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29 Lord Celestant

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  1. GM_Monkey

    2 units of 30 or 3 units of 20 glade guard

    I recently switch from 2 units of 20 glade guard to 1 unit of 30 as the new allegiance ability means we can now only move 1 unit via the realm wander. The 30 unit puts out on average about 10.5 wounds per shooting phase. The 20 only 7 wounds. This is not counting saves. I personnally think it's better to go with the large 30 unit size. However for 360 points I tend to preference having 1 unit of 30 glade guard (360) and 1 unit of 20 Sister of the Watch (360 points)
  2. GM_Monkey

    How does one control an objective?

    Actually you're correct, in the App it is page 10. In the rules here https://ageofsigmar.com/wp-content/uploads/sites/12/2018/06/AoS_Rules-ENG.pdf it's page 11. For some reason they miss out the example page 9 in the app rules and that knocks everything after out of sync. Why would they do that, why have different page numbers in different rules?!?
  3. GM_Monkey

    AoS 2 - Wanderers Discussion

    Last page of the Wood elf compendium. All the points value you need, Eagles are 60 each Warhawks 40 each. https://www.games-workshop.com/resources/PDF/AoS_Compendiums/warhammer-aos-wood-elves-en.pdf
  4. GM_Monkey

    AoS 2 - Wanderers Discussion

    I believe the discontinued the glade riders as they were too old. You can still use them as Shifthawk Agent Reavers which are better in AOS the glade riders. Eagles and Warhawks still exist in the compendium rules but lack the wanderer keyword.
  5. GM_Monkey

    AoS 2 - Wanderers Discussion

    You had to choose one at the other end of the alphabet didn't you 😀. Yeah the Brayherd one displays the same message about "Book" that the wanderers one does. Might be a version mismatch. I'm on version 4.0.4 and I've just noticed the latest is 4.0.5. I'll try and update and see how it goes. Edit: (Still broken in 4.0.5. Also the battalion is still listed under Wanderers while all the units are just Wanderer)
  6. GM_Monkey

    AoS 2 - Wanderers Discussion

    You need to purchase the in-app ebook Grand Alliance Order to be able to access the Waystone Pathfinder battalion in app. But the "Grand Alliance: Order" is missing from the store in app which looks like a bug. You can report this to them if you want. However it's easy enough to find the Battalion rules online. (I've just e-mailed them about it cause it's a bit bad). Most Terrain rules seem to be missing as well from the app. The Wyldwood pdf is available from the games workshop website.
  7. GM_Monkey

    Is the core book required to play the game?

    You don't need any of them to play the game. The core rules are free to download from the GW website. The Core book is just a nice addition with history and some extra battleplans as well as general allegiance abilities and realm ablilities The points values for match play are available from the warscroll builder on the website. The GHB 2018 is just good for additional battleplans and the more specific allegiance abilities Malign sorcery is only needed if you want endless spells or to use the realm spells. So no you don't need to buy anything however to get the complete experience you can buy all of it.
  8. GM_Monkey

    AoS 2 - Wanderers Discussion

    No because the phase goes "gain the Invisible Hunter ability", and as once you've gained it you can't gain it again it doesn't stack, and it also doesn't get applied twice to other waywatchers as they already have the ability. Or at least this is my interpretation.
  9. GM_Monkey

    AoS 2 - Wanderers Discussion

    That's not actually true, I had this issue when I used them last time I played. Turn 1 from the 12" deployment I cast it 18" into his lines and hit him for 3 MW. Next turn he won but elected to go 2nd, sent it back 8" my way which was well within the 6" as I had moved up 6" to shoot at him. (18 - 8 - 6 = 4"). Next turn I won but had to take first turn to try and reduce the amount of units in my face and retreat a bit, he moved it 8" deep into my territory. It's great fun to play, but just be aware despite being one of the longer casting spells it's still quite easy to get it turned around and thrown back into your face. I hate to think what would happen with the 6" casting range of some of the spells.
  10. GM_Monkey

    AoS 2 - Wanderers Discussion

    Can I just ask why you take so little shooting with the Waystone pathfinders. In my mind the main reason to take it is to get the hero phase shot off, or do you find that with the 3 waywatchers and 10 SotW it's enough shots to kill anything that you target and there is no reason to take more?
  11. GM_Monkey

    AoS 2 - Wanderers Discussion

    All my heroes are on 32mm bases, no body objects at my local gaming group, as it's to my disadvantage (more models can pile into the hero in combat). However I'm not sure what official touraments would say. I do have to rebase my dragonlord as his base is way smaller then the official size which is too my advantage.
  12. GM_Monkey

    AoS 2 - Wanderers Discussion

    No you're right, in fact you're double right in that you now need to be really careful with the teleport as there are units that can reach you. But yeah your standard infantry unit can't reach you. I'm just still bitter from loosing my sisters 2 games in a row to cavalry as I did a stupid placement. Something for me to work on...
  13. GM_Monkey

    AoS 2 - Wanderers Discussion

    In my experience this isnt true. The problem is not all of your models are 18" away. The whole unit can't be 18" away if you want to have everyone shoot (which you do) so the range is usually 14"-16" away. Easy to each with most cavalry (12" move less then 6" charge) and from what I found playing last week a unit of 10 sisters will melt agains 5 cav. The overwatch is okay you can usually take 2-3 wounds of them but it sill leaves 8 attacks from the riders and 8 attacks from the horses and what have you got left.
  14. GM_Monkey

    AoS 2 - Wanderers Discussion

    No, that's pretty much the point of the FAQ. Realm wander into range, all the buffs are still active for the Waywatcher and the Sisters of the Watch.