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Agent of Chaos

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37 Lord Celestant

About Agent of Chaos

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  1. Brayherd help

    I came up with this list the other day; Allegiance: BrayherdGreat Bray Shaman (90)- General- Trait: Scion of the Dark Gods Beastlord (80)- Man-ripper Axe & Brayshield- Artefact: Brayblast Trumpet 30 x Bestigors (360)10 x Gors (80)- Gor-Blades & Beastshields40 x Ungors (200)- Shortspears & Half-Shields3 x Tuskgor Chariots (180)Total: 990 / 1000 The Bestigors turtle up with the shaman who puts Mystic Shield on them, ready to surge forward with his movement bonus when needed. Beastlord and chariots ambush. Small unit of Gors for home objective and big unit of Ungors for screening/harassing. You could drop the Gors or 10 x Bestigors and take a second Shaman for more unbinding attempts if needed against a mag opponent, possibly ambushing with the second shaman to ensure he is in range of their casters.
  2. Brayherd help

    Looks good. A Cygor or 2 would be an excellent inclusion as you are likely to face a few wizards with those opponents.
  3. Help Khorne vs Tzeentch 2000 points

    Agreed! Good to know you have a nasty and nice setting!
  4. Help Khorne vs Tzeentch 2000 points

    Normally would definitely have the blood warriors as a unit of 10. Only reason for the split units in this list was battleline requirements resulting from my last minute swapping out of 10x chaos warriors for the wrathmongers. To be honest, I am pretty comfortable with just the one unit of 30 x bloodletters in my lists for various reasons. Only 10 are painted and I have 230+ models on the painting shelf so introducing another 30 is not enticing, not to mention they are a ****** to transport! I also like my lists to not be too one dimensional so I like to bring lots of different units, not just for tactical diversity but for general variation. However in time I wouldn't be surprised if I expanded my bloodletter collection for the types of shenanigans I have seen you proposing (60-90 letters- you evil ******!)
  5. Help Khorne vs Tzeentch 2000 points

    Thanks for the comments guys! Glad you liked it and/or got some tips out of it :-)
  6. Let's chat : Slaanesh

    Looks like a really solid list and cool concept. The Seeker host will make you lightning fast and is a good option. The Pretenders host could also be good for you to beef up the KoS and ensure more hits from the daemonette units. In some scenarios you may find yourself a little light on for heroes so might be good to get at least one more Herald in there somewhere.
  7. Let's chat : Slaanesh

    That is brilliant! If moving within 12" but dont want to be forced to attempt a charge, make them run! Wish I had thought of that... Only problem is it would mean the marauder horsemen couldnt throw their javelins anyway. I know full well they won't do a heap of damage, just wanted them to still be in the game while hanging back on objectives or blocking flanks. And who knows?! Sometimes a couple of extra wounds is all it takes to finish a hero or unit...
  8. Let's chat : Slaanesh

    Interesting... how many points is the battalion? Slaanesh artifacts are fairly unimpressive so using a battalion doesn't excite me too much, unless the abilities are worth it. Do you ever consider using the Seekers host for the movement buff or is it not needed? I was concerned about being forced to charge if within 12", particularly for the marauder horsemen who will be trying to hang back and throw their javelins.
  9. Let's chat : Slaanesh

    Trying to put together an all cavalry list with chaos knights and marauder horsemen. Realised Slaanesh is best suited for this type of army so have put something together with Slaanesh cavalry as well. How can I improve on the following???; Allegiance: Slaanesh / Host: Invaders (3 x Generals)Keeper Of Secrets (280)- General- Trait: Devotee of Torment - Artefact: Breathtaker Lord Of Slaanesh On Daemonic Mount (140)- GeneralChaos Lord On Daemonic Mount (140) - General, mark of SlaaneshChaos Sorcerer Lord (160)- mark of Slaanesh, mounted on Chaos Steed (could upgrade to Manticore version with the 40 points left over but I dont rate the spell or own the model).5 x Hellstriders Of Slaanesh (100) - Battleline- Claw spear & Shield5 x Hellstriders Of Slaanesh (100)- Battleline- Hellscourge & Shield5 x Hellstriders Of Slaanesh (100)- Battleline- Hellscourge & Shield10 x Chaos Knights (320)- Chaos Glaives10 x Chaos Knights (320)- Ensorcelled Weapons5 x Chaos Marauder Horsemen (90)- Javelin & Shield5 x Chaos Marauder Horsemen (90)- Javelin & Shield5 x Seekers Of Slaanesh (120)Total: 1960 / 2000
  10. Question about slaanesh allegiance

    Looks good! I'd be trying to get some hellstriders in there though... maybe a unit of 5 instead of the 10 daemonettes (pretty sure they count as batteline). That -1 to hit banner is awesome.
  11. Chaos Mortals: Where to start?

    This is so accurate. So disappointed at how weak regular chariots are, even when charging. Steeds get +1 to hit and thats it... are you kidding me?! Best use for them appears to be as a mobile screen and area denier but a clever opponent will know to just ignore them. Thinking about converting some into gorebeast chariots using Juggernaughts (as my useless bloodcrushers are just collecting dust).
  12. Gore Pilgrims or Murderhost? Where to start.

    My knights always do well. Sure they're not as powerful as previous versions of warhammer but they do a job. 4+ save and 3 wounds means they generally hang around. In the above game they showed good resilience against mortal wound attacks from the flamers and warp fire dragon (love those rune shields). They love a buff from a blood stoker (essentially +4" to charge with their musician). A chaos lord of khorne on daemonic steed is a great general choice when running knights as his command ability gives +1 to hit and reroll charges. If you can get killing frenzy on them as well you can have knights with glaives that will make their charge, hit on 2+, wounding on 3+ (rerolling 1's from being stoked)! Because of the small unit size, even when outside bloodsecrator range, battleshock doesnt tend to be an issue (don't forget they also debuff enemy bravery). I almost always have a unit of 5 and did not regret taking 2 units in that game :-)
  13. Gore Pilgrims or Murderhost? Where to start.

    Happy to help! :-) Both lists are good. From what I can tell the only difference is choosing between 10 x fleshhounds or 5 x Wrathmongers. The main reason I included Fleshhounds in my list was because I thought that even with the 36" range banner making him reroll successful casts, in my experience Tzeentch dont struggle to successfully cast (destiny dice and all) and so thought their unbinding collars might be needed. I also thought I might need to chase down some Skyfyres so their speed could be handy. As it turned out my opponent didnt take any Skyfyres and the hounds werent required to do any unbinding. Both options are viable. If you know that you are coming up against a big monster then def go Wrathmongers. Its also really good to bubble wrap them with Bloodletters for even more attacks. As always when it comes to these decisions play a couple of games with each list and work out which you prefer/which does the most work for you.
  14. Help Competetive Khorne Demons

    Bloodcrushers are meh! Flesh hounds are great and can really do a job when buffed. Suggestion; drop 1 x unit of Bloodcrushers and bump up the 10 man letters to 30. Drop the second bloodcrusher unit and take 5 x flesh hounds. Leaving you with 120 points for another unit of 5 flesh hounds or a slaughter priest with killing frenzy for buffing the letters.
  15. Gore Pilgrims or Murderhost? Where to start.

    Gore Pilgrims is amazing, especially against magic heavy enemies. I did a crazy thing and used a gore pilgrims list without bloodletters (as I was worried about horde destroying spells). Depends if you have access to slaves to darkness units as alternatives (marked Khorne of course!). List as follows; Allegiance: KhorneWrath Of Khorne Bloodthirster (330)- General; Trait: Immense Power; Artefact: Deathdealer Bloodsecrator (120)- Artefact: The Brazen Rune Slaughterpriest (100)- Blood Blessing: Killing FrenzySlaughterpriest (100)- Blood Blessing: Killing FrenzySlaughterpriest (100)- Blood Blessing: Bronzed Flesh10 x Flesh Hounds (200)5 x Flesh Hounds (100)5 x Blood Warriors (100)- Goreaxes & Gorefist5 x Blood Warriors (100)- Goreaxes & Gorefist10 x Bloodreavers (70)- Meatripper Axes5 x Chaos Knights (160) - Ensorcelled Weapons- Mark of Chaos: Khorne5 x Chaos Knights (160) - Chaos Glaives- Mark of Chaos: Khorne5 x Wrathmongers (180)Gore Pilgrims (180)Total: 2000 / 2000 Tabled a Tzeentch army with the above. Link to battle report below if you're interested;