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warhammernerd

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20 Lord Celestant

About warhammernerd

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  1. Wanderers.......

    LOL
  2. Wanderers.......

    They do now!
  3. Crypt Horrors rules question

    You always keep applying wounds to the same model in a unit. Obviously.
  4. Lets Chat Wanderers / Wood Elves compendium

    Woah, that's certainly a lot of firepower. lemme know how it goes.
  5. Lets Chat Wanderers / Wood Elves compendium

    Nice list, but yeah your shooting is pretty fragile. I've found wardancers make a suprisinigly resilient roadblock. Either couple of units of 5 with protective dance in tandem with mystic shield 3+ 6++. The big points sink is the rangers, maybe field unit of 10 instead?
  6. Lets Chat Wanderers / Wood Elves compendium

    Why would you pick waywatcher hero over Nomad prince? Surely re-roll 1's in shooting and combat is much better than his command ability?
  7. Lets Chat Wanderers / Wood Elves compendium

    Ok, how about this: Allegiance: Order Leaders Nomad Prince (80) Shadowdancer (100) Spellweaver (100) - Heartwood Staff The Sisters of Twilight on Forest Dragon (420) Units 30 x Glade Guard (360) 3 x Waywatchers (80) 3 x Waywatchers (80) 20 x Eternal Guard (160) 10 x Wildwood Rangers (200) 5 x Sisters of the Thorn (220) 10 x Wardancers (120) 2 x Warhawk Riders (80) Total: 2000/2000
  8. Lets Chat Wanderers / Wood Elves compendium

    Ok, so its back to the drawing board. I guess my reasoning was partly cos they look great. BUT, constantly getting whooped is making me care less about that. Ok, will try a diff build and see how I get on. Thanks for the advice.
  9. Lets Chat Wanderers / Wood Elves compendium

    Been playing these dudes for the last year, with mixed success. Full disclosure, blaming an army for repeated losses is lame... but I will probably do that anyway. Looking to see what other people have been trying, and hearing what sort of results people getting? Started collecting woodies towards end of 8th just after the new book, halcyon days, bit the bullet and bought a substantial army. Since then have round based everything and added a decent amount of Sylvaneth (which for the benefits of this convo I'd rather not talk about as the solution to any shortcomings in this army). Have found the following fairly essential: Nomad Prince (legendary fighter & relic blade) Shadowdancer (flying wardancers) Spellweaver (mounted) Glade guard block 30+ (alpha strike, sometimes 2 x 20's) Wildwood Rangers 10+ (monster death squad) Wild Riders 10+ (must remember these are not the killers they used to be, a bit of a wet noodle - but nice with spellweaver) Wardancers 10+ (quick and surprisingly hitty or resilient) Warhawks 3+ (objective claimers or bog stuff down and get healed by spellweaver) Sisters of Thorn (started out essential but have dropped off radar a bit) Waywatchers 3+ (battleline fillers basically. Undecided on wether to fieild more of these and less glade guard?) Orion (used to love this guys combo with Wild Riders, till they removed that. Now gathering dust) More recently have started fielding: Sisters of twilight (think I'm using them wrong. Also bit over pointed. Probably better held back, rather than flung forwards turn 1) Lord on eagle (reckless and relic blade, combos nicely with sisters of twilight) Waywatcher lords (these guys are decent out out a ton of firepower, might run 3 t SCGT) Things I'm not using, which perhaps I should? Eternal guard (have 30 of these, used them a bunch early on but less so recently. Combos seem obvs with shield of thorns etc, so perhaps I should bit bullet and paint them?) Sisters of Avelorn (Seem to work nicely with Eternal Guard, but not bit bullet and purchased any yet) Battalions Waystone Pathfinders (seems pretty decent, but is a bit one trick pony and due to rule of bonus shooting whilst next to Nomad prince tends to mean you play refused flanks. Also seems a bit lacking in variety, no behemoths, no flying stuff) Problems I'm encountering: 0 mortal wound output Terrible survivability (eternal guard and healing spell withstanding) Lack of stackable combos Meh Batallions Common lists I've been fielding: Allegiance: Order Leaders Spellweaver on Purebred Steed (120) Shadowdancer (100) Nomad Prince (80) - General Waywatcher (100) Waywatcher (100) Units 20 x Glade Guard (240) 20 x Glade Guard (240) 6 x Waywatchers (160) 15 x Wardancers (180) 10 x Wild Riders (280) 10 x Wildwood Rangers (200) 10 x Wildwood Rangers (200) Total: 2000/2000 Leaders: 5/6 Battlelines: 5 (3+) Behemoths: 0/4 Artillery: 0/4 ------------------------------------------------------------------------------------------------------------------------ Allegiance: Order Leaders Wayfinder (100) - General The Sisters of Twilight on Forest Dragon (420) Shadowdancer (100) Units 10 x Wildwood Rangers (200) 10 x Wildwood Rangers (200) 40 x Glade Guard (480) 10 x Wardancers (120) 10 x Wardancers (120) 3 x Warhawk Riders (120) 3 x Warhawk Riders (120) Total: 1980/2000 Leaders: 3/6 Battlelines: 3 (3+) Behemoths: 1/4 Artillery: 0/4 ------------------------------------------------------------------------------------------------------------------------ Allegiance: Order Leaders Glade Lord on Great Eagle (120) - General - Command Trait : Reckless - Spirit Blade The Sisters of Twilight on Forest Dragon (420) Shadowdancer (100) Spellweaver on Purebred Steed (120) Units 30 x Glade Guard (360) 3 x Waywatchers (80) 3 x Waywatchers (80) 10 x Wildwood Rangers (200) 10 x Wardancers (120) 10 x Wild Riders (280) 3 x Warhawk Riders (120) Total: 2000/2000 Leaders: 4/6 Battlelines: 4 (3+) Behemoths: 1/4 Artillery: 0/4
  10. Start Collecting: Wanderers

    Yup, they are also quite a bit above the cost of a regular lord on dragon. After using mine for a handful of games, I'm a little underwhelmed and think that you might possibly give up more than you get with the extra points. That said, I have at times nailed some pretty amazing rounds of shooting. As a piece, it needs to be used very carefully. Works amazingly if you can tandem charge it with hawks / wild riders and a spellweaver or sisters. Tends to be a priority target, and generally gets killed before the healing gets off. Kind of 50 / 50. Taking mine to SCGT, so we will have to see how it pans out.
  11. Start Collecting: Wanderers

    Yup, they are LOOOOOONG oop. Ebay my friend.
  12. Narrative Hijack of SCGT 2017

    Down for playing some narrative hammer before tournie, what / when / where do I need to do? X
  13. Your response pretty much sums up what's wrong with much of the male orientated gaming culture. Absolutely beyond the pale. Yes your right, men get raped. And that's exactly what all the people are implying when they talk about it... not As I say, just find its generally a bit gross. And I'm fairly certain anyone who throws it around casually as gamer talk, would do so much less in the presence of women or known rape victims. Much the same as whenever a **moron only uses g a y as a derogatory term when they are comfortable they aren't in the presence of someone who is. jeeZ
  14. Narrative Hijack of SCGT 2017

    Yup, my woodies are down for a game on Friday Darth
  15. AoS Wishlist for 2017

    Wood elves pls Sent from my iPhone using Tapatalk Pro
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