My fellow admirals I want to paint my army in the colors of “Barak Urbaz” !
I don’t know the colors cause I don’t have the book yet so if anyone painted them before in this scheme plz tell me
thnx
I believe that too
but I don’t know what could be our best options for the shoot and melt away ability of our army . What units should we place for the maximum utility of our command ability ?
I am thinking a 30 units of sisters of the watch firing and then moving away and maybe Durthu for a killer charge but I don’t know what to think else for both a shooting attack and the a killer charge .
Having the AoS updated I saw that we don’t have eternal guard as battleline
so other than sisters of the watch what should we put for battleline units ? What do you all think ?
Help me out a bit my trusty grove ,
i have 1 spirit of Durthu , 1 treelord ancient and 1 treelord . And I have 1 more in the sprue
given the new battle tome what do you think I should build him ? Durthu , treelord or ancient ?
(I don’t really like magnets )
So brothers did you try the new meeting engagements battles ?
Any lists ?
Did you win ?
I am currently trying to figure out what’s the best unit combination for victory
Noobie question :
Can a unit that has “fly” keyword see my unit that is inside a Sylvaneth Wyldwood ? (All the models on the terrain)
can the flying unit make a spell against my covered unit if the spell say “must me visible” ?
Hi all !
I am struggling to deal with the night haunts he usually has a unit of 9 spirit hosts (!) and something about 30 the unit with the shyths.
we are playing at 1750 points
can you advise me as how I can counter him ?