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Ep 14: Age of Sigmar's Long-Term Health

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Today’s guest is Warhammer Weekly’s Vince Venturella. Our discussion builds on ep11 regarding how to ensure the long-term health of Age of Sigmar. Show Notes: 1) Vince on YouTube: https://goo.gl/tT0REx 2) Vince on Twitter: http://twitter.com/warhammerweekly 3) Psychographic Profiles in Warhammer: https://goo.gl/SqcM4d 4) Rob Symes on Warhammer Weekly: https://goo.gl/gH4gRZ 5) Hinterlands AoS Skirmish Campaign: https://goo.gl/4BBSVk 6) The Black Sun Weekly Podcast: https://goo.gl/KHS2GU 7) Age of SigBrah Podcast: https://goo.gl/YnNdD1 8) Tyler Mengel @ Warhammer World: https://goo.gl/yLWkn1 Twitter: http://twitter.com/scrubyandwells Email: tyleremerson@gmail.com

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I liked this episode a lot.  However, you forgot one important thing I think:  GW doesn't care about balancing the game, as long as people buy models; in fact it's arguably better for them to make OP or "broken" things to encourage people to buy them.  Now, maybe the new GW won't do that (they've at least shown some semblance towards caring) but traditionally, while WotC has a vested interest in trying to balance MtG, GW has had no interest in doing anything that isn't directly related to sales of figures, and that means if something is super strong, more people will buy it (see most of the superheavies in 40k).  So I think any sort of balancing, whether points or banning or whatnot, needs to be done from the community itself, because unless things have greatly changed (and they could; I'm going off of the past 15 years or so of history), the company won't do it.

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