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Bowlzee last won the day on September 13 2016

Bowlzee had the most liked content!

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413 Celestant-Prime


About Bowlzee

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    Lord Castellant
  • Birthday September 8

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  1. Always appreciate the showing of my Super Xmas jumper... Just sad it's now at the back of the cupboard until next Christmas!
  2. Let's chat: Sepulchral Guard

    I should note, that I'm only playing other inexperienced guys... I'm definitely not saying I'm super awesome, just that I don't see Petitioners as being Glory farms. I rarely attack models if I'm honest. I always play my objectives and ignore the other player. I leave my harder hiting stuff up front so I can res back to Inspired mode, Esepcially the Prince, who seems useless as normal. Petitioners I use t oblock charges, and keep one at back to sit on an objective with the Warden. In my last game against Orruks, I didn't attack any of them, Only the Warden attacks their Leader twice, after he had charged in... So i knew I could remove before ed of turn and not have him inspired. What I have found, is that most models have a hard time hitting and wounding without upgrades etc. So I tend to ignore them unless they are interfering with my own plans. I have a small beginner tournament on Sunday, we shall see if my style of play works or not
  3. Let's chat: Sepulchral Guard

    I've played quite a few games with SG, and don't find I have an issue with Petitioners being a glory farm. I have played about 7 games, and haven't lost yet. I'm averaging 11-14 Glory a game with an objective based deck.
  4. Let's chat : Maggotkin of Nurgle

    [MOD] Hi Guys, just a friendly reminder to not post images of publications. Thanks![/MOD] Super excited for the release. I think i will be looking at 2x 30 PBs and some BKs. Going mixed, although Tallyband looks good to keep drops down. Don[t under estimate how useful being a 1 or 2 drop army will be!
  5. Let's chat: Sepulchral Guard

    Thanks for this! I will check the card as soon as possible. Didn't know the keyword was in there. Not as useful as I first thought
  6. Let's chat: Sepulchral Guard

    It's an action on his card, not an action on the weapon. So can hit all adjacent models with whatever weapon stats you put on him.
  7. Let's chat: Sepulchral Guard

    The keys have done really well for me, but agree I think I might need some weapon upgrades. I like the idea of Daemonic Weapon on the Harvester, as. He still gets to hit all models adjacent to him with it.
  8. Let's chat : Maggotkin of Nurgle

    One thing I'm slightly upset about is the monopose of the Beasts of Nurgle. All look to be High-Fiving each other. I really want to run atleast 1 unit of them along with Slimux, so I'm going to have to find a way to convert a few. One thing to also notice about the GUO is that you can mix and match the weapons. I Imagine the Double blades will work well if you plan on charging him up the table, or Bell and Flails if you want a more supporting GUO. Super Excited at any rate
  9. Let's chat: Sepulchral Guard

    I played my first match wit the SG last night. I won 2-0 (9-4, 9-2) against the Bloodreavers. I love the unit. I played extremely defensive and focused on the Objectives. I definitely think leaving the Prince out as bait is the best way, he's not that great unless he's inspired. My opponent had never played vs SG and we're both pretty new, so I'm under no illusions that I will keep winning Having said that, I'm currently unbeaten in Shadespire..... played 4 games, won 3, drew 1 :p My Deck: Objectives: Hold Objectives 1-5 Tactical Supremacy 1-2 & 3-4 Supremacy Ploymaster Determined Defender Denial Battle Without End Ploys Confusion Swift Evasion Sprint Restless Dead Sidestep Illusory Fighter Clawing Hands Danse Macabre Terrifying Screams Fortify Upgrades Frightening Speed Great Speed The Dazzling Key The Shadowed Key Undying Ancient Commander Soultrap Remembered Shield Great Fortitude Shardcaller Probably pretty similar to everyone else's deck Ploys: Clawing Hands was never useful, whenever I was attacking I would generally have support anyway. I've swapped this with Shardfall Terrifying Scream was so useful I've swapped Confusion with Distraction to gain an extra push Fortify sounds great, but generally my fighters have support anyways. I've opted to replace this with Cruel Taunt, as there are some scary Inspired models out there Ovjectives: I will drop Ancient Commander. Being able to move 3 friendly fighters is great but I rarely had need to move more than 2. I've replaced with Shadeglass Darts to give a camping model some range I really want to take Great Strength to help one shot some models but struggling to think of something to swap. I'm tempted to play more than 10 Upgrades/ploys but I'd then need to buy another pack of SG Sleeves All the other cards served me very well during the games, so will keep them for now.
  10. Sorry it took a while. My First Child was born shortly after you posted added added
  11. Added. Where would you like the PIN for CNY Age of Sigmar? Or is it the AoS Facebook group for the Comix Zone store? added added