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Tizianolol

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Lord Celestant

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  1. Thx so mutch! I understood now! Sy but my english is not so good😃
  2. Guys I dont understand how new look out sir rule work now. Basically i have -1to hit if I target an enemy unit in combat against 3 or more model. If the hero targeted got less then 10 wounds i cant shoot him if he is more then 12". That hero must be in combat for the second part of the rule? Thx a lot:)
  3. Guys about new army of renown rules i think it seems very solid and competitive. We can still add khemist or admiral in our army and thats very very good , we lose fly hight and transport but we can move our thunderers more then 15" without portals or command abilities. I m theorycrafting a list with adimiral, 2 khemist , 2x15 thunderers , 4 little ships and its sound very good on paper.Remember we got an easy new grand strat and potentially 3 good battle tactics , i think overall we have a competitve choice when we are gonna building a KO list!!😀
  4. Guys do you know if the spell: Skitterleap can be casted on the caster himself ? Thx a lot!:)
  5. I hope in a balanced pvp game , with better support on ranked games! Not like total war multiltiplayer
  6. Guys do you know if they planning to add new factions? Or they temain 4?:)
  7. Big nerf to blood knights . Basically is d3 mw on charge because its very difficult be able to pass over a unit during move and charge after. Very sad faq. Nerf about nerferata are fine. SbGL LoB got very hight win rate !
  8. Guys I have a question about harverster. When a model with more then one melee weapon fight like a block of 20 mortek, the model has to do every single attack with his weapons before i can try to use my harvester ability? Or I can try to roll after every single weapon attack? Thx a lot:)
  9. Guys if I add 10 chosen in my army, can I use destiny dice on them to make a charge?
  10. I dont wanna be pessimistic but I think the kroak combo is our only competitive choice we got. I like rapdadons finesse playstyle expecially in fangs of sotek and the fact we can summon VERY easy makes me think about some intersting lists anyway. At least after a fast read of the book. An interesting combo wuth rapdadons could be : - put 5 rapdadons hunters on the list, move them in range of the enemy unit u wanna target - turn 2 ( maybe 1 too) summon 5 lancers within 7" from target unit( with slann starborne artefact) and charge with +1 from lancers warscroll, triggering another shoot from hunters. The problem of that is we can clear screens very effectively, idk if we got the damage to kill opponent hammers!
  11. Guys I have a question to pro players/tournament players. Do you think tzeentch is still viable after last "no sense" nerfs?:(
  12. Guys can we hide a deathmaster model in a unit of gutter runners? Or we can only in a unit of night runners?
  13. Guys I played against beast of chaos, an endless spell count as my unit if he wanna set up a unit in reserve within 9?
  14. Guys do you know if deadly invocation is about pick 1 of my heroes to try to heal 3 wounds or its all my heroes try to heal? It seens every hero but I dont think its clear:(
  15. Guys if I got 2 heroes in reserve, can I use 2 of our special "heroic actions" if they are different? Or its considered like one heroic action more, so I can use just one more of them? Thx a lot
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