Can people clarify to me how they are playing the Gryph-Hound - Warning Cry rule..
I have been reading all the posts about it and still don't feel it has been clearly described.
I get its only on units being set up within 10" (Teleported, summoned,ambushing...) not those moving. Then roll 2D6 and activate shooty units in that range.
What I'm unclear on is what in a unit can fire? Say I have a unit of Judicators with bows and 1 shockbolt. do they all get to fire? or do I pick between all the bows or the Shockbolt? or do I just fire one bow? do single weapons with multiple shots get them?
Also if two hounds in separate units are present do you get to fire twice?
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Hyperkinako
Can people clarify to me how they are playing the Gryph-Hound - Warning Cry rule..
I have been reading all the posts about it and still don't feel it has been clearly described.
I get its only on units being set up within 10" (Teleported, summoned,ambushing...) not those moving. Then roll 2D6 and activate shooty units in that range.
What I'm unclear on is what in a unit can fire? Say I have a unit of Judicators with bows and 1 shockbolt. do they all get to fire? or do I pick between all the bows or the Shockbolt? or do I just fire one bow? do single weapons with multiple shots get them?
Also if two hounds in separate units are present do you get to fire twice?
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