Krieger Posted February 23, 2018 Share Posted February 23, 2018 1 minute ago, Vomikron Noxis said: That list is extremely cool... curious why Daemons have been such a let down for you though? Thanks! I think the let down is all me lol. I just haven't figured out how run them. Not having access to Drones doing mortal wounds on a 6+ to wound anymore really through me off as that was obvious crutch for me in. The past. I'll keep at it though and this group helps a lot! Link to comment Share on other sites More sharing options...
Nikobot Posted February 23, 2018 Share Posted February 23, 2018 @krieger Lord of blights can only give heads to blight kings. Nice list though Link to comment Share on other sites More sharing options...
Krieger Posted February 23, 2018 Share Posted February 23, 2018 3 minutes ago, Nikobot said: @krieger Lord of blights can only give heads to blight kings. Nice list though Shoot! You're right! Thanks for the catch. I'll have to tweak it a bit Link to comment Share on other sites More sharing options...
Vomikron Noxis Posted February 23, 2018 Share Posted February 23, 2018 15 minutes ago, Krieger said: Thanks! I think the let down is all me lol. I just haven't figured out how run them. Not having access to Drones doing mortal wounds on a 6+ to wound anymore really through me off as that was obvious crutch for me in. The past. I'll keep at it though and this group helps a lot! I feel you there. I was massively disappointed when I first saw the new warscroll for drones, but since trying them out a few times I’ve been really impressed! I think pure Daemons are really solid, but branching out a little certainly makes the army stronger. Link to comment Share on other sites More sharing options...
hughwyeth Posted February 23, 2018 Share Posted February 23, 2018 40 minutes ago, Krieger said: have had decent results with different variations of Blights Cyst so far this year. Pure daemons so far has been a complete let down. With that being said I am off to my second tournament for 2018 this Saturday and I am excited to run a new list. Leaders The Glottkin (420) - Lore of Malignance : Blades of Putrefaction Lord of Blights (140) - General - Command Trait : Grandfather's Blessing Sorcerer (120) - Artefact : Muttergrub - Lore of Foulness : Plague Squall Rotigus (340) - Lore of Virulence : Favoured Poxes Units 5 x Putrid Blightkings (160) 5 x Putrid Blightkings (160) 5 x Putrid Blightkings (160) 5 x Putrid Blightkings (160) 30 x Plaguebearers (320) Total: 1980 / 2000 Allies: 0 / 400 Leaders: 4/6 Battlelines: 5 (3+) Behemoths: 2/4 Artillery: 0/4 Wounds: 157 The trick here is the Lord of Blights adding a further -2 to shooting and -1 to hit on the Plaguebearers. In addition he is giving them death heads which will benefit from Blades of Putrefaction if Glottkin successfully casts the spell. Then of course we have Glottkin adding Fleshy Abundance and a potential further -1 to in combat if I exceed the enemies bravery on 2 dice within 2". Meanwhile we have Rotigus casting his built in spell with unlimited range which stacks nicely with the sorcerer. Each turn the Muttergrub allows the Sorcerer cast both Plague Squall (again, unlimited range) and Foul Regenesis. Foul Regenesis will usually be used to move the wheel to Rampant Disease. This combination results in 3 similar unlimited range mortal wound spells/abilities going off each turn. Giving us the range and mortal wound output that Nurgle is usually lacking. .... You can't give death's head ability to plaguebearers, only blightkings. I also don't think an additional -2 to hit in shooting is worth is for plaguebearers- because most units hit on 4+ in ranged and 6s always hit, making it -4 is probably useless in most instances, though -2 in combat is great. I would also say that Glottkin without being general makes him not worth taking at all. Just take another great unclean one! Though having said that I have zero tournament experience, so if it works for you go for it! I would be tempted to drop lord of blights, make Glottkin general and take gutrot spume and combine two of the blightkings to get 10 blightkings+gutrot deep striking somewhere. Seeing as you have no summoning nor any fast unit, I think having some kind of deep strike (or fast moving units) to split the opponent's attention and to control the table more effectively is really missing from your list. It's also important to note that "rampant disease" is "At the beginning of the hero phase" and so won't activate the same turn you move the dial from a spell. You'd have to move the dial to the space before and then activate rampant disease the following turn. In practice its the same, but you miss out on it for the first turn. Link to comment Share on other sites More sharing options...
sal4m4nd3r Posted February 23, 2018 Share Posted February 23, 2018 9 minutes ago, hughwyeth said: I would be tempted to drop lord of blights, make Glottkin general and take gutrot spume and combine two of the blightkings to get 10 blightkings+gutrot deep striking somewhere. Seeing as you have no summoning nor any fast unit, I think having some kind of deep strike (or fast moving units) to split the opponent's attention and to control the table more effectively is really missing from your list. @KriegerThis is GREAT advice. You do lose the grandfathers blessing, but you do GAIN 30 attacks on those plagueboi's and glotkin himself! I assume the sorcerer is a foul regen. caster with plague squall for gravy damage? Have you tried this before? is he worth the cost? Link to comment Share on other sites More sharing options...
Krieger Posted February 23, 2018 Share Posted February 23, 2018 Thanks guys! Yes I agree! I am definitely putting Glottkin back in the general seat now that I know I can't use the Blight Lord on the plaguebearers. Link to comment Share on other sites More sharing options...
Krieger Posted February 23, 2018 Share Posted February 23, 2018 43 minutes ago, sal4m4nd3r said: @KriegerThis is GREAT advice. You do lose the grandfathers blessing, but you do GAIN 30 attacks on those plagueboi's and glotkin himself! I assume the sorcerer is a foul regen. caster with plague squall for gravy damage? Have you tried this before? is he worth the cost? I haven't tried it before but I am hoping that plague squall goes from being so so to being amazing if it's stacked on the Rotigus spell and rampant disease. Even if Foul Regenesis means it doesn't go off until the second turn. Link to comment Share on other sites More sharing options...
Krieger Posted February 23, 2018 Share Posted February 23, 2018 So staying with same list but dropping the Blight Lord. As suggested I think Gutrot Spume is a good choice, but I think I want to try to add to the armies durability instead. Here is what I am thinking. www.warscrollbuilder.com Allegiance: Chaos Leaders Rotigus (340) - Lore of Virulence : Glorious Afflictions The Glottkin (420) - General - Lore of Malignance : Blades of Putrefaction Sorcerer (120) - Lore of Foulness : Plague Squall Chaos Sorcerer Lord (160) - Runestaff Units 30 x Plaguebearers (320) 5 x Putrid Blightkings (160) 5 x Putrid Blightkings (160) 10 x Putrid Blightkings (320) Total: 2000 / 2000 Allies: 0 / 400 Leaders: 4/6 Battlelines: 4 (3+) Behemoths: 2/4 Artillery: 0/4 Wounds: 155 The chaos sorcerer Lord will give the 10 blightkings a 3+ save rerolling 1s if he casts mystic shield. Alternatively he can cast Cloying Quagmire if the enemy his heavily armored. Plus his built in spell could be used if I really need to chop up hordes. I also changed Rotigus secondary spell to Glorius Affliction. This spell is just way too good if everything else goes to hell lol. Being 21" and only a 5 to cast I can reliably stop big nasties like Nagash for a turn and stay outside unbind range. Link to comment Share on other sites More sharing options...
hughwyeth Posted February 23, 2018 Share Posted February 23, 2018 1 minute ago, Krieger said: So staying with same list but dropping the Blight Lord. As suggested I think Gutrot Spume is a good choice, but I think I want to try to add to the armies durability instead. Here is what I am thinking. www.warscrollbuilder.com Allegiance: Chaos Leaders Rotigus (340) - Lore of Virulence : Glorious Afflictions The Glottkin (420) - General - Lore of Malignance : Blades of Putrefaction Sorcerer (120) - Lore of Foulness : Plague Squall Chaos Sorcerer Lord (160) - Runestaff Units 30 x Plaguebearers (320) 5 x Putrid Blightkings (160) 5 x Putrid Blightkings (160) 10 x Putrid Blightkings (320) Total: 2000 / 2000 Allies: 0 / 400 Leaders: 4/6 Battlelines: 4 (3+) Behemoths: 2/4 Artillery: 0/4 Wounds: 155 The chaos sorcerer Lord will give the 10 blightkings a 3+ save rerolling 1s if he casts mystic shield. Alternatively he can cast Cloying Quagmire if the enemy his heavily armored. Plus his built in spell could be used if I really need to chop up hordes. I also changed Rotigus secondary spell to Glorius Affliction. This spell is just way too good if everything else goes to hell lol. Being 21" and only a 5 to cast I can reliably stop big nasties like Nagash for a turn and stay outside unbind range. That's a really nice list. The sorcerer lord+blightkings is actually a killer combo I hadn't thought of before! Might have to steal that! Glorious affliction seems like a very powerful spell, especially when targeting fast moving heroes that buff enemy units. Makes the whole force slow down. Please report back with how this worked for you in the tournament! Link to comment Share on other sites More sharing options...
Krieger Posted February 23, 2018 Share Posted February 23, 2018 5 minutes ago, hughwyeth said: That's a really nice list. The sorcerer lord+blightkings is actually a killer combo I hadn't thought of before! Might have to steal that! Glorious affliction seems like a very powerful spell, especially when targeting fast moving heroes that buff enemy units. Makes the whole force slow down. Please report back with how this worked for you in the tournament! Thanks and will do! I'll try to make Grand Papa proud ? Link to comment Share on other sites More sharing options...
Poltron Posted February 23, 2018 Share Posted February 23, 2018 52 minutes ago, Krieger said: So staying with same list but dropping the Blight Lord. As suggested I think Gutrot Spume is a good choice, but I think I want to try to add to the armies durability instead. Here is what I am thinking. www.warscrollbuilder.com Allegiance: Chaos Leaders Rotigus (340) - Lore of Virulence : Glorious Afflictions The Glottkin (420) - General - Lore of Malignance : Blades of Putrefaction Sorcerer (120) - Lore of Foulness : Plague Squall Chaos Sorcerer Lord (160) - Runestaff Units 30 x Plaguebearers (320) 5 x Putrid Blightkings (160) 5 x Putrid Blightkings (160) 10 x Putrid Blightkings (320) Total: 2000 / 2000 Allies: 0 / 400 Leaders: 4/6 Battlelines: 4 (3+) Behemoths: 2/4 Artillery: 0/4 Wounds: 155 The chaos sorcerer Lord will give the 10 blightkings a 3+ save rerolling 1s if he casts mystic shield. Alternatively he can cast Cloying Quagmire if the enemy his heavily armored. Plus his built in spell could be used if I really need to chop up hordes. I also changed Rotigus secondary spell to Glorius Affliction. This spell is just way too good if everything else goes to hell lol. Being 21" and only a 5 to cast I can reliably stop big nasties like Nagash for a turn and stay outside unbind range. Nice list and you can actually switch it up on demand depending on what you want to try, without messing around too much with the core. I personally use Glott, GUO, Gutrot and Festus with the troops being very similar. I'm tempted to try a batallion for once, and I'll go with Plaguetouched as it's the cheapest. What do you guys think about this list, and what artifact would you choose on the LoA: The Glottkin (420) - General Festus The Leechlord (140) Gutrot Spume (140) Lord of Afflictions (220) Artifact (?) Units 5 x Putrid Blightkings (160) 4 x Pusgoyle Blightlords (440) 40(35) x Chaos Marauders (200) 30(28) x Chaos Marauders (180) Battalions Plaguetouched Warband (100) Total: 2000/2000 2 units to send wounds out, good heroes, -1 to hit for the whole family, and one drop. C&C welcome from more experienced Plaguetouched users! Link to comment Share on other sites More sharing options...
shadowgra Posted February 23, 2018 Share Posted February 23, 2018 54 minutes ago, Poltron said: Nice list and you can actually switch it up on demand depending on what you want to try, without messing around too much with the core. I personally use Glott, GUO, Gutrot and Festus with the troops being very similar. I'm tempted to try a batallion for once, and I'll go with Plaguetouched as it's the cheapest. What do you guys think about this list, and what artifact would you choose on the LoA: The Glottkin (420) - General Festus The Leechlord (140) Gutrot Spume (140) Lord of Afflictions (220) Artifact (?) Units 5 x Putrid Blightkings (160) 4 x Pusgoyle Blightlords (440) 40(35) x Chaos Marauders (200) 30(28) x Chaos Marauders (180) Battalions Plaguetouched Warband (100) Total: 2000/2000 2 units to send wounds out, good heroes, -1 to hit for the whole family, and one drop. C&C welcome from more experienced Plaguetouched users! Pusgoyles are a brave choice. Beware, if glott die they hit like pillows. Loa screams for rustfang in this list. Without harbinger i think that 1 unit of marauders is enough. Also 28 is ugly cause for 20 points more you could have 7 more. I would drop them to 10 and get a poxbringer with favoured poxes in order to use 2nd artefact and to have another strong debuff Link to comment Share on other sites More sharing options...
josh1989 Posted February 23, 2018 Share Posted February 23, 2018 Hey guys, Got a game against a Bonsplitterz army next week, can you help me with my list? The Glottkin (420) - General - Lore of Malignance : Blades of Putrefaction Poxbringer Herald of Nurgle (120) - Lore of Virulence : Sumptuous Pestilence Gutrot Spume (140) Lord of Blights (140) - Artefact : Rustfang Festus The Leechlord (140) - Lore of Foulness : Plague Squall Units 3 x Plague Drones (200) 30 x Plaguebearers (320) 10 x Putrid Blightkings (320) 5 x Putrid Blightkings (160) Total: 1960 / 2000 This is what i would usually run but maybe i should ditch the Festus and Gutrot and go for blight cyst instead? Not sure what he has but he said hes got 3 units of 30 and other stuff so i expect Rukk and am scared of those arrows! My strat is just focus the big boss then ranged units while trying to hide in cover, cheers Link to comment Share on other sites More sharing options...
shadowgra Posted February 23, 2018 Share Posted February 23, 2018 2 minutes ago, josh1989 said: Hey guys, Got a game against a Bonsplitterz army next week, can you help me with my list? The Glottkin (420) - General - Lore of Malignance : Blades of Putrefaction Poxbringer Herald of Nurgle (120) - Lore of Virulence : Sumptuous Pestilence Gutrot Spume (140) Lord of Blights (140) - Artefact : Rustfang Festus The Leechlord (140) - Lore of Foulness : Plague Squall Units 3 x Plague Drones (200) 30 x Plaguebearers (320) 10 x Putrid Blightkings (320) 5 x Putrid Blightkings (160) Total: 1960 / 2000 This is what i would usually run but maybe i should ditch the Festus and Gutrot and go for blight cyst instead? Not sure what he has but he said hes got 3 units of 30 and other stuff so i expect Rukk and am scared of those arrows! My strat is just focus the big boss then ranged units while trying to hide in cover, cheers Playing glottkin against kunnin rukk is a suicide! Give the Herald poxes or affliction, he doesn't want to be 7" close to the enemy Link to comment Share on other sites More sharing options...
Krieger Posted February 23, 2018 Share Posted February 23, 2018 I am not a fan of Festus since his spell changed. No more stacking and -1 to roll instead of -1 to save is a significant change. Link to comment Share on other sites More sharing options...
josh1989 Posted February 23, 2018 Share Posted February 23, 2018 where can you see the change of festus spell from save to roll? i see nothing about that in the faq Link to comment Share on other sites More sharing options...
Poltron Posted February 23, 2018 Share Posted February 23, 2018 28 minutes ago, shadowgra said: Pusgoyles are a brave choice. Beware, if glott die they hit like pillows. Loa screams for rustfang in this list. Without harbinger i think that 1 unit of marauders is enough. Also 28 is ugly cause for 20 points more you could have 7 more. I would drop them to 10 and get a poxbringer with favoured poxes in order to use 2nd artefact and to have another strong debuff Yeah I dont know about Pusgoyles, I normally use 6 drones, but I think I could achieve greater results with pusgoyles, because of the toscin and the explosive hits. They will also be -1 to hit in that list, and less dependant on Blades. I've done some tests and if you compare 4 double buffed drone vs 4 buffed Pusgoyle (because 6 might not make it) you just lose 1 attack. I like your idea with the poxbringer, I'm so not used to play batallion that I forgot about the 2nd artifact. Thanks for the input! Link to comment Share on other sites More sharing options...
sal4m4nd3r Posted February 23, 2018 Share Posted February 23, 2018 2 hours ago, Krieger said: So staying with same list but dropping the Blight Lord. As suggested I think Gutrot Spume is a good choice, but I think I want to try to add to the armies durability instead. Here is what I am thinking. www.warscrollbuilder.com Allegiance: Chaos Leaders Rotigus (340) - Lore of Virulence : Glorious Afflictions The Glottkin (420) - General - Lore of Malignance : Blades of Putrefaction Sorcerer (120) - Lore of Foulness : Plague Squall Chaos Sorcerer Lord (160) - Runestaff Units 30 x Plaguebearers (320) 5 x Putrid Blightkings (160) 5 x Putrid Blightkings (160) 10 x Putrid Blightkings (320) Total: 2000 / 2000 Allies: 0 / 400 Leaders: 4/6 Battlelines: 4 (3+) Behemoths: 2/4 Artillery: 0/4 Wounds: 155 The chaos sorcerer Lord will give the 10 blightkings a 3+ save rerolling 1s if he casts mystic shield. Alternatively he can cast Cloying Quagmire if the enemy his heavily armored. Plus his built in spell could be used if I really need to chop up hordes. I also changed Rotigus secondary spell to Glorius Affliction. This spell is just way too good if everything else goes to hell lol. Being 21" and only a 5 to cast I can reliably stop big nasties like Nagash for a turn and stay outside unbind range. give sorcerer muttergrub. now he can cast plague squall and foul regen. Link to comment Share on other sites More sharing options...
sal4m4nd3r Posted February 23, 2018 Share Posted February 23, 2018 19 minutes ago, josh1989 said: where can you see the change of festus spell from save to roll? i see nothing about that in the faq https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-warscroll-festus-the-leechlord-en.pdf Also yeah you can consider that glotkin dead turn one with a kunnin rukk. Leave him home for that game. Link to comment Share on other sites More sharing options...
Krieger Posted February 23, 2018 Share Posted February 23, 2018 42 minutes ago, sal4m4nd3r said: give sorcerer muttergrub. now he can cast plague squall and foul regen. I thought I did dangit lol. Thanks! Link to comment Share on other sites More sharing options...
Greasygeek Posted February 23, 2018 Share Posted February 23, 2018 5 hours ago, Nikobot said: @krieger Lord of blights can only give heads to blight kings. Nice list though I swear I just missed the S in heads when I read this at first.. sorry but that is as amussing as it is gros... Link to comment Share on other sites More sharing options...
annarborhawk Posted February 23, 2018 Share Posted February 23, 2018 Ok. So this preliminary list is just based on theory, and meant to inform my first purchase choices: Leaders: GUO - Bell and Blade - General - Grandfather's Blessing - Favored Poxes Poxbringer - Favored Poxes Sorcerer - Plague Squall Festus- Blades of Putrification Gutrot Lord of Afflications - Witherstave Battleline: 30x Plaguebearers 10x Blightkings 5x Blightkings Other: 3x Plague Drones 1960pts. Notes: Favored poxes twice because I don't like the other 2 daemon spells. Poxes seems good once the caster is camping an objective, e.g., and this gives me flexibility. Plan is for GUO to cast Foul Regenesis to cycle back to #5 or #1, and either Plague Wind/Poxes; grandfather's blessing and bile blade to ensure cycle manipulation goes off. Poxbringer for 'bearers locus, and when in position poxes on unit attacking 'bearers (who camp objective?) Sorcerer with Plague Squall hopefully draws fire away from Festus and Poxbringer - and if ignored will dish out mortal wounds Festus in near backfield casts Blades on either 'bearers or 'drones as situation dictates - heals GUO or Poxbringer or Sorcerer. LoA and Drones are mobile hammer unit. "Firemen." LoA for locus and speed and Duality of Death objective holder/taker. LOA is expensive enough to merit wither stave?? Gutrot and 10xKings to cause trouble in opponent's backfield. 5xKings to round-out battleine requirement. Thanks guys, I appreciate your input.... Link to comment Share on other sites More sharing options...
Vomikron Noxis Posted February 23, 2018 Share Posted February 23, 2018 @Shaft interested in your thoughts on the Tallyband generally, and forgot to tag you before! I’m thinking of trying this list: Allegiance: NurgleGreat Unclean One (340)- General- Trait: Pestilent Breath - Artefact: The Endless Gift - Lore of Virulence: Sumptuous PestilencePoxbringer Herald of Nurgle (120)- Artefact: Tome of a Thousand Poxes - Lore of Virulence: Favoured PoxesPoxbringer Herald of Nurgle (120)- Lore of Virulence: Glorious Afflictions30 x Plaguebearers (320)30 x Plaguebearers (320)10 x Plaguebearers (120)6 x Plague Drones (400)Tallyband of Nurgle (220)Total: 1960 / 2000Allies: 0 / 400Wounds: 126 Any thoughts from anyone? Link to comment Share on other sites More sharing options...
annarborhawk Posted February 23, 2018 Share Posted February 23, 2018 3 hours ago, Vomikron Noxis said: @Shaft interested in your thoughts on the Tallyband generally, and forgot to tag you before! I’m thinking of trying this list: Allegiance: NurgleGreat Unclean One (340)- General- Trait: Pestilent Breath - Artefact: The Endless Gift - Lore of Virulence: Sumptuous PestilencePoxbringer Herald of Nurgle (120)- Artefact: Tome of a Thousand Poxes - Lore of Virulence: Favoured PoxesPoxbringer Herald of Nurgle (120)- Lore of Virulence: Glorious Afflictions30 x Plaguebearers (320)30 x Plaguebearers (320)10 x Plaguebearers (120)6 x Plague Drones (400)Tallyband of Nurgle (220)Total: 1960 / 2000Allies: 0 / 400Wounds: 126 Any thoughts from anyone? I don't know nothing. But it seems to me like you need at least one non-daemon wizard at a minimum so you can cast Blades of Putrification. Daemons can't do it, and it seems to me if you want the Drones to be a hammer you need those 6's to be mortal wounds. The GUO command ability and locus for the Drones adds 2 attacks to EACH of their weapon profiles. That's what can make them hit hard. So you need a daemon hero who can keep up with them as well. I'm thinking Lord of Afflication myself, but other seem to think Harbinger (cheaper), Deamon prince, or even the snail. Anyway, the key to the drones, IMO, is the double-buff from the locus and GUO combined with blades of putrid. Just my semi-informed 2 cents(or pence for you guy across the pond). Link to comment Share on other sites More sharing options...
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