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Gemzo

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  1. 100% I'd be very disappointed if goblins lost all their silliness. This whole game should be fun and I think have some un-serious minis emphasizes that. The new goblins are already more serious than they used to be.
  2. I think this is great. When doing themed armies, I think it's important to make sure everything is pretty obvious what it is. One good way to do that is to take fewer warscrolls. If you only have 3-4 different units on the board, it's easier for opponents to remember what's what. Of course, you could also do a Cities army and use some of the actual Witch Hunters. Make witch hunter champions for your human units, flaggellants are a good fit as-is, add witch hunter hats to pistoliers, etc.
  3. Without running Magmadroths as battline (I only have one of them), we don't have non-veteran battleline choices. I'm still not sure that being a veteran is actually a good thing. I was planning on running two units of HGB and one unit of 20 Shield Vulkites, but now I'm thinking three 10-man units of Vulkites as battleline, so the HGB aren't battleline.
  4. What do folks think about how the new GHB might affect your list? In a battleline-heavy army, it seems like there's potential for Bounty hunters to have a devastating impact, if (potentially) all your opponents are doing extra damage to all your units. I'm not clear whether "battleline-if" units will count as veterans when they're not battleline in your army.
  5. If it's kind of a wash eithe way, doing one unit with axes and one unit with picks will make it easier to tell them apart.
  6. I've seen a few lists doing well in tournaments that have a block of 20 with shields, but it never says what the weapon choice is. Axes certainly seem more dwarfy to me.
  7. What weapons are people taking with shielded vulkites? Picks or Axes? I'm assembling mine and haven't had a chance to pick up the new tome yet.
  8. I don't feel very invested in the "mash-up" Cities rules we have right now. They feel very much like what they are: a way to cobble together a whole bunch of different Warhammer Fantasy units into one Age of Sigmar battletome. As an old-time Empire player, I'm really looking forward to a more unified approach to humans in AoS. We already have ally rules for including units & characters from other armies. In my best-case scenario, they'd get their own battletomes or supplements and Dawnbringer armies can ally them in. Alternately, it'd be cool for them to fully embrace the diversity of "Cities" and allow mixed units of "City Guard" or something, to allow people to use whatever minis they want. Like the Freeguild Guard, they could have a variety of weapon choices. Eternal Guard, Phoenix Guard, and Dreadspears could all be "City Guard with Spears," for example. I've already got my first unit ready!
  9. Before the battletome came out, an all-flying list is what got me interested in Nurgle and I was waiting to see if it would be legal/viable in the new battletome. It's exciting to see there's a few different options. I haven't played that many games of 3rd Ed and the ones I have played have mostly been with Giants. As a starting point, it looks like you could have up to: 2x Lord of Affliction 3x Pair of Pusgoyles 1 Single Pusgoyle 4x Units of Drones That's 1990 points. I haven't really thought about which of the two flying factions might be better, artifacts, or battalions. What do you think? If you're creating an all-flying Nurgle army, how would you do it?
  10. If your were going to run that without Gotrek, what would you use his points for? He seems amazing, but doesn't take seem to thematically fit with a magic heavy list.
  11. If it's still active, I'd like an invite. I'm about done with my KO and am doing CoS next.
  12. Has anyone heard the pricing on the new endless spell sets?
  13. Aren't those ranks of handgunners behind the middle row of people pulling the rope? With their guns on their shoulders?
  14. Except that's kinda the whole business model? Without that emotional investment, folks wouldn't be spending lots of money and even more time to collect, build, and paint their armies. Not everything's useable forever (that would eventually sink the game) but it's understandable that people want to know what's happening with their armies. Battalions that allowed cross-army collections are a good example.
  15. So the Battalion gives the Gore-Gruntas the BCR allegiance, but doesn't make them battleline, correct? So you still need to take something else to fill in the 3rd battleline requirement.
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