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Satyrical Sophist

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  1. Satyrical Sophist

    AoS 2 - Disciples of Tzeentch Discussion

    From the FAQs for DoT. I assumed that meant without paying the points.
  2. Satyrical Sophist

    AoS 2 - Disciples of Tzeentch Discussion

    Hi, new to the forums and AoS, so take this with a pinch of salt. Anyone looked at a Fate Master with a Chaos Warrior contingent? You can make the Fate Master pretty damn resilient. This may be overkill, but you can combine the new artifact from Ghur (forces enemies to deduct one from their hit rolls against you) , have a 2+ in combat vs non flying enemies, a screamer within 9" (forces opponents targeting Tzeentch Daemon heroes to count 6s as 1s), and you get an additional -1 for being close to a unit. The command ability is not the best, but we seem fairly weak for command abilities in general. We can take the most advantage possible from it though, since it seems to work for any rolls we do, meaning that Gaunt Summoner (Who also gets screamers benefit) , Magister, and Ogroid all get to benefit. So, targeting Fatemaster by range. -2 to hit (Look Out and Feather) Count sixes as ones (Screamers) 4+ armour saved after that Potential command ability re roll Targeting by magic Ignore wounds and mortal wounds on a 4+ (Shield) Wizards nearby able to dispel I believe the command ability re roll still works? Targeting in combat. 2+ armour save unless they fly Count sixes as ones (Screamers) -1 to hit (Feather) Potential command ability re roll. This list looks really really stupid, but pretty funny. Fate Master Ogroid Thaumaturge Gaunt Summoner Magister 5 Chaos Warriors 5 Chaos Warriors 10 Acolytes 3 Screamers Endless Shackles spell. Bang on 1000 points.
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