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Tiger

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96 Celestant-Prime

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  1. The Rumour Thread

    Oh I see, I was so fixated on the last two parts that I missed the reference of the design.
  2. The Rumour Thread

    With completely new design, will it be correct to call them aelves?
  3. lion rangers x3

    Beautiful.
  4. The Rumour Thread

    I probably wouldn't connect the teaser to the sea elves, it's easy to miss the internet rumors, when you're busy most of your time. At best I'd think it's going to be a new scenery, dread fleet or man'o war reboot. If the rumour is true, I'll have some cool sea creatures to paint. If they would choose to use that element, it'd be really interesting story to read.
  5. New Aelves

    To put it simply, death would offer a different perspective to the cycle the soul went through and it thought it was or is. All of them are a wonderful reading, although the Stormlight archive surpasses them in my view.
  6. New Aelves

    To a soul it wouldn't matter, if it was dark/high/wood, in its form it's unburdened by mortal identifications. Once it's in a body, it's far easier to manipulate it into "you are that or this". I doubt Morathi had the strength to be picky either. I pointed this out in some other topic. The Incarnates might be fiddling with the "original" physiology. It has very Mistborn flavor, something I very much approve. It's easier to make some changes to the bodies to adapt them to a different climate/food, rather than making climate suitable for you. Less noticeable as well. As to what exactly are Gorgons. Curse, blessing, curse disguised as a blessing, multiple scenarios, all rather interesting to learn.
  7. "We are shaped by fate just as we shape it." Gaze the stars, free the spirit, focus on the hope and forsee the thread we must take. Drake for me, always liked divination. Hopefully I'll eventually get to play my Bard of Desna. Drake - divination, see the obstacles and a way to overcome them. Either direct them against each other, avoid or predict the best way to directly overcome. Eye - opportunism, pragmatism. It doesn't matter, if the portents are true, what matters is who believes in them. A word here and there and you can benefit from the situation. Skull - Drake feels opposite of the Skull, sort of reactionary force to what the source behind the Skull is doing. The Skull doesn't want to be shown or wants other to know what it's planning, until it gains enough momentum, after that it doesn't matter what others actors will do. It's rather interesting situation, if you think that there might be more sources interacting behind the portent. For example two cities silently plotting against each other, seers would divine a Skull portent with unclear source behind it.
  8. The Rumour Thread

    All larger GW models have been really cool. I think I'm going to like that model.
  9. Mixed Order Lists! Join in on the discussion

    Frosthearth Phoenix/Annointed Loremaster 2x Bolt Throwers Reavers Spearman (Legacy) Phoenix Guard 1000 points format I've been thinking on making Hallowhearth army, with Fyreslayers, Phoenix Temple and Eldritch Council. Not sure how to make it, as Fyreslayers want to be in larger groups.
  10. Let's chat: Daughters of Khaine

    I'm still not certain what Teclis is. GW likes to use "twins share a soul" trope when it comes to elves. In essence both beings are individual, yet still linked in spirit, when one departs the other feels void. I suppose when Tyrion ascended he could have empowered his brother as well. I find it interesting because I can't recall when they're not mentioned together.
  11. The Dread Solstice

    https://www.warhammer-community.com/2018/02/11/the-dawn-of-the-dread-solsticegw-homepage-post-1/ It's choose your own adventure style campaign. Interesting, looking forward to it.
  12. Let's chat: Daughters of Khaine

    What I find interesting is that the text doesn't mention Teclis...
  13. Now that I have the book in hands, the portents seem like a fun elements in the game. They seem similar to 40k stratagems but unlike to 40k the resource generators and triggers are tied to other means. In AoS the resource generators are D6, priests and wizards, heralds, citadel, realm of Shyish while the triggering points are focused on friendly heroes. Fighting heroes aren't less desirable, although they won't be adding to the resource generation. It's a small boon for models with a priest keyword (Cauldron of Blood, priests of Duardin, Relictors and so on) that I've always felt were a bit lacking compared to wizards. For those not in the known the stratagems are something of an interrupt ability, allowing you to influence the game, usually inflicting penalty, negative modifiers or re-rolls on various situations that happen during the game. There are other abilities such as bringing slain models or even negating enemy's rend. There are six different types of portents with the heralds having access to their own. The portents are generic enough to be used in any realm, although GW decided to give some of them Shyish flavor. I'm left wondering, are you going to give it a go? I am bit saddened Annointed of the Phoenix doesn't have a Priest keyword. It'd be really thematic, unless GW plans to roll Priests of the Phoenix, when they decide to work on Phoenix Temple.
  14. Malign Portents

    Due to the nature of how books are released, I'd expect there will be a recap in everyone of them. The general feel I get from GW is trend similar to RPG supplements. There are far too many of them to recall but you know they have something that you'd like to play with. I didn't expect a heavy emphasis on a lore, I'm guessing as you said it, there will be an RPG supplement or covered in some other book. I am really dreading on managing rules from 2+ books during my games as time goes on. Once I have something that I'd like to play and my friend has something that he'd like to play, the interactions and looking up the definitions between the various supplements could become a hassle to run or simply too time consuming.
  15. Malign Portents

    Picked up the book!
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