to make, but if you are stuck there is a theme you could try: AoS28: Witch Hunters The gates of Azyrheim are open and the Stormcast are unleashed on the Nine Realms. Cities and fortresses, thought lost forever are rediscovered. Lines of communication are rebuilt. And along with the Stormcast there are also other emissaries of Sigmar’s new world order. These Witch Hunters are tasked with rooting out corruption within the so-called Free Cities and the lost tribes, where mortals claim they have managed to resist the apocalypse. They seek the truth of these claims, and hunt the deceivers, betrayers and abominations. Some travel in disguise and infiltrate the Free Cities, rooting out the corruption where it may otherwise go unnoticed. Some arrive at the city gates at the head of a punitive force, demanding tribute in Sigmar’s name. There are stories of tribes that claim to have escaped the taint of Chaos being put to the sword during these witch hunts. And there are stories of Sigmar’s agents themselves falling foul of the taint of Chaos and instead spreading the very corruption they profess to seek out. The Shadowblades of the Seven Severed Fingers Cabal use assassins that travel through the Chaos wastes unnoticed, cloaked in the hides of daemons. They fight the horror of Chaos with horror of their own, and are able to strike fear into the blackest of hearts. The Bitterlight Guild of Azyrheim use blinding, excoriating magic to interrogate those they suspect of corruption, stripping away lies and flesh until only truth remains. Their agents are said to be pure and incorruptable by some, and perverse sadists by others. The childlike Oracle of Shyish can taste the taint of Chaos in the blood of men and women. Under the watchful eye of her immobile, silent Stormcast guardian, thousands of pilgrims bring her offerings in a hope to prove their purity. The Knight-Venator Calliostro, tasked with finding tribes that had resisted the hordes of the Blood God, instead came across a Slaughterpriest who claimed to have been cured of the madness of Khorne when he pierced his own skull. The pair formed an unlikely alliance, but so far have been unable to replicate the accidental trepanation, despite the accuracy of the Venator’s arrows and an unending tide of test subjects. The aquatic Duaradin fortress of Deepthunder has held out against the apocalypse since time immemorial. Under near constant attack, the citizens seal themselves in their hold and flood the city using ingenious mechanical walls and pumps, drowning any invaders. But emmissaries sent to the fortress noticed with some alarm that the barnacles that can be found all across Deepthunder can also be found on the skin of the sallow-eyed, secretive Duaradin that live there. Eager to establish new alliances in the wake of Sigmar’s return, the crippled Vampire diplomat Malapraktor set out in his iron carriage, a ruinous steam-powered contraption. The vampire’s diligence in finding those whose blood is tainted by Chaos is perhaps unsurpassed by any other, but his manner of creating converts to his cause is more forceful than most. The Shaii’ik tribe lived unseen by the scrying eyes of Tzeentch, worshipping a frail, masterless daemon. The entity granted them all invisibility from Chaos so long as they protected it in kind. When ambassadors from Azyrheim encountered the tribe the sight of the withered daemon sickened them, and they burned it. After some deliberation, they burned the tribe too. How to use this thread? This thread is going to become the home for the AoS28 project. Feel free to make use of the various TGA sections such as Painting and Modelling forums to show others what you are painting, or your own thread in the Narrative forums to talk about your warbands back story. You can also start your own blog and post photos in the gallery section but be sure to post links and updates in here to keep a central archive. You can easily find and share this thread and with the url - TGA.community/AoS28
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