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AaronWIlson

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About AaronWIlson

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  1. AaronWIlson

    Let's chat Disciples of Tzeentch

    It looks like I'll be heading down to the Throne of Skulls in October at WHW
  2. AaronWIlson

    Let's chat Disciples of Tzeentch

    Yeah that's fair, I just want to know it all now
  3. AaronWIlson

    Let's chat Disciples of Tzeentch

    I don't think anyone is arguing that if we will something otherwise we can't, but currently RAW from the core rules we can. The GHB could 100% say otherwise though, or GW have just poorly worded the Core Rules and it's not doing what they intended. It looks like there could be a fairly sized day 0 FAQ at this point.
  4. I don't see why that's not viable, seems legit.
  5. AaronWIlson

    Let's chat Disciples of Tzeentch

    The new core rules do have the rule of one, but state Warscroll's trump the core rules. That's the whole reason for this debate.
  6. Drenched in bodily fluids, senses tingling, the thrill of the pain? Sounds like Slaanesh is doing what Slaanesh does!
  7. AaronWIlson

    Let's chat Disciples of Tzeentch

    Yeah, I'm just trying to work with what we have. Fatesworn seems the best way to go, but it's very hard to build a list right now that seems to have enough heroes to make any use of the new Fate Point system AND have any real presence on the ground.
  8. AaronWIlson

    Let's chat Disciples of Tzeentch

    Lord of Change - 380 Gaunt Summoner of Tzeentch - 180 Magister - 140 Magister - 140 Magister - 140 Orgroid - 180 Curseling - 160 Kairic Acolytes - 80 Kairic Acolytes - 80 Kairic Acolytes - 80 Kairic Acolytes - 80 Pink Horrors - 200 Spell Portal - 60 Balewind Vortex - 40 Fatesworn Warband - 160 The list is 1940, so you can take a command point if you fancy it. Will put out 16 spells a turn, On average 30ish mortal wounds a turn, as well as 50 shooting attacks, with the acolytes having rend -1 and pushing a fair amount of fate points. With your opponent casting spells as well you be looking at a LoC by turn 3.
  9. AaronWIlson

    Let's chat Disciples of Tzeentch

    Oh the actual output of the list doesn't charge much due to it (Though 6-18 extra MW a turn isn't anything to sniff at) but being able to reliably end turn 1 on 15 fate points is very strong, as well as being a small drop army.
  10. I've been building a lot of Tzeentch lists last few days. With the price hikes on every single Tzeentch hero, trying to strike a balance between having enough Heroes to generate fate points to meaningfully summon while having actual models on the table is currently a tough balance. You can go heavy on heroes but will super thin on the ground, or vice versa but will lack any meaningful summons during a game. That said, I think that's unique to Tzeentch as rightly so they got hit hard in GBH18. I think Seraphon, Maggotkin & LoN are armies that will push the boundaries with summoning while able to retain a balanced and strong list. It's hard to say how the meta will shake up and I don't think it's fair to call out any doom and gloom before we really see how it all pans out. I have faith in GW to errata/FAQ anything quickly that gets out of hand (They've been excellent for this in 40k). As a Tzeentch player I'm very excited to try and work out new lists, excited for my first ever GT at WHW this year / next year.
  11. AaronWIlson

    Malign Sorcery AMA

    On point 1 I'd say you'd still have to be within 30" of the Wizard, not the second portal.
  12. AaronWIlson

    Let's chat Disciples of Tzeentch

    So as it stands, we're thinking Fatesword Warband is legal to push out as many Arcane Bolts as possible?
  13. AaronWIlson

    Let's chat Disciples of Tzeentch

    So I finalised my list that I'll give a whirl out to this Allegiance : Tzeentch Lord of change - 380 Lore of Change - Tzeentch’s Firestorm Gaunt summoner - 180 Deamonic Power - Aspect of Tzeentch Lore of Change - Bolt of Tzeentch Tzaangor Shaman - 180 General - Nexus of Fate Lore of Fate - Shield of Fate Ogroid - 180 Lore of Fate - Arcanum Infusion Blue Scribes - 140 Lore of Change - Unchecked Mutation 10 Kairic Acolytes - 80 10 Kairic Acolytes - 80 10 Pink Horrors - 200 Lore of Change - Fold into reality 6 Tzaangor Skyfires - 440 Umbral Spell portal - 60 Balewind Vortex - 40 Excited to give it a run out. Secondly I've seen a few people make the comment now a warscroll trumps the rulebook, do we know if thi is the case or not. If so, Fatesworn Warband will become the best way to play Tzeentch purely for the arcane bolt spam.
  14. AaronWIlson

    Malign Sorcery AMA

    I would assume not, the same way in if a wizard tries to cast a spell fail that spell slot is already used up
  15. So with with Age of Sigmar : Soul Wars slowly seeping out more information I don't think it's anyone surprise that Disciples of Tzeentch got hit with the nerf hammer and GW did swing hard. Nearly everything in the army, bar some of the weaker deamon elements & enlightened saw a price increase and some fairly hefty. I've noticed on here and on FB that the DoT community rightly seem a bit shaken by the heavy point increases. I think as followers of the grand architect, the eternal schemer, the constant change we should embrace the changes. The army has been shaken up and will see change from the a typical Changehost or 9 Skyfires / gaunt on balewind. I think it's exciting times for the future of the army, especially with the endless spells (Hello spellportal & balewind). As well as that who doesn't love creating horrors, spawn and tzaangors as the god of change is always giving. I've mocked up a potential list I thought I'd drop on here. Lord of Change - 380 Gaunt Summoner - 180 Tzaangor Shaman - 180 Blue Scribes - 140 Ogroid - 180 Kairic Acolytes - 80 Kairic Acolytes - 90 Pink Horrors - 200 6 Tzaangor Skyfires - 440 Umbral Spell Portal - 60 Balewind Vortex - 40 The list can create Tzaangors & Spawn for free, because why not and should reliably get 9 spells off each turn, being able to throw them through the spell ports (It's a lot of mortal wounds). Mobile skyfires paired with cheap chaff can be used as blockers while you bring in more cheap horrors.
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