Curious if anyone has been playing with something like this
LEADERS
Kairos Fateweaver (380)
Lord Of Change (380)
The Blue Scribes (140)
Gaunt Summoner (180)
UNITS
10 x Pink Horrors Of Tzeentch (200)
10 x Pink Horrors Of Tzeentch (200)
10 x Pink Horrors Of Tzeentch (200)
ENDLESS SPELLS
Aethervoid Pendulum (40)
Geminids of Uhl-Gysh (40)
Malevolent Maelstrom (20)
Purple Sun of Shyish (100)
Ravenak's Gnashing Jaws (40)
Prismatic Palisade (30)
Suffocating Gravetide (30)
Soulsnare Shackles (20)
TOTAL: 2000/2000
I haven't settled on spells and artefacts yet... thinking something with a -1 to hit on the LOC to help against shooting. Obvs. the LOC is the general...
The horrors, if positioned well, taking into account splitting, give a minimum of 150 wounds worth of chaff (more possibly with fold reality and using fate dice for ones on battleshock
The endless spells, used thoughtfully, are not just MW generators... there bases take up space and block movement, and can force difficult choices around things like turn order. Also, the bonus of it being unexpected, kind of bonkers, and confusing to the opponent. Also forces the opponent to choose between dispelling them or casting there own spells.
Purple sun and the knowledge that fateweaver can dial the effect roll to a 6 and cause 2D6 mortal wounds is a threat (beyond its normal possibilities)
We have enough reliable casts on our turn to remove the endless spells that we need to either for recasting, or just to access sections of the board the spells were occupying.
I am going to run this in a couple local tournaments next month, I will report back, but I am also super interested to hear if anyone else has been doing something like this, and how it has been going.