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TheUnknownGuy

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  1. I agree, I don't say it is not worth taking, I just say not to rely on it too much, since it is too unpredictable to cast. I personally will take it every time with my glottkin for potential wrecking anything with my plague monk/marauders
  2. I think BoP is not a spell to be relied on anymore, you can take it and try to cast it , but building your list around this spell is going to give you a hard time IMHO. First it is cast on a 7, which is about 58% chance of getting it cast (Maggotkin has no ability to get +1 to cast this spell). This means on 5 turns, you will at most be able to cast it 3 times. Now get into account the ability for your opponent to unbind it, with some chance, it will go off 2 times per game,with 3 games, I cast it 2 times, and it got unbinded every time. I won those games, but it is not thanks to BoP
  3. Just take loads of them, those who will get into combat will just erase things of the board
  4. The monks don't need the blades to function, at all, 25 of them nearly killed Allarielle with +1 to wound from a plague priest and +1 attack from Glottkin. If you put BoP on them, they will overkill anything they touch
  5. Hi, first results from some testing AOS2 with a friend, the new unbind rule is a pain in the *** with our spells already quite hard to cast. I tried all game long to cast Blades of Putrefaction on some plague monks, it didn't go off once . With our unability to get acces to +1 to cast on rotbringer wizards, we have to take it into account when trying to buff one of our units. However the ability to unbind at 30'' is also a good thing for us, with a GUO w/dagger and bell I was able to unbind 3-4 spells during the game, which is nice.
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