Arkiham Posted March 28, 2017 Share Posted March 28, 2017 i enjoy these and everyone knows one and swears by it. for instance. horses always do more damage than their riders. when your stat line is 3+ rerolling 1's you roll nothing but 2's abilities which work on a 2+ never work. anyone have more? Link to comment Share on other sites More sharing options...
Thain Posted March 28, 2017 Share Posted March 28, 2017 The more important it is to your victory that you make a charge, the higher the probability of rolling snake eyes on the dice. Painted models roll better dice. I don't care what your fancy pants "math degree" says, you know this to be true. Link to comment Share on other sites More sharing options...
Dez Posted March 28, 2017 Share Posted March 28, 2017 I almost always lose initiative, whether I need it or not but ESPECIALLY when I need it "Anything but a 1....a 1." Link to comment Share on other sites More sharing options...
Galas Posted March 28, 2017 Share Posted March 28, 2017 The first time you put in the table that lovely giant model you spend 3 weeks painted... it does absolutely nothing. Extra points if its eat a cannon ball to the face. Link to comment Share on other sites More sharing options...
Dez Posted March 28, 2017 Share Posted March 28, 2017 6 minutes ago, Galas said: The first time you put in the table that lovely giant model you spend 3 weeks painted... it does absolutely nothing. Extra points if its eat a cannon ball to the face. I think this is psychology at work. You finally finish that unit, you are all excited about it and talk about it a lot. So of course your opponent was focussed on it, and once the game starts...the focus is still there! Link to comment Share on other sites More sharing options...
Turragor Posted March 28, 2017 Share Posted March 28, 2017 Club players play weekly, sometimes multiple times a week until a player with small children at home suddenly and unexpectedly has a bunch of times free for a while. Suddenly no one is free! Link to comment Share on other sites More sharing options...
Jharen Posted March 28, 2017 Share Posted March 28, 2017 2+ and rerolling 1's... into more 1's. Link to comment Share on other sites More sharing options...
Dez Posted March 28, 2017 Share Posted March 28, 2017 3 minutes ago, Turragor said: Club players play weekly, sometimes multiple times a week until a player with small children at home suddenly and unexpectedly has a bunch of times free for a while. Suddenly no one is free! The story of my life! Or it's people are free every other day besides Wednesday, haha. Link to comment Share on other sites More sharing options...
MrCharisma Posted March 28, 2017 Share Posted March 28, 2017 24 minutes ago, Arkiham said: horses always do more damage than their riders. This right here, is a fact... a law of nature! A spectator saying "You can't lose from here" seems to be an instant curse Link to comment Share on other sites More sharing options...
Sej Posted March 28, 2017 Share Posted March 28, 2017 2 hours ago, Dez said: I think this is psychology at work. You finally finish that unit, you are all excited about it and talk about it a lot. So of course your opponent was focussed on it, and once the game starts...the focus is still there! It's also because you have higher expectations for the newly painted model especially if it's your first time fielding it. Link to comment Share on other sites More sharing options...
Planar Posted March 29, 2017 Share Posted March 29, 2017 9 hours ago, Galas said: The first time you put in the table that lovely giant model you spend 3 weeks painted... it does absolutely nothing. Haha. This is exactly what happened to my Gargant. First time I placed him on the table. I lost initiative and he immediately died to enemy cannon fire I then learned to avoid cannons at deployment Link to comment Share on other sites More sharing options...
Praecautus Posted March 29, 2017 Share Posted March 29, 2017 9 hours ago, Galas said: The first time you put in the table that lovely giant model you spend 3 weeks painted... it does absolutely nothing. Extra points if its eat a cannon ball to the face. This happened to my demon prince in his first battle. My son was playing his cousin and they were using my khorne and sons seraphon. Demon prince ended up being bogged down by skinks. He bravely killed one before being vapourized by a bastiladon. Link to comment Share on other sites More sharing options...
RuneBrush Posted March 29, 2017 Share Posted March 29, 2017 Think we're seeing a lot of cases of "New Model Syndrome" - a new model will nearly always be a massive flop or die horrifically in the first battle they play in. If the model was unpainted, then once you complete your paint job, the next battle they'll also perform awfully... Dice are actually sentient, if you know the odds they'll do their best to prove otherwise. When you keep rolling low on a dice you switch it out for a different one... Link to comment Share on other sites More sharing options...
Praecautus Posted March 29, 2017 Share Posted March 29, 2017 My opponents warscrolls, list, paint, dice, drink, side of the board, etc. Are all over powered compared to my army - even if they are the same Link to comment Share on other sites More sharing options...
Captain Marius Posted March 29, 2017 Share Posted March 29, 2017 Shouting blood for the bloog god/lightning for the lightning god etc does not help you win the initiative roll... but it is fun! Link to comment Share on other sites More sharing options...
Karchev23 Posted March 29, 2017 Share Posted March 29, 2017 Beastclaw tropes ( aka things that happen to me consistently) When you roll D6 mortal wounds on a frostlord on Stonehorn after the charge you will always roll a 1. All your Beastriders will miss in shooting, every....time. Your whole army will roll double 1's for the charge. Link to comment Share on other sites More sharing options...
Zeratan Posted March 29, 2017 Share Posted March 29, 2017 1 hour ago, Captain Marius said: Shouting blood for the bloog god/lightning for the lightning god etc does not help you win the initiative roll... but it is fun! You (somehow) misspelled "Only the faithfull"! Link to comment Share on other sites More sharing options...
phalolia Posted March 30, 2017 Share Posted March 30, 2017 On 3/28/2017 at 11:11 PM, Arkiham said: horses always do more damage than their riders. this is 100% true it should be elven purebreeds mounted on silver helms instead Link to comment Share on other sites More sharing options...
Tokyo Nift Posted March 30, 2017 Share Posted March 30, 2017 Rerolls of failed rolls always fail again ? Link to comment Share on other sites More sharing options...
Nico Posted March 30, 2017 Share Posted March 30, 2017 It's a goldmine for psychologists. Silent evidence effects and other cognitive biases are massive here. Link to comment Share on other sites More sharing options...
Bedge Posted March 30, 2017 Share Posted March 30, 2017 Venator - Star-fated arrow always fails (it doesn't). The Birdy always does more damage than Realmhunter bow attack (it does) Link to comment Share on other sites More sharing options...
AGPO Posted March 30, 2017 Share Posted March 30, 2017 Link to comment Share on other sites More sharing options...
Kaleb Daark Posted April 3, 2017 Share Posted April 3, 2017 On 3/28/2017 at 10:11 PM, Arkiham said: horses always do more damage than their riders. a true dilemma for every centaur! Link to comment Share on other sites More sharing options...
Popisdead Posted April 4, 2017 Share Posted April 4, 2017 a true dilemma for every centaur!Centigors should really just be two Ungors in a horse outfit. The front can have the spear and the ass end can fire a bow. [emoji6]Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
MacDuff Posted April 5, 2017 Share Posted April 5, 2017 If you roll the dice harder you get more 6s. Link to comment Share on other sites More sharing options...
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