Here's a 2k list I've been running.
Thoughts?
Allegiance: Chaos
Leaders
(200) Screaming Bell - General - Has Lord of war command trait (get that +1 to hit easier) - Peal of Doom is great but you take this guy for his command ability !
(220) Verminlord corruptor - Has Sword of Judgement Ulgu artefact of power - every 6+ on hit roll vs hero/monsters = D6 mortal wounds (hero/monster nuker)
(60) Pack master with shock prod (Need to poke some rat ogres, or even stormfiends!)
(80) Plague priest (for that +1 to wound prayer, opposing player cant dispel/unbind... SUCKER !)
Battleline
(120) 20x clanrats - (chaff)
(120) 20x clanrats - (chaff)
(120) 20x clanrats - (chaff)
Artillery
(180) Warp Lightning Cannon (Because who doesn't love ranged mortal wounds?)
Other units
(400) 8x Rat Ogors - (Packmaster will stick with these guys like glue provide that buff and double bravery to 10 to these roid users)
(290) 3x Stormfiends - (1x rattle rat, 1x mortal wound rat, 1x tunneller rat)
(70) Warpfire Thrower Weapon Team - ( D6 mortal wound on a 2+ …… Oohhhh Yeah baby !)
(70) Warpfire Thrower Weapon Team - ( D6 mortal wound on a 2+ …… Oohhhh Yeah baby x2 !)
(70) Warpfire Thrower Weapon Team - ( D6 mortal wound on a 2+ …… Oohhhh Yeah baby x3 !)
until