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Galdenistal

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  1. As depressing as it was, my solution was to stop playing the game, not touched it since late 2019 and won't come back till MW are gone. Why can't they break it down into 2 special rules: 6's to hit auto wound and 6's to wound ignore armor. I'm hoping whatever game comes from The Old World doesn't inherit this mess.
  2. I don't put up with it anymore, a few months before the covid mess started I was getting bored of playing BoK and tired of the general rate of change in the game and other imbalance issues. Every so often I come back to see if anything has changed.
  3. I'd like to see a massive reduction in mortal wound output in post AOS 3 battletomes, make armour mean something. Have 2 or 3 sources of MW per army, make it rare.
  4. I was going to say something similar, it feels like it was written by someone who hasn't read any of the other battletomes and / or playtester feedback was ignored as the direction of the army was already set in stone by that point.
  5. To run the Gorebeast chariots at maximum effectiveness you really need a Bloodstoker and / or a Chaos Lord on Daemonic mount, which would probably involve you dropping the Skullgrinder and 3 Mighty Skullcrushers, which might not be a bad thing given the other mortal units in your list that could be whipped.
  6. Yeah, I'm expecting the Altar placement text to overwrite the rules for scenery placement.
  7. Nothing directly in our book is changing until July when a free download will give us the changes. The GHB looks to be reducing the price of some Khorne marked STD's though.
  8. I've got 2 of them .. I bought that box set with 2 Chariots and 5 Knights that came out (last year?). They have been useful to me in the few games I've played with them, also the Chaos Lord on Daemonic Mount can also use his command ability on them to give +1 to hit. I like their big bases, you can rotate them sideways to block a lot of ground. Just don't forgot about the impact hits like I usually do They require quite a bit of support, but I've noticed opponents tend to spend a lot of resources to stop them too, which can take the heat off something else that you think is more important.
  9. I think the Mercenaries system is designed to sell models from other factions that you might never have thought of buying.
  10. Skarbrand can't fly or take artifacts, so he usually ends up fighting what the enemy wants him to fight or he gets shot off as he can't take a defensive artifact. He is more useful as a 2nd or 3rd BT as then the enemy has some real target selection issues.
  11. Yes, Khorne mortals are some of the most time consuming models to paint in all of AOS, Points per hour spent painting is a depressing thought regarding mortals. I've recently plowed through 20 Bloodreavers and I've got 20 Blood Warriors to do next, not looking forward to it. I'm currently painting a Soul Grinder in-between as a distraction.
  12. Hell no, I always try and respect the base size where possible .. if I / you can't fit, then its climbing or moving around. Big models might be great at kicking ass, but there's got a be a penalty for being so large
  13. Welcome to Khorne, you have a great selection of starting models, here's what I would recommend for your starting list at 1000 points: Mighty Lord Bloodsecrator BloodStoker Slaughterpriest 5 Blood Warriors 5 Blood Warriors 5 Blood Warriors Khorgorath Karanak = 1000 points (I think) Karanak doesn't count towards your allowance of 4 leaders and his ability can be used to summon the 5 Flesh Hounds you have. I'd recommend the box of Khorne Judgements as your next purchase, as they turn your Slaughterpriest into an amazing model and they bring lots of utility. All of your characters have the Mortal and Bloodbound keywords ... this gives them access to all of the Mortal and Bloodbound Command Traits and all of the non Daemon Artifacts.
  14. In general, I feel that the points values that are assigned to units, don't add enough weighting to the base size they are on, most of the problem armies in AOS right now (and other armies that I struggle to beat as Khorne) all have 25mm base size battleline. It offers so much board control for a quite small footprint and it makes using the max size unit points reduction so easy. Whereas my battleline is also offered a max size unit point bonus that seems totally arbitrary as 30 or 40 models on 32mm bases are completely unwieldy. So while not exclusively a DoK issue, I think its still relevant.
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