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I had a really rough weekend with really close matches that didn’t go my way. LoA is of course a swing army with alot of upsides (and downsides) depending on a few dicerolls. We knew that and it is what it is. But I did scramble a lot of points even in defeat. And the team finish in 3rd place which is very good I think.
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I am going to run the Legion at the 6 Nations this year. 🙂 https://drive.google.com/file/d/1sDFjpW6lG6avTPW2-VNzOsnPmpMUX6ah/view
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Here is a picture of my magma cannons on 105x70mm from a game yesterday. I think they look good on that base size. I would prefer 105mm but I could go either way.
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So we have our own base gate. Let's try to fix this. I am going to wait until the next FAQ to change anything since I think some of these base sizes will change when they try themselves to but the model on the suggested base size. But in the meanwhile, what are the correct base sizes, should we try to agree on a list. I am sure they read this thread. Let's start, this is my suggested base sizes: Bull Centaur Renders 90 x 52mm Bull Centaur Taur’ruk 90 x 52mm Daemonsmith 25mm Deathshrieker Rocket Launcher 105 x 70mm Drazhoath the Ashen 120 x 92mm Dreadquake Mortar 170 x 105mm Infernal Guard Battle Standard Bearer 25mm Infernal Guard Castellan 25mm Infernal Guard Fireglaives 25mm Infernal Guard Ironsworn 25mm Iron Daemon War Engine 120 x 92mm K’Daai Fireborn 50mm Magma Cannon 105 x 70mm Shar’tor the Executioner 105 x 70mm Skullcracker War Engine 170 x 105mm Do you agree? I could see that some would like to put the small heroes on 32mm and that would also be ok with me.
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It’s much bigger than a iron daemon and that is a tight fit on 120x92 IMO. It will look like 1/3 of the scullcracker is crashing off the base. If someone have a picture it would be fun to see how it looks. Edit: A picture of Ben’s scullcracker
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After reading the recomended base sizes, have anyone managed to fit a scullcracker on a 120x92 base?
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I think your list is good. I have played a similar list in two tournaments with good results, 3/56 and 10/38. I would maybe skip one daemonsmith and increase the infernal guard to 30 and get an endless spell. I would keep the train. I would also prefer a minus 1 to hit artifact on the general. Minus 2 to hit is too good to ignore IMO.
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Fireglaves in units of 10 seems better to me. I think ironsworn works better in larger units (if you use them to grabb objectives or as a screen). Has anyone had any success with the warhost. It seems to me very expensive with a lot of tax units (castellant, bsb, second ironsworn unit) for little gain. But I havn't tried it.
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You can run a list with 2 magma (or 0) and still be competitative, no problem. From the models you have you could try this list: Draz Tauruk - general - grotesk - gryph feather charm daemonsmith 30 ironsworn 2x10 fireglaves 6 Kadaii Iron daemon Skullcracker 2 Magma Maybe gemenids.
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I just come back from a tournament in Sweden with 60 players and pretty much the best players in Sweden attending. I came third with this list. 🙂 Bull Centaur Taur'ruk (160) - General - Trait: Grotesque - Artefact: Miasmatic Blade Bull Centaur Taur'ruk (160) - Artefact: Doppelganger Cloak Daemonsmith (100) 20 x Infernal Guard Ironsworn (180) 10 x Infernal Guard Fireglaives (100) 10 x Infernal Guard Fireglaives (100) 6 x K'Daai Fireborn (280) Skullcracker War Engine (200) Iron Daemon War Engine (180) Magma Cannon (140) Magma Cannon (140) Magma Cannon (140) Hashut's Wrath Artillery Train (120) I played a Nagash list, a Gavriel Sureheart SCE list, a shadowstrike & summoning Seraphon list, a Nighthaunt list with 60 reapers and a Phoenix Temple list. I lost against Nighhaunt who later won the tournament. We played the GW secondary objectives where we had to choose 2 new objectives for every game. I completed all of them so I ended up with 4 major wins and 10 secondary objectives.
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My recommendation would be to get a Tauruk. He is a strong choice to be your general. He hits hard and you can make him -2 to hit. Other that that, if you can get hold of a skullcracker you want it in your list. Also 6 Kadai fireborns are a great unit. And I am not a fan of 40 Ironsworns. I havn’t tried the warhost so maybe it works there, but to me it feels to slow.
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I took legion of azgorh to a tournament this weekend. It was a quite competitive tournament with 40 players. I played this list: Allegiance: Legion of Azgorh Mortal Realm: Ghur Bull Centaur Taur'ruk (160) - General - Trait: Grotesque - Artefact: Gryph-feather Charm Bull Centaur Taur'ruk (160) - Artefact: Armour of Bazherak the Cruel Daemonsmith (100) 20 x Infernal Guard Ironsworn (180) 10 x Infernal Guard Fireglaives (100) 10 x Infernal Guard Fireglaives (100) 6 x K'Daai Fireborn (280) Skullcracker War Engine (200) Iron Daemon War Engine (180) Magma Cannon (140) Magma Cannon (140) Magma Cannon (140) Hashut's Wrath Artillery Train (120) A very short recap: I won 3 games and lost 2. I lost aganst a full on clan skyre gautfyre list on turn one and a really strong mixed order list in a very close game and I won against beasts of chaos, Ironjaws and pestilence.
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I agree, deathmasks and other unit leaders are not compulsory, it's an option (that most people take for other units). I just wanted to write it in a way that maybe leads people to the same conclusion without ending up in a discussion that I don't realy care that much for. I don't run deathmasks but that is mainly beacuse i don't have the model and i don't think the model fit with a unit of fireglaves. I don't run a drummer or icon bearer either for the same reason. My Ironswarn on the other hand has a full command group.
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It all depends if there is a rule somewhere that states that a unit must have a leader. We all agree that the leader must be a deathmask with a crappy pistol
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Bögen: Golf Alpha Yankee